Player Matchup

Izanami
Izanami
Relax Kid9970
Izanami
Level 29
God Stats
12W - 4L
1,724 SR
Queue Stats
79W - 41L
1,650 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rhonnin-
Tsukuyomi
Level 48
God Stats
3W - 0L
1,736 SR
Queue Stats
12W - 15L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
Salvarene
Ah Puch
Level 16
God Stats
13W - 10L
1,489 SR
Queue Stats
13W - 12L
1,491 Elo+
Solo
Chaac
Chaac
ShmeatShmoney
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
lucasemah
Neith
Level 13
God Stats
2W - 3L
1,715 SR
Queue Stats
22W - 31L
1,318 Elo+
Party 1
Team Averages
Level 24
1,633 SR
1,457 Elo+

VS

Team Averages
Level 17
1,392 SR
1,457 Elo+
Artemis
Artemis
Athenianspleen
Artemis
Level 5
God Stats
6W - 5L
1,353 SR
Queue Stats
10W - 14L
1,300 Elo+
Solo
King Arthur
King Arthur
Leontal4
King Arthur
Level 29
God Stats
10W - 7L
1,592 SR
Queue Stats
307W - 375L
1,484 Elo+
Solo
Yemoja
Yemoja
Puddinginurmouth
Yemoja
Level 6
God Stats
3W - 2L
1,146 SR
Queue Stats
20W - 18L
1,504 Elo+
Solo
Tiamat
Tiamat
Rayamira
Tiamat
Level 21
God Stats
3W - 6L
1,358 SR
Queue Stats
49W - 61L
1,394 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ScaryCarys
Morgan Le Fay
Level 22
God Stats
18W - 18L
1,510 SR
Queue Stats
104W - 88L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
28 / 2 / 8
19,540
1,396
57,590
23,777
10,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Rhonnin-
Tsukuyomi
20
6 / 7 / 16
14,054
1,004
22,244
18,815
10,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Salvarene
Ah Puch
20
6 / 1 / 22
15,042
1,074
19,598
11,569
5,156
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 6 / 23
13,410
958
12,104
22,333
22,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
lucasemah
Neith
17
0 / 0 / 0
10,160
726
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 4
11,699
836
6,769
18,312
7,982
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Leontal4
King Arthur
19
2 / 13 / 11
12,611
901
14,930
36,020
40,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 6 / 11
12,899
921
10,047
19,553
24,154
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Rayamira
Tiamat
19
2 / 8 / 9
12,486
892
14,635
23,352
12,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ScaryCarys
Morgan Le Fay
20
8 / 4 / 6
14,696
1,050
25,551
20,199
8,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
57
41
Kills
16
16
Deaths
41
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
King Arthur
Leontal4
King Arthur
2
13
11
0.58
L
3
6
11
1.42
L
Tiamat
Rayamira
Tiamat
2
8
9
0.81
W
Izanami
28
2
8
16
W
Tsukuyomi
Rhonnin-
Tsukuyomi
6
7
16
2
W
Ah Puch
Salvarene
Ah Puch
6
1
22
17
L
Morgan Le Fay
ScaryCarys
Morgan Le Fay
8
4
6
2.75
W
1
6
23
2.08
W
Neith
lucasemah
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,536
Damage
71,932
76,494
Taken
117,436
48,032
Mitigated
93,282
21,182
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,769
2,951
0
0
18,312
7,982
0
2,880
15,432
0
20,370
L
King Arthur
Leontal4
King Arthur
14,930
4,531
0
0
36,020
40,225
0
6,360
29,660
0
28,852
L
10,047
650
5,240
1,507
19,553
24,154
0
5,340
14,213
26,526
0
L
Tiamat
Rayamira
Tiamat
14,635
783
74
2,158
23,352
12,478
0
2,001
21,351
37,345
0
W
Izanami
57,590
34,625
0
8,445
23,777
10,233
0
16,446
7,331
0
117,815
W
Tsukuyomi
Rhonnin-
Tsukuyomi
22,244
6,911
0
171
18,815
10,281
0
10,556
8,259
0
42,290
W
Ah Puch
Salvarene
Ah Puch
19,598
1,791
107
7,061
11,569
5,156
0
6,524
5,045
40,501
0
L
Morgan Le Fay
ScaryCarys
Morgan Le Fay
25,551
902
507
2,125
20,199
8,443
0
3,017
17,182
67,677
0
W
12,104
3,172
0
5,398
22,333
22,362
0
16,707
5,626
0
21,511
W
Neith
lucasemah
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,206
Gold Earned
64,391
251
Minions Killed
240
11
Camps Cleared
5
986,365
Distance Traveled
1,211,026
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,699
836
37
3
0
184,525
0
L
King Arthur
12,611
901
34
2
1
250,688
0
L
Yemoja
12,899
921
18
1
0
226,228
0
L
Tiamat
12,486
892
72
5
2
263,634
1
W
Izanami
19,540
1,396
134
10
6
232,332
0
W
Tsukuyomi
14,054
1,004
47
3
5
294,481
2
W
Ah Puch
15,042
1,074
45
3
0
241,088
0
L
Morgan Le Fay
14,696
1,050
79
6
2
285,951
0
W
Chaac
13,410
958
25
2
0
218,464
1
W
Neith
10,160
726
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role