Player Matchup

Sol
Sol
Bronze III
Pestilence666
Sol
Bronze III
Level 109
God Stats
1W - 1L
1,451 SR
Queue Stats
2W - 4L
1,544 MMR
Party 1
Chaac
Chaac
Silver I
PreacherSO
Chaac
Silver I
Level 129
God Stats
0W - 2L
1,166 SR
Queue Stats
8W - 12L
1,577 MMR
Solo
Nemesis
Nemesis
Bronze III
SCValkyrie
Nemesis
Bronze III
Level 39
God Stats
0W - 1L
1,842 SR
Queue Stats
2W - 4L
1,602 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,486 SR
1,574 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,547 SR
1,637 MMR
Ares
Ares
Gold I
MamadAmazing
Ares
Gold I
Level 125
God Stats
29W - 19L
1,636 SR
Queue Stats
94W - 110L
1,643 MMR
Party 2
Discordia
Discordia
Silver I
Pantirita
Discordia
Silver I
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 7L
1,592 MMR
Party 2
Bellona
Bellona
Gold I
genozid66
Bellona
Gold I
Level 148
God Stats
3W - 5L
1,719 SR
Queue Stats
670W - 808L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,513
592
9,001
6,622
2,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
1 / 3 / 0
6,766
615
8,280
13,919
9,969
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
SCValkyrie
Nemesis
8
0 / 6 / 1
6,320
575
3,271
11,971
8,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Morgan Le FayThothGilgameshTiamatKukulkan

VS

Bans
PersephoneMerlinBaron SamediHeraBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,398
763
5,805
11,925
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Pantirita
Discordia
11
1 / 1 / 8
7,359
669
14,176
6,489
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
genozid66
Bellona
12
5 / 0 / 4
7,897
718
7,420
11,740
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Discordia
Pantirita
Discordia
1
1
8
5
L
0
0
1
0.5
L
Chaac
1
3
0
0.33
L
Nemesis
SCValkyrie
Nemesis
0
6
1
0.08
W
Bellona
genozid66
Bellona
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
27,401
32,512
Taken
30,154
20,866
Mitigated
28,504
9,221
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,805
346
0
4,203
11,925
12,556
182
4,009
7,916
14,279
0
W
Discordia
Pantirita
Discordia
14,176
404
0
1,061
6,489
2,956
378
1,547
4,942
37,906
0
L
9,001
2,166
0
2,028
6,622
2,293
171
4,884
1,272
30,550
0
L
Chaac
8,280
1,359
0
3,967
13,919
9,969
0
7,810
5,135
0
24,936
L
Nemesis
SCValkyrie
Nemesis
3,271
946
0
3,226
11,971
8,604
0
7,830
3,325
0
8,088
W
Bellona
genozid66
Bellona
7,420
1,208
0
2,650
11,740
12,992
487
3,681
8,059
5,797
18,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,599
Gold Earned
23,654
105
Minions Killed
126
3
Camps Cleared
6
640,777
Distance Traveled
700,055
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,398
763
15
1
1
226,563
5
W
Discordia
7,359
669
67
6
1
234,836
2
L
Sol
6,513
592
54
5
2
231,988
4
L
Chaac
6,766
615
38
3
1
209,371
3
L
Nemesis
6,320
575
13
1
0
199,418
3
W
Bellona
7,897
718
44
4
4
238,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role