Player Matchup

Apollo
Apollo
Chocharr
Apollo
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 186L
1,590 Elo+
Party 3
Set
Set
CrimsonShad7
Set
Level 66
God Stats
24W - 12L
1,422 SR
Queue Stats
209W - 163L
1,508 Elo+
Party 3
Fenrir
Fenrir
Defendingmaster
Fenrir
Level 104
God Stats
3W - 4L
1,431 SR
Queue Stats
280W - 186L
1,653 Elo+
Party 3
Agni
Agni
JWizard4
Agni
Level 66
God Stats
7W - 2L
1,826 SR
Queue Stats
163W - 101L
1,586 Elo+
Party 3
Ymir
Ymir
Nerf th1s
Ymir
Level 11
God Stats
13W - 2L
1,753 SR
Queue Stats
35W - 12L
1,700 Elo+
Party 3
Team Averages
Level 52
1,586 SR
1,607 Elo+

VS

Team Averages
Level 32
1,491 SR
1,403 Elo+
Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
David_484848
Janus
Level 36
God Stats
1W - 3L
1,187 SR
Queue Stats
62W - 78L
1,364 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gashlo
Kumbhakarna
Level 17
God Stats
0W - 2L
1,432 SR
Queue Stats
14W - 32L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
PermBear
Danzaburou
Level 29
God Stats
1W - 1L
1,644 SR
Queue Stats
37W - 35L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Raul07891
Aphrodite
Level 30
God Stats
1W - 3L
1,694 SR
Queue Stats
36W - 44L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chocharr
Apollo
14
0 / 1 / 7
8,156
480
5,462
7,476
2,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 1 / 2
10,266
604
2,620
7,200
5,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
15 / 2 / 3
11,040
649
14,809
10,011
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
16
4 / 3 / 6
9,729
572
10,207
7,334
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
14
2 / 2 / 6
8,322
490
2,675
12,331
6,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 4 / 3
8,122
478
5,940
10,641
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 8 / 1
8,785
517
2,368
10,762
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Gashlo
Kumbhakarna
13
1 / 2 / 0
7,311
430
1,311
8,389
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PermBear
Danzaburou
12
2 / 4 / 3
8,089
476
7,985
9,400
2,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Raul07891
Aphrodite
12
1 / 5 / 3
7,828
460
2,985
8,394
3,775
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
9
9
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
3
1.13
W
Apollo
Chocharr
Apollo
0
1
7
3.5
W
2
1
2
3
L
2
8
1
0.31
W
15
2
3
8.25
L
Kumbhakarna
Gashlo
Kumbhakarna
1
2
0
0.5
W
Agni
4
3
6
2.33
W
Ymir
2
2
6
2.5
L
Danzaburou
PermBear
Danzaburou
2
4
3
0.88
L
Aphrodite
Raul07891
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,773
Damage
20,589
44,352
Taken
47,586
20,982
Mitigated
16,851
7,314
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,940
1,248
75
3,058
10,641
3,434
0
2,192
8,449
0
48,560
W
Apollo
Chocharr
Apollo
5,462
3,179
0
2,108
7,476
2,380
2,686
914
6,562
0
46,917
W
2,620
596
0
1,400
7,200
5,059
0
1,491
5,665
0
72,862
L
2,368
0
0
1,571
10,762
3,002
1,144
5,508
5,254
47,627
0
W
14,809
5,043
0
1,654
10,011
4,962
0
2,144
7,839
0
62,904
L
Kumbhakarna
Gashlo
Kumbhakarna
1,311
122
0
755
8,389
4,063
176
612
7,777
34,607
0
W
Agni
10,207
739
0
1,402
7,334
2,369
936
1,147
6,071
63,995
0
W
Ymir
2,675
719
0
750
12,331
6,212
828
891
11,440
36,782
0
L
Danzaburou
PermBear
Danzaburou
7,985
2,995
413
2,000
9,400
2,577
0
3,135
6,265
0
38,248
L
Aphrodite
Raul07891
Aphrodite
2,985
664
1,073
1,907
8,394
3,775
821
1,435
6,959
25,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
40,135
486
Minions Killed
376
0
Camps Cleared
0
1,666,067
Distance Traveled
1,534,486
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,122
478
83
5
0
373,466
0
W
Apollo
8,156
480
84
5
0
310,585
3
W
Set
10,266
604
159
9
0
336,233
5
L
Janus
8,785
517
103
6
0
285,269
0
W
Fenrir
11,040
649
85
5
0
381,766
1
L
Kumbhakarna
7,311
430
71
4
0
280,958
1
W
Agni
9,729
572
111
7
0
309,806
0
W
Ymir
8,322
490
47
3
0
327,677
0
L
Danzaburou
8,089
476
64
4
0
303,329
3
L
Aphrodite
7,828
460
55
3
0
291,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role