Player Matchup

Chernobog
Chernobog
Pestilence666
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,578 Elo+
Party 1
Amaterasu
Amaterasu
SCValkyrie
Amaterasu
Level 39
God Stats
1W - 0L
1,766 SR
Queue Stats
8W - 3L
1,550 Elo+
Party 1
Janus
Janus
Strussla
Janus
Level 156
God Stats
18W - 14L
1,635 SR
Queue Stats
968W - 984L
1,494 Elo+
Solo
Chang'e
Chang'e
плюхер
Chang'e
Level 138
God Stats
7W - 5L
1,659 SR
Queue Stats
654W - 665L
1,507 Elo+
Solo
Geb
Geb
растоман
Geb
Level 102
God Stats
3W - 1L
1,530 SR
Queue Stats
323W - 295L
1,523 Elo+
Solo
Team Averages
Level 109
1,618 SR
1,531 Elo+

VS

Team Averages
Level 142
1,525 SR
1,521 Elo+
Arachne
Arachne
Dimasik2506
Arachne
Level 137
God Stats
4W - 8L
1,373 SR
Queue Stats
586W - 601L
1,503 Elo+
Solo
Hades
Hades
GodStopMePlz
Hades
Level 160
God Stats
21W - 12L
1,648 SR
Queue Stats
1,105W - 1,094L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
IzuminKA
Aphrodite
Level 137
God Stats
13W - 9L
1,417 SR
Queue Stats
340W - 368L
1,497 Elo+
Party 2
Khepri
Khepri
lSolodinl
Khepri
Level 128
God Stats
8W - 4L
1,528 SR
Queue Stats
848W - 769L
1,613 Elo+
Party 2
Olorun
Olorun
Мурзилка
Olorun
Level 149
God Stats
24W - 15L
1,661 SR
Queue Stats
1,358W - 1,372L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Pestilence666
Chernobog
20
11 / 4 / 17
12,234
874
30,637
18,448
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SCValkyrie
Amaterasu
18
6 / 5 / 21
10,837
774
13,394
26,464
35,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Strussla
Janus
18
7 / 4 / 17
11,052
789
23,080
10,383
5,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
плюхер
Chang'e
18
4 / 6 / 19
11,550
825
12,542
21,704
11,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 4 / 17
10,000
714
7,138
19,373
27,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dimasik2506
Arachne
13
5 / 8 / 6
9,634
688
10,827
15,864
7,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 7 / 10
11,392
814
23,157
20,046
13,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
IzuminKA
Aphrodite
18
3 / 5 / 12
10,395
743
12,824
17,736
18,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
lSolodinl
Khepri
16
3 / 5 / 13
9,813
701
11,989
22,697
30,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 12
11,419
816
22,953
18,933
13,764
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
30
Kills
23
23
Deaths
30
91
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dimasik2506
Arachne
5
8
6
1
L
7
7
10
1.71
L
Aphrodite
IzuminKA
Aphrodite
3
5
12
1.8
W
Chernobog
Pestilence666
Chernobog
11
4
17
4.88
W
Amaterasu
SCValkyrie
Amaterasu
6
5
21
3.3
W
Janus
Strussla
Janus
7
4
17
3.88
L
Khepri
lSolodinl
Khepri
3
5
13
1.9
L
5
5
12
2.2
W
Chang'e
плюхер
Chang'e
4
6
19
2.25
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,791
Damage
81,750
96,372
Taken
95,276
89,074
Mitigated
84,511
40,696
Healing
40,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dimasik2506
Arachne
10,827
5,357
682
3,983
15,864
7,595
793
5,585
10,279
0
12,982
L
23,157
1,059
774
4,199
20,046
13,526
1,089
11,010
9,036
41,610
0
L
Aphrodite
IzuminKA
Aphrodite
12,824
1,656
9,785
8,676
17,736
18,848
827
8,278
9,458
17,728
0
W
Chernobog
Pestilence666
Chernobog
30,637
18,642
1,473
5,637
18,448
9,491
2,028
13,897
4,551
0
50,764
W
Amaterasu
SCValkyrie
Amaterasu
13,394
4,183
2,182
5,646
26,464
35,096
512
18,534
7,930
0
22,439
W
Janus
Strussla
Janus
23,080
2,202
462
1,174
10,383
5,000
1,277
7,616
2,767
41,614
0
L
Khepri
lSolodinl
Khepri
11,989
555
935
3,672
22,697
30,778
39
10,670
12,027
22,389
0
L
22,953
13,426
1,819
6,156
18,933
13,764
2,442
7,217
11,716
49,058
0
W
Chang'e
плюхер
Chang'e
12,542
1,563
11,010
8,796
21,704
11,834
1,924
16,880
4,824
34,026
0
W
7,138
822
1,232
3,084
19,373
27,653
240
13,996
5,377
12,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
52,653
171
Minions Killed
135
0
Camps Cleared
0
1,202,533
Distance Traveled
1,116,216
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,634
688
3
0
0
227,096
5
L
Hades
11,392
814
47
3
0
212,122
1
L
Aphrodite
10,395
743
22
2
0
207,104
1
W
Chernobog
12,234
874
37
3
0
225,131
0
W
Amaterasu
10,837
774
20
1
0
252,634
2
W
Janus
11,052
789
54
4
0
243,757
0
L
Khepri
9,813
701
9
1
0
254,245
0
L
Olorun
11,419
816
54
4
0
215,649
1
W
Chang'e
11,550
825
49
4
0
221,659
0
W
Geb
10,000
714
11
1
0
259,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role