Player Matchup

Thor
Thor
HashtagMcHashtag
Thor
Level 144
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 6L
1,591 Elo+
Party 1
Rama
Rama
Jaeceus
Rama
Level 125
God Stats
1W - 1L
1,610 SR
Queue Stats
13W - 6L
1,572 Elo+
Party 1
Thoth
Thoth
SOCCERGUY97
Thoth
Level 68
God Stats
2W - 2L
1,943 SR
Queue Stats
10W - 14L
1,591 Elo+
Party 1
Ymir
Ymir
SharedChicken
Ymir
Level 121
God Stats
17W - 17L
1,547 SR
Queue Stats
286W - 267L
1,540 Elo+
Party 1
Sobek
Sobek
SirFluffles
Sobek
Level 140
God Stats
1W - 0L
1,423 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,656 SR
1,559 Elo+

VS

Team Averages
Level 118
1,603 SR
1,503 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IAmTheDecoyHAHAH
Baron Samedi
Level 114
God Stats
0W - 1L
1,801 SR
Queue Stats
9W - 14L
1,440 Elo+
Party 2
Scylla
Scylla
LuciRX_
Scylla
Level 112
God Stats
1W - 3L
1,532 SR
Queue Stats
513W - 486L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
MoveOnEm
Erlang Shen
Level 152
God Stats
26W - 18L
1,683 SR
Queue Stats
942W - 883L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,096
569
4,311
9,822
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Jaeceus
Rama
15
1 / 1 / 2
8,680
543
5,918
10,223
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 4
8,638
540
7,156
6,706
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 7
7,990
499
3,447
13,093
9,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 8
9,422
589
13,186
11,454
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 3 / 2
8,109
507
9,074
12,588
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
10
0 / 6 / 0
6,628
414
2,179
9,838
5,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
IAmTheDecoyHAHAH
Baron Samedi
12
3 / 2 / 1
7,078
442
7,840
6,722
3,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
LuciRX_
Scylla
13
2 / 4 / 2
8,131
508
6,141
8,437
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MoveOnEm
Erlang Shen
13
2 / 2 / 3
7,905
494
7,043
12,364
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
8
8
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
2
0.67
L
Osiris
 
Osiris
0
6
0
0
W
4
2
4
3
L
Baron Samedi
IAmTheDecoyHAHAH
Baron Samedi
3
2
1
1.75
W
Rama
Jaeceus
Rama
1
1
2
2
L
Scylla
LuciRX_
Scylla
2
4
2
0.75
L
Erlang Shen
MoveOnEm
Erlang Shen
2
2
3
1.75
W
5
1
4
7
W
3
4
7
1.63
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,018
Damage
32,277
51,298
Taken
49,949
30,857
Mitigated
23,056
13,168
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,074
685
177
6,276
12,588
7,471
588
4,897
7,546
60,368
0
L
Osiris
 
Osiris
2,179
920
0
1,425
9,838
5,971
0
5,585
3,288
0
26,977
W
4,311
324
0
250
9,822
3,465
0
3,265
6,557
0
70,060
L
Baron Samedi
IAmTheDecoyHAHAH
Baron Samedi
7,840
382
355
2,460
6,722
3,553
0
2,109
4,517
38,176
0
W
Rama
Jaeceus
Rama
5,918
4,373
0
4,113
10,223
3,414
2,462
5,406
4,817
0
62,639
L
Scylla
LuciRX_
Scylla
6,141
125
0
1,626
8,437
1,992
462
4,893
3,306
49,768
0
L
Erlang Shen
MoveOnEm
Erlang Shen
7,043
3,323
0
1,604
12,364
4,069
0
4,601
7,503
0
48,950
W
7,156
357
0
1,144
6,706
2,356
866
3,210
3,496
39,472
0
W
3,447
670
0
1,372
13,093
9,388
314
8,574
4,519
21,176
0
W
13,186
1,566
0
6,289
11,454
12,234
94
2,754
8,700
49,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
37,851
431
Minions Killed
435
0
Camps Cleared
0
1,524,049
Distance Traveled
1,372,865
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,109
507
122
8
0
245,893
6
L
Osiris
6,628
414
75
5
0
232,333
0
W
Thor
9,096
569
114
7
0
325,475
0
L
Baron Samedi
7,078
442
61
4
0
263,665
5
W
Rama
8,680
543
128
8
0
289,829
3
L
Scylla
8,131
508
88
6
0
291,841
1
L
Erlang Shen
7,905
494
89
6
0
339,133
1
W
Thoth
8,638
540
81
5
0
318,852
1
W
Ymir
7,990
499
28
2
0
299,591
2
W
Sobek
9,422
589
80
5
0
290,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role