Player Matchup

Nemesis
Nemesis
AstronaughtyBoy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Artio
Artio
Savvannahh
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 59L
1,662 Elo+
Party 1
Zeus
Zeus
Simpito4Savi
Zeus
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 14L
1,561 Elo+
Party 1
Persephone
Persephone
frostices
Persephone
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 2
Janus
Janus
xioonkitsune
Janus
Level 27
God Stats
8W - 2L
1,919 SR
Queue Stats
36W - 37L
1,436 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,490 Elo+

VS

Team Averages
Level 20
1,555 SR
1,458 Elo+
Artemis
Artemis
MrsDreams
Artemis
Level 18
God Stats
15W - 4L
1,703 SR
Queue Stats
49W - 43L
1,450 Elo+
Solo
Bastet
Bastet
N0xxer
Bastet
Level 12
God Stats
2W - 2L
1,359 SR
Queue Stats
185W - 193L
1,401 Elo+
Solo
Merlin
Merlin
SirSwampenstien
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Visceille
Baron Samedi
Level 26
God Stats
6W - 2L
1,715 SR
Queue Stats
242W - 241L
1,548 Elo+
Solo
Nemesis
Nemesis
henricool7
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
10,216
851
3,544
14,516
5,140
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
17
0 / 2 / 6
10,218
852
4,609
17,764
21,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 2
12,681
1,057
28,725
11,581
4,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
frostices
Persephone
16
0 / 4 / 3
10,199
850
5,215
9,101
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 3
10,573
881
8,743
10,834
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

97

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrsDreams
Artemis
18
1 / 0 / 14
10,796
900
12,590
8,176
2,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
N0xxer
Bastet
18
5 / 6 / 13
11,607
967
10,555
14,917
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 10
12,402
1,034
15,295
6,422
2,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Visceille
Baron Samedi
18
6 / 2 / 8
12,468
1,039
15,229
13,131
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
henricool7
Nemesis
18
4 / 0 / 7
11,409
951
6,045
12,906
4,574
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
10
Kills
23
23
Deaths
10
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Artemis
MrsDreams
Artemis
1
0
14
8
W
Bastet
N0xxer
Bastet
5
6
13
1.92
L
Artio
0
2
6
1.5
L
7
2
2
4
W
7
2
10
6
W
Baron Samedi
Visceille
Baron Samedi
6
2
8
5
L
Persephone
frostices
Persephone
0
4
3
0.38
W
Nemesis
henricool7
Nemesis
4
0
7
7.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,836
Damage
59,714
63,796
Taken
55,552
37,339
Mitigated
18,113
4,210
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,544
1,025
0
1,038
14,516
5,140
0
6,917
7,599
0
16,773
W
Artemis
MrsDreams
Artemis
12,590
2,801
0
456
8,176
2,461
0
6,604
1,572
0
36,761
W
Bastet
N0xxer
Bastet
10,555
2,776
0
110
14,917
4,196
0
13,084
1,833
0
18,164
L
Artio
4,609
432
470
688
17,764
21,418
0
7,414
10,350
10,631
0
L
28,725
1,830
0
648
11,581
4,051
0
5,046
6,535
69,192
0
W
15,295
1,271
0
0
6,422
2,131
0
5,090
1,332
37,962
0
W
Baron Samedi
Visceille
Baron Samedi
15,229
931
1,723
2,981
13,131
4,751
0
11,471
1,660
47,948
0
L
Persephone
frostices
Persephone
5,215
302
691
675
9,101
3,040
0
4,735
4,362
23,424
0
W
Nemesis
henricool7
Nemesis
6,045
2,032
346
1,149
12,906
4,574
0
11,043
1,863
0
24,377
L
8,743
57
0
0
10,834
3,690
0
6,410
4,424
27,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,887
Gold Earned
58,682
211
Minions Killed
246
3
Camps Cleared
11
1,058,594
Distance Traveled
1,199,582
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,216
851
23
2
0
222,635
2
W
Artemis
10,796
900
55
5
0
231,496
2
W
Bastet
11,607
967
18
2
0
221,899
0
L
Artio
10,218
852
10
1
0
223,452
0
L
Zeus
12,681
1,057
95
8
2
235,139
0
W
Merlin
12,402
1,034
54
5
4
230,682
0
W
Baron Samedi
12,468
1,039
86
7
3
239,565
1
L
Persephone
10,199
850
40
3
1
207,901
0
W
Nemesis
11,409
951
33
3
4
275,940
2
L
Janus
10,573
881
43
4
0
169,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role