Player Matchup

Sobek
Sobek
Bsod1000
Sobek
Level 42
God Stats
4W - 1L
1,560 SR
Queue Stats
10W - 6L
1,590 Elo+
Party 3
Olorun
Olorun
SLK250
Olorun
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 220L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Salinªss
Amaterasu
Level 18
God Stats
4W - 8L
1,150 SR
Queue Stats
29W - 35L
1,343 Elo+
Party 2
Charybdis
Charybdis
rnunezs
Charybdis
Level 128
God Stats
1W - 1L
1,679 SR
Queue Stats
145W - 148L
1,497 Elo+
Party 3
Loki
Loki
roboto132
Loki
Level 56
God Stats
2W - 5L
1,156 SR
Queue Stats
37W - 39L
1,417 Elo+
Party 2
Team Averages
Level 58
1,409 SR
1,463 Elo+

VS

Team Averages
Level 67
1,590 SR
1,461 Elo+
Nu Wa
Nu Wa
Bloodlegend55
Nu Wa
Level 48
God Stats
8W - 4L
1,506 SR
Queue Stats
142W - 172L
1,452 Elo+
Party 4
Arachne
Arachne
Buckeyenut1211
Arachne
Level 69
God Stats
20W - 25L
1,500 SR
Queue Stats
219W - 266L
1,438 Elo+
Party 4
Izanami
Izanami
DebentI
Izanami
Level 114
God Stats
6W - 3L
1,979 SR
Queue Stats
395W - 350L
1,537 Elo+
Party 4
Xing Tian
Xing Tian
Zugaboo
Xing Tian
Level 86
God Stats
13W - 10L
1,465 SR
Queue Stats
186W - 182L
1,464 Elo+
Party 1
Chaac
Chaac
ordolas
Chaac
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bsod1000
Sobek
7
0 / 2 / 0
4,803
369
3,250
10,589
4,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
SLK250
Olorun
12
1 / 2 / 1
6,671
513
3,915
6,317
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Salinªss
Amaterasu
11
0 / 2 / 1
6,185
476
5,375
8,469
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
rnunezs
Charybdis
10
1 / 3 / 1
6,102
469
3,982
9,979
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
11
2 / 6 / 2
6,578
506
3,476
9,594
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,407
570
4,730
3,949
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 1
7,015
540
3,986
7,371
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
DebentI
Izanami
13
5 / 1 / 0
7,984
614
9,883
6,453
2,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Zugaboo
Xing Tian
10
1 / 0 / 5
6,149
473
4,815
8,921
7,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
ordolas
Chaac
12
4 / 1 / 1
7,304
562
8,317
10,920
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
15
15
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Sobek
Bsod1000
Sobek
0
2
0
0
W
4
1
1
4.5
W
Izanami
DebentI
Izanami
5
1
0
5
L
Olorun
SLK250
Olorun
1
2
1
0.75
L
Amaterasu
Salinªss
Amaterasu
0
2
1
0.25
W
Xing Tian
Zugaboo
Xing Tian
1
0
5
3.5
W
Chaac
ordolas
Chaac
4
1
1
4.5
L
Charybdis
rnunezs
Charybdis
1
3
1
0.5
L
Loki
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
31,731
44,948
Taken
37,614
16,392
Mitigated
23,195
15,206
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,730
612
0
349
3,949
1,257
0
1,522
2,343
52,782
0
L
Sobek
Bsod1000
Sobek
3,250
586
135
3,173
10,589
4,185
0
3,427
7,162
12,993
0
W
3,986
2,018
0
2,451
7,371
3,685
77
1,058
6,299
0
35,249
W
Izanami
DebentI
Izanami
9,883
6,394
0
1,878
6,453
2,069
0
1,344
5,109
0
68,887
L
Olorun
SLK250
Olorun
3,915
1,381
182
2,326
6,317
2,159
0
2,858
3,412
45,298
0
L
Amaterasu
Salinªss
Amaterasu
5,375
2,063
0
3,205
8,469
4,985
0
798
7,071
0
26,040
W
Xing Tian
Zugaboo
Xing Tian
4,815
526
0
980
8,921
7,911
37
1,819
7,058
14,165
0
W
Chaac
ordolas
Chaac
8,317
2,988
0
5,027
10,920
8,273
756
1,589
8,737
0
35,021
L
Charybdis
rnunezs
Charybdis
3,982
2,287
0
4,217
9,979
2,200
46
1,525
8,454
0
30,000
L
Loki
3,476
861
0
1,968
9,594
2,863
0
937
8,398
0
28,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
35,859
292
Minions Killed
356
0
Camps Cleared
0
1,210,652
Distance Traveled
1,218,397
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,407
570
103
8
0
237,127
2
L
Sobek
4,803
369
12
1
0
240,828
1
W
Arachne
7,015
540
66
5
0
282,713
3
W
Izanami
7,984
614
113
9
0
228,438
4
L
Olorun
6,671
513
90
7
0
249,604
0
L
Amaterasu
6,185
476
64
5
0
243,524
0
W
Xing Tian
6,149
473
18
1
0
247,141
0
W
Chaac
7,304
562
56
4
0
222,978
4
L
Charybdis
6,102
469
65
5
0
229,504
5
L
Loki
6,578
506
61
5
0
247,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role