Player Matchup

Horus
Horus
Nakome-Kun
Horus
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 21L
1,108 Elo+
Party 1
Zeus
Zeus
SkyMiliz
Zeus
Level 5
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Izanami
Izanami
vAerith-
Izanami
Level 19
God Stats
0W - 3L
1,410 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,239 Elo+

VS

Team Averages
Level 40
1,459 SR
1,296 Elo+
Ymir
Ymir
DARK_ESPR1T
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 55L
1,212 Elo+
Party 2
Zhong Kui
Zhong Kui
RitualNevada02
Zhong Kui
Level 28
God Stats
2W - 2L
1,552 SR
Queue Stats
73W - 99L
1,349 Elo+
Party 2
Xbalanque
Xbalanque
overpord
Xbalanque
Level 67
God Stats
2W - 1L
1,325 SR
Queue Stats
49W - 63L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 12 / 0
6,572
506
2,641
12,375
10,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
10
1 / 10 / 0
7,287
561
7,815
11,444
3,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
vAerith-
Izanami
11
0 / 7 / 1
7,432
572
3,844
9,213
3,197
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 19
10,057
774
4,522
9,950
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
RitualNevada02
Zhong Kui
15
10 / 0 / 16
10,334
795
9,261
6,994
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
overpord
Xbalanque
15
16 / 1 / 8
11,077
852
14,501
7,747
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
29
29
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Horus
0
12
0
0
W
Zhong Kui
RitualNevada02
Zhong Kui
10
0
16
18
L
Zeus
1
10
0
0.1
W
Xbalanque
overpord
Xbalanque
16
1
8
20
L
Izanami
vAerith-
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
28,284
33,032
Taken
24,691
17,311
Mitigated
15,460
723
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,522
585
0
3,607
9,950
8,135
675
4,652
5,298
15,887
0
L
Horus
2,641
1,482
0
188
12,375
10,653
0
6,624
5,751
0
7,488
W
Zhong Kui
RitualNevada02
Zhong Kui
9,261
1,487
99
4,560
6,994
4,668
934
2,367
4,627
28,555
0
L
Zeus
7,815
2,770
0
0
11,444
3,461
0
3,172
8,272
18,720
0
W
Xbalanque
overpord
Xbalanque
14,501
6,611
0
2,741
7,747
2,657
971
1,795
5,952
0
61,287
L
Izanami
vAerith-
Izanami
3,844
2,806
82
453
9,213
3,197
0
3,987
5,226
0
25,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
31,468
89
Minions Killed
148
0
Camps Cleared
10
457,386
Distance Traveled
689,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,057
774
20
2
1
232,861
0
L
Horus
6,572
506
11
1
0
138,082
0
W
Zhong Kui
10,334
795
40
3
2
230,794
0
L
Zeus
7,287
561
19
1
0
162,887
0
W
Xbalanque
11,077
852
88
7
7
225,369
2
L
Izanami
7,432
572
59
5
0
156,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role