Player Matchup

Chaac
Chaac
SirKazi
Chaac
Level 122
God Stats
27W - 28L
1,543 SR
Queue Stats
488W - 428L
1,592 Elo+
Solo
Vulcan
Vulcan
XxTheKingGodxX
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,845 Elo+
Solo
Chiron
Chiron
uCkr
Chiron
Level 107
God Stats
4W - 2L
1,730 SR
Queue Stats
79W - 82L
1,558 Elo+
Solo
Team Averages
Level 112
1,591 SR
1,665 Elo+

VS

Team Averages
Level 94
1,631 SR
1,586 Elo+
Ganesha
Ganesha
BoomBeachXD
Ganesha
Level 49
God Stats
11W - 7L
1,693 SR
Queue Stats
25W - 17L
1,584 Elo+
Party 1
Zeus
Zeus
Galipapa
Zeus
Level 106
God Stats
3W - 0L
1,555 SR
Queue Stats
67W - 64L
1,566 Elo+
Party 1
Medusa
Medusa
citcim124
Medusa
Level 126
God Stats
7W - 1L
1,646 SR
Queue Stats
39W - 41L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SirKazi
Chaac
12
7 / 3 / 3
9,427
725
10,777
15,146
11,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 7 / 6
8,541
657
3,075
9,954
3,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
uCkr
Chiron
13
4 / 4 / 6
9,133
703
12,412
11,658
2,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoomBeachXD
Ganesha
13
0 / 3 / 14
9,585
737
5,533
15,244
13,063
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
13
6 / 5 / 5
9,888
761
9,161
9,262
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
citcim124
Medusa
14
8 / 4 / 4
10,578
814
17,431
10,636
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
14
14
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BoomBeachXD
Ganesha
0
3
14
2.33
W
Zeus
6
5
5
1.7
L
Chaac
SirKazi
Chaac
7
3
3
2.83
L
1
7
6
0.57
W
Medusa
citcim124
Medusa
8
4
4
2.5
L
Chiron
uCkr
Chiron
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,264
Damage
32,125
36,758
Taken
35,142
17,284
Mitigated
19,657
9,761
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BoomBeachXD
Ganesha
5,533
446
347
2,647
15,244
13,063
696
1,083
14,161
16,379
0
W
Zeus
9,161
174
51
1,652
9,262
2,737
720
926
8,336
28,336
0
L
Chaac
SirKazi
Chaac
10,777
2,650
0
5,391
15,146
11,108
0
5,209
9,527
644
23,245
L
3,075
894
0
0
9,954
3,294
76
4,403
5,361
28,656
0
W
Medusa
citcim124
Medusa
17,431
6,868
0
265
10,636
3,857
1,833
2,048
8,588
0
55,389
L
Chiron
uCkr
Chiron
12,412
3,395
903
3,467
11,658
2,882
880
4,473
6,972
0
31,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
30,051
144
Minions Killed
154
7
Camps Cleared
5
613,168
Distance Traveled
644,223
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,585
737
5
0
0
221,023
4
W
Zeus
9,888
761
61
5
1
196,938
4
L
Chaac
9,427
725
26
2
2
207,677
3
L
Vulcan
8,541
657
73
6
5
194,595
2
W
Medusa
10,578
814
88
7
4
226,262
2
L
Chiron
9,133
703
45
3
0
210,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role