Player Matchup

Thanatos
Thanatos
CorKar
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,651 Elo+
Party 2
Yemoja
Yemoja
Ksenobyte36
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,560 Elo+
Solo
Tiamat
Tiamat
chi7z
Tiamat
Level 7
God Stats
2W - 3L
1,767 SR
Queue Stats
3W - 4L
1,775 Elo+
Party 2
Xbalanque
Xbalanque
egrbegr
Xbalanque
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,687 Elo+
Solo
Poseidon
Poseidon
skat666
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,426 Elo+
Solo
Team Averages
Level 27
1,553 SR
1,620 Elo+

VS

Team Averages
Level 23
1,697 SR
1,647 Elo+
Gilgamesh
Gilgamesh
Escar0n
Gilgamesh
Level 27
God Stats
8W - 5L
1,580 SR
Queue Stats
27W - 19L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gymandros
Morgan Le Fay
Level 6
God Stats
58W - 35L
1,888 SR
Queue Stats
101W - 81L
1,869 Elo+
Solo
Pele
Pele
Kaiiazure
Pele
Level 25
God Stats
5W - 4L
1,715 SR
Queue Stats
39W - 34L
1,663 Elo+
Solo
Horus
Horus
net0ut
Horus
Level 29
God Stats
4W - 0L
1,605 SR
Queue Stats
23W - 21L
1,512 Elo+
Party 1
Apollo
Apollo
pabloski3000
Apollo
Level 29
God Stats
17W - 8L
1,696 SR
Queue Stats
127W - 111L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CorKar
Thanatos
14
3 / 6 / 0
8,813
518
5,804
11,939
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 6 / 3
6,894
406
1,213
11,887
10,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
chi7z
Tiamat
12
0 / 6 / 2
7,386
434
4,788
10,023
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
egrbegr
Xbalanque
15
5 / 7 / 1
9,350
550
13,323
13,600
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
skat666
Poseidon
11
0 / 10 / 0
6,778
399
5,713
9,845
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Escar0n
Gilgamesh
15
1 / 1 / 9
9,785
576
3,893
12,204
7,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Gymandros
Morgan Le Fay
19
5 / 0 / 14
12,161
715
12,615
9,312
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
17 / 3 / 6
12,759
751
18,633
16,397
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
net0ut
Horus
14
7 / 1 / 11
10,459
615
3,540
8,647
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
5 / 3 / 5
10,925
643
6,582
13,531
4,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
8
Kills
35
35
Deaths
8
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CorKar
Thanatos
3
6
0
0.5
W
Gilgamesh
Escar0n
Gilgamesh
1
1
9
5.5
W
Morgan Le Fay
Gymandros
Morgan Le Fay
5
0
14
12
W
Pele
17
3
6
6.67
L
Yemoja
0
6
3
0.25
L
Tiamat
chi7z
Tiamat
0
6
2
0.17
L
Xbalanque
egrbegr
Xbalanque
5
7
1
0.79
W
Horus
net0ut
Horus
7
1
11
12.5
W
Apollo
5
3
5
2.5
L
Poseidon
skat666
Poseidon
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
45,263
57,294
Taken
60,091
25,355
Mitigated
30,752
14,354
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CorKar
Thanatos
5,804
2,318
0
7,102
11,939
3,583
0
2,286
9,653
0
54,271
W
Gilgamesh
Escar0n
Gilgamesh
3,893
822
0
5,218
12,204
7,547
1,445
5,136
6,596
0
31,461
W
Morgan Le Fay
Gymandros
Morgan Le Fay
12,615
1,307
0
4,280
9,312
4,747
1,329
2,681
6,311
88,058
0
W
Pele
18,633
4,701
0
3,929
16,397
6,036
2,626
3,615
12,630
0
105,114
L
Yemoja
1,213
697
1,687
916
11,887
10,732
102
3,144
8,743
6,602
0
L
Tiamat
chi7z
Tiamat
4,788
693
0
1,392
10,023
4,045
0
957
9,066
28,070
0
L
Xbalanque
egrbegr
Xbalanque
13,323
6,752
0
3,137
13,600
3,946
843
1,155
12,445
0
71,023
W
Horus
net0ut
Horus
3,540
1,571
1,015
2,998
8,647
7,556
402
3,449
5,070
0
11,268
W
Apollo
6,582
5,249
0
4,711
13,531
4,866
5,828
656
12,869
0
86,512
L
Poseidon
skat666
Poseidon
5,713
734
0
120
9,845
3,049
145
5,073
4,772
33,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
56,089
375
Minions Killed
511
0
Camps Cleared
0
1,475,055
Distance Traveled
1,754,248
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,813
518
95
6
0
324,741
4
W
Gilgamesh
9,785
576
71
4
0
350,420
5
W
Morgan Le Fay
12,161
715
163
10
0
371,253
1
W
Pele
12,759
751
134
8
0
352,977
1
L
Yemoja
6,894
406
9
1
0
300,504
3
L
Tiamat
7,386
434
71
4
0
258,044
3
L
Xbalanque
9,350
550
130
8
0
290,378
5
W
Horus
10,459
615
15
1
0
363,333
7
W
Apollo
10,925
643
128
8
0
316,265
0
L
Poseidon
6,778
399
70
4
0
301,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role