Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Frostbaine
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 49L
1,546 Elo+
Solo
Sol
Sol
Totumo
Sol
Level 145
God Stats
2W - 8L
1,284 SR
Queue Stats
178W - 201L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
thugjohnson2
Cu Chulainn
Level 92
God Stats
10W - 8L
1,575 SR
Queue Stats
93W - 94L
1,488 Elo+
Party 1
Ymir
Ymir
x513farmerbrown
Ymir
Level 146
God Stats
0W - 2L
1,422 SR
Queue Stats
279W - 264L
1,543 Elo+
Solo
Team Averages
Level 117
1,456 SR
1,504 Elo+

VS

Team Averages
Level 122
1,559 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
D3LT_181
Chaac
Level 118
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 8L
1,325 Elo+
Solo
Sol
Sol
RpG x LEGEND215
Sol
Level 148
God Stats
30W - 24L
1,590 SR
Queue Stats
440W - 462L
1,394 Elo+
Solo
Vulcan
Vulcan
Zoronz
Vulcan
Level 121
God Stats
76W - 69L
1,561 SR
Queue Stats
82W - 82L
1,548 Elo+
Solo
Geb
Geb
mevsfood
Geb
Level 121
God Stats
3W - 3L
1,706 SR
Queue Stats
161W - 126L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 5 / 4
9,289
715
6,468
9,888
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 4 / 4
10,268
790
10,473
8,121
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Totumo
Sol
14
0 / 3 / 6
8,025
617
7,432
11,942
3,958
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
thugjohnson2
Cu Chulainn
16
3 / 4 / 3
9,310
716
9,466
14,095
9,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 3 / 4
8,903
685
5,711
11,117
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 1 / 2
11,801
908
7,498
10,261
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
D3LT_181
Chaac
16
1 / 3 / 10
10,407
801
9,885
14,614
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 1 / 1
11,056
850
9,780
8,644
3,825
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Zoronz
Vulcan
17
5 / 2 / 7
11,030
848
14,425
4,884
2,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 10
10,838
834
6,217
13,871
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
9
Kills
19
19
Deaths
9
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
4
1
W
Izanami
 
Izanami
5
1
2
6
W
Chaac
D3LT_181
Chaac
1
3
10
2
L
2
4
4
1
W
7
1
1
7.5
L
Sol
Totumo
Sol
0
3
6
1
W
Vulcan
Zoronz
Vulcan
5
2
7
4.25
W
1
2
10
3
L
Cu Chulainn
thugjohnson2
Cu Chulainn
3
4
3
1.13
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,550
Damage
47,805
55,163
Taken
52,274
24,032
Mitigated
40,065
5,816
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,468
2,990
0
304
9,888
3,469
0
4,728
5,160
0
25,172
W
Izanami
 
Izanami
7,498
4,040
0
1,830
10,261
4,542
3,144
5,039
5,222
0
62,845
W
Chaac
D3LT_181
Chaac
9,885
2,583
0
4,037
14,614
12,778
8
4,786
9,828
0
29,496
L
10,473
995
0
250
8,121
2,664
0
3,593
4,528
51,756
0
W
9,780
2,226
0
2,050
8,644
3,825
2,918
4,863
3,781
37,760
0
L
Sol
Totumo
Sol
7,432
2,215
0
1,727
11,942
3,958
2,315
7,251
4,691
32,848
0
W
Vulcan
Zoronz
Vulcan
14,425
5,818
0
495
4,884
2,060
1,118
2,805
2,079
40,038
0
W
6,217
768
1,013
3,351
13,871
16,860
291
7,562
6,309
16,141
0
L
Cu Chulainn
thugjohnson2
Cu Chulainn
9,466
1,185
0
2,606
14,095
9,374
1
8,055
6,040
5,175
30,082
L
5,711
886
0
929
11,117
4,567
0
7,071
4,046
20,051
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,795
Gold Earned
55,132
342
Minions Killed
369
7
Camps Cleared
11
1,219,414
Distance Traveled
1,335,219
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,289
715
54
4
1
244,646
3
W
Izanami
11,801
908
154
12
1
265,427
3
W
Chaac
10,407
801
56
4
4
258,153
4
L
Zeus
10,268
790
112
9
3
221,873
2
W
Sol
11,056
850
104
8
3
262,267
2
L
Sol
8,025
617
70
5
0
232,349
1
W
Vulcan
11,030
848
52
4
3
272,369
0
W
Geb
10,838
834
3
0
0
277,003
4
L
Cu Chulainn
9,310
716
77
6
0
274,717
2
L
Ymir
8,903
685
29
2
3
245,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role