Player Matchup

Sol
Sol
BadShinobi
Sol
Level 128
God Stats
1W - 5L
1,554 SR
Queue Stats
116W - 112L
1,521 Elo+
Solo
Da Ji
Da Ji
THANOZ1998
Da Ji
Level 128
God Stats
0W - 2L
1,207 SR
Queue Stats
783W - 763L
1,521 Elo+
Solo
Hachiman
Hachiman
Xuriy
Hachiman
Level 129
God Stats
1W - 3L
1,429 SR
Queue Stats
343W - 341L
1,410 Elo+
Solo
Ra
Ra
xThexSinx357x
Ra
Level 139
God Stats
105W - 93L
1,574 SR
Queue Stats
923W - 892L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
xbox-pwns-yew
Kuzenbo
Level 107
God Stats
1W - 4L
1,277 SR
Queue Stats
75W - 77L
1,422 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,476 Elo+

VS

Team Averages
Level 112
1,540 SR
1,480 Elo+
Mulan
Mulan
ARIES_ray-
Mulan
Level 69
God Stats
39W - 24L
1,630 SR
Queue Stats
159W - 197L
1,468 Elo+
Party 1
Ganesha
Ganesha
D3LT_181
Ganesha
Level 118
God Stats
1W - 0L
1,318 SR
Queue Stats
68W - 65L
1,488 Elo+
Solo
Ullr
Ullr
DancyLizard1833
Ullr
Level 143
God Stats
16W - 29L
1,437 SR
Queue Stats
1,182W - 1,198L
1,458 Elo+
Party 2
Persephone
Persephone
noveo1104
Persephone
Level 149
God Stats
20W - 16L
1,595 SR
Queue Stats
561W - 606L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
xASHLOx
Danzaburou
Level 80
God Stats
36W - 19L
1,720 SR
Queue Stats
287W - 274L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
9,082
413
7,773
16,217
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
12
1 / 13 / 4
8,819
401
4,000
20,219
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Xuriy
Hachiman
15
2 / 9 / 3
9,634
438
8,823
17,200
5,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 4 / 3
11,329
515
11,858
17,460
10,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
18
5 / 8 / 4
11,939
543
9,814
23,365
15,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
4 / 2 / 10
11,850
539
6,837
21,291
18,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
D3LT_181
Ganesha
15
0 / 2 / 21
10,279
467
6,226
17,740
16,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
11 / 4 / 11
12,532
570
18,119
22,285
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
noveo1104
Persephone
17
6 / 4 / 13
11,710
532
14,497
14,634
6,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xASHLOx
Danzaburou
19
19 / 1 / 9
13,487
613
27,427
20,629
9,382
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
13
Kills
40
40
Deaths
13
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
2
10
4.5
L
2
6
0
0.33
W
Ganesha
D3LT_181
Ganesha
0
2
21
5.25
W
11
4
11
4.13
L
Da Ji
1
13
4
0.23
L
Hachiman
Xuriy
Hachiman
2
9
3
0.39
W
Persephone
noveo1104
Persephone
6
4
13
3.13
W
Danzaburou
xASHLOx
Danzaburou
19
1
9
23.5
L
3
4
3
1.13
L
Kuzenbo
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
73,106
94,461
Taken
96,579
41,260
Mitigated
61,572
21,872
Healing
35,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,837
137
0
8,873
21,291
18,872
968
4,932
16,359
0
82,519
L
7,773
3,525
0
6,899
16,217
4,006
410
1,382
14,835
57,226
0
W
Ganesha
D3LT_181
Ganesha
6,226
186
0
1,430
17,740
16,798
373
6,070
11,670
40,263
0
W
18,119
7,766
0
10,252
22,285
9,573
1,236
6,635
15,413
0
91,433
L
Da Ji
4,000
995
0
2,654
20,219
6,355
0
5,227
14,992
0
33,911
L
Hachiman
Xuriy
Hachiman
8,823
5,471
0
1,140
17,200
5,440
0
5,831
11,369
0
53,850
W
Persephone
noveo1104
Persephone
14,497
165
109
3,385
14,634
6,947
1,109
2,047
12,583
82,952
0
W
Danzaburou
xASHLOx
Danzaburou
27,427
15,980
0
11,774
20,629
9,382
1,730
9,758
10,871
0
95,736
L
11,858
321
898
6,498
17,460
10,170
0
3,216
14,244
78,853
0
L
Kuzenbo
9,814
1,758
0
3,783
23,365
15,289
0
5,067
18,298
44,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
59,858
471
Minions Killed
611
0
Camps Cleared
0
1,506,896
Distance Traveled
2,058,190
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,850
539
170
8
0
416,254
1
L
Sol
9,082
413
113
5
0
229,858
0
W
Ganesha
10,279
467
29
1
0
417,770
6
W
Ullr
12,532
570
131
6
0
399,221
1
L
Da Ji
8,819
401
68
3
0
303,888
0
L
Hachiman
9,634
438
77
4
0
306,560
1
W
Persephone
11,710
532
121
6
0
411,890
8
W
Danzaburou
13,487
613
160
7
0
413,055
1
L
Ra
11,329
515
153
7
0
346,808
0
L
Kuzenbo
11,939
543
60
3
0
319,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role