Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Ixtabs
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,734 Elo+
Party 1
Fenrir
Fenrir
Kinotay
Fenrir
Level 160
God Stats
21W - 2L
2,142 SR
Queue Stats
392W - 40L
2,061 Elo+
Party 1
Team Averages
Level 67
1,714 SR
1,765 Elo+

VS

Team Averages
Level 93
1,473 SR
1,438 Elo+
Artio
Artio
Boiskiz
Artio
Level 82
God Stats
2W - 5L
1,554 SR
Queue Stats
241W - 260L
1,463 Elo+
Party 2
Hel
Hel
GabbiSoni
Hel
Level 85
God Stats
5W - 6L
1,583 SR
Queue Stats
190W - 196L
1,457 Elo+
Party 2
Bellona
Bellona
khratos16rogelio
Bellona
Level 111
God Stats
5W - 12L
1,282 SR
Queue Stats
318W - 330L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
5 / 0 / 13
8,006
801
14,936
5,871
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Ixtabs
Ymir
10
2 / 1 / 17
7,452
745
3,602
8,956
7,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Kinotay
Fenrir
14
14 / 0 / 7
9,089
909
12,194
9,761
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boiskiz
Artio
9
0 / 5 / 1
5,870
587
4,254
13,313
10,568
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 1
5,837
584
1,626
8,285
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 9 / 0
6,088
609
8,641
13,874
9,936
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
21
Kills
1
1
Deaths
21
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
13
11.5
L
Artio
Boiskiz
Artio
0
5
1
0.1
L
0
7
1
0.07
W
Ymir
Ixtabs
Ymir
2
1
17
10.5
W
Fenrir
Kinotay
Fenrir
14
0
7
17.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
14,521
24,588
Taken
35,472
15,077
Mitigated
23,584
9,253
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,936
1,847
90
1,769
5,871
2,137
271
2,259
3,612
42,600
0
L
Artio
Boiskiz
Artio
4,254
352
743
3,055
13,313
10,568
0
8,044
5,269
14,332
0
L
1,626
205
1,379
1,869
8,285
3,080
0
3,611
4,674
11,571
0
W
Ymir
Ixtabs
Ymir
3,602
908
0
2,634
8,956
7,412
187
2,025
6,931
7,573
0
W
Fenrir
Kinotay
Fenrir
12,194
5,840
0
4,760
9,761
5,528
1,133
1,926
7,835
0
29,950
L
8,641
2,448
437
821
13,874
9,936
0
7,220
6,654
0
19,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
17,795
113
Minions Killed
79
6
Camps Cleared
3
555,725
Distance Traveled
476,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,006
801
68
7
1
176,056
3
L
Artio
5,870
587
24
2
3
154,991
1
L
Hel
5,837
584
26
3
0
155,260
1
W
Ymir
7,452
745
7
1
0
179,147
0
W
Fenrir
9,089
909
38
4
5
200,522
1
L
Bellona
6,088
609
29
3
0
165,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role