Player Matchup

Anubis
Anubis
Ambiguu
Anubis
Level 27
God Stats
28W - 18L
1,783 SR
Queue Stats
82W - 69L
1,468 Elo+
Party 1
Achilles
Achilles
EuSnake
Achilles
Level 100
God Stats
4W - 2L
1,687 SR
Queue Stats
145W - 181L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
TwooFaceS
Cernunnos
Level 107
God Stats
4W - 4L
1,363 SR
Queue Stats
222W - 261L
1,486 Elo+
Party 1
Team Averages
Level 78
1,611 SR
1,479 Elo+

VS

Team Averages
Level 18
1,517 SR
1,384 Elo+
Hachiman
Hachiman
NikitkaZhebin
Hachiman
Level 15
God Stats
1W - 3L
1,550 SR
Queue Stats
8W - 17L
1,250 Elo+
Solo
Chaac
Chaac
NotChicui
Chaac
Level 28
God Stats
2W - 2L
1,576 SR
Queue Stats
54W - 64L
1,475 Elo+
Solo
Agni
Agni
RATICI
Agni
Level 10
God Stats
13W - 5L
1,425 SR
Queue Stats
55W - 40L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ambiguu
Anubis
17
5 / 3 / 15
14,117
672
14,223
13,982
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
EuSnake
Achilles
18
8 / 4 / 12
14,290
680
17,156
28,250
41,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
TwooFaceS
Cernunnos
18
10 / 4 / 12
15,110
720
28,824
22,614
9,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NikitkaZhebin
Hachiman
15
3 / 8 / 7
12,830
611
14,970
19,595
5,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
NotChicui
Chaac
16
4 / 9 / 4
13,550
645
16,889
31,141
38,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
RATICI
Agni
17
4 / 6 / 7
14,289
680
22,416
18,626
6,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
11
11
Deaths
23
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ambiguu
Anubis
5
3
15
4.17
W
Achilles
EuSnake
Achilles
8
4
12
3.5
L
Hachiman
NikitkaZhebin
Hachiman
3
8
7
0.81
L
Chaac
NotChicui
Chaac
4
9
4
0.67
L
Agni
RATICI
Agni
4
6
7
1.25
W
Cernunnos
TwooFaceS
Cernunnos
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,203
Damage
54,275
64,846
Taken
69,362
57,913
Mitigated
50,357
19,709
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ambiguu
Anubis
14,223
1,180
0
4,652
13,982
7,042
823
5,475
8,507
56,212
0
W
Achilles
EuSnake
Achilles
17,156
5,535
0
6,821
28,250
41,298
224
9,948
18,302
1,578
32,376
L
Hachiman
NikitkaZhebin
Hachiman
14,970
10,955
0
2,535
19,595
5,841
752
6,158
13,437
0
41,406
L
Chaac
NotChicui
Chaac
16,889
1,859
0
7,443
31,141
38,483
91
6,212
24,929
11,375
48,294
L
Agni
RATICI
Agni
22,416
1,327
0
3,119
18,626
6,033
458
3,708
14,918
59,276
0
W
Cernunnos
TwooFaceS
Cernunnos
28,824
12,710
0
8,236
22,614
9,573
2,576
11,236
11,378
0
88,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
40,669
240
Minions Killed
218
11
Camps Cleared
8
1,110,631
Distance Traveled
1,046,164
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,117
672
70
3
3
365,821
5
W
Achilles
14,290
680
33
2
0
389,270
9
L
Hachiman
12,830
611
51
2
2
337,588
5
L
Chaac
13,550
645
63
3
3
348,544
3
L
Agni
14,289
680
104
5
3
360,032
1
W
Cernunnos
15,110
720
137
7
8
355,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role