Player Matchup

Chang'e
Chang'e
Diamond IV
AndZero
Chang'e
Diamond IV
Level 153
God Stats
0W - 1L
1,516 SR
Queue Stats
85W - 34L
2,223 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
DairiuX
Sun Wukong
Masters
Level 146
God Stats
0W - 1L
1,687 SR
Queue Stats
82W - 35L
1,854 MMR
Party 2
Achilles
Achilles
Masters
Nojuxs
Achilles
Masters
Level 123
God Stats
22W - 7L
1,854 SR
Queue Stats
83W - 32L
2,164 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,686 SR
2,081 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,691 SR
1,957 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
MasterKush34
Odin
Platinum II
Level 160
God Stats
4W - 1L
1,583 SR
Queue Stats
83W - 41L
2,205 MMR
Party 1
Vulcan
Vulcan
Platinum II
MomoLeS
Vulcan
Platinum II
Level 160
God Stats
1W - 0L
1,991 SR
Queue Stats
20W - 1L
2,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AndZero
Chang'e
12
0 / 1 / 4
8,044
619
5,372
9,423
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DairiuX
Sun Wukong
11
3 / 4 / 0
8,238
634
6,188
12,967
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Nojuxs
Achilles
12
2 / 3 / 2
8,542
657
6,592
14,123
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneThothAthenaMorgan Le FaySobek

VS

Bans
AphroditeCupidAnhurHou YiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 2 / 3
9,839
757
9,275
9,235
3,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 3
8,752
673
7,180
11,803
9,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
MomoLeS
Vulcan
12
1 / 2 / 7
8,871
682
13,436
6,320
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
8
8
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
3
3.25
L
Chang'e
AndZero
Chang'e
0
1
4
2
L
Sun Wukong
DairiuX
Sun Wukong
3
4
0
0.75
W
2
1
3
3.5
W
Vulcan
MomoLeS
Vulcan
1
2
7
2.25
L
Achilles
Nojuxs
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
29,891
36,513
Taken
27,358
22,929
Mitigated
15,467
11,324
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,275
4,673
0
1,762
9,235
3,302
2,128
2,350
6,477
0
48,809
L
Chang'e
AndZero
Chang'e
5,372
811
1,899
3,768
9,423
4,537
0
2,676
6,747
30,255
0
L
Sun Wukong
DairiuX
Sun Wukong
6,188
274
0
3,419
12,967
9,730
0
5,673
7,294
0
24,136
W
7,180
1,533
0
4,920
11,803
9,800
344
2,447
8,430
4,565
18,407
W
Vulcan
MomoLeS
Vulcan
13,436
4,176
0
1,465
6,320
2,365
1,008
790
5,233
47,152
0
L
Achilles
Nojuxs
Achilles
6,592
1,223
0
2,238
14,123
8,662
0
6,744
7,379
0
21,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
27,462
139
Minions Killed
159
3
Camps Cleared
9
788,228
Distance Traveled
787,063
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,839
757
86
7
5
254,689
0
L
Chang'e
8,044
619
75
6
2
258,264
4
L
Sun Wukong
8,238
634
31
2
1
257,980
6
W
Odin
8,752
673
20
2
2
276,784
5
W
Vulcan
8,871
682
53
4
2
255,590
5
L
Achilles
8,542
657
33
3
0
271,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role