Player Matchup

Fenrir
Fenrir
GHOST675455
Fenrir
Level 104
God Stats
1W - 2L
1,357 SR
Queue Stats
37W - 44L
1,431 Elo+
Party 2
Rama
Rama
Gaara-19-01
Rama
Level 40
God Stats
3W - 1L
1,818 SR
Queue Stats
209W - 185L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
JoSeCTT_YT
Zhong Kui
Level 109
God Stats
0W - 1L
1,441 SR
Queue Stats
35W - 37L
1,432 Elo+
Party 2
Chang'e
Chang'e
Xigbaron
Chang'e
Level 66
God Stats
13W - 18L
1,435 SR
Queue Stats
60W - 69L
1,332 Elo+
Solo
Ra
Ra
vampirita20
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 64
1,510 SR
1,424 Elo+

VS

Team Averages
Level 81
1,514 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Angelitogab_8
Xing Tian
Level 56
God Stats
3W - 4L
1,361 SR
Queue Stats
67W - 89L
1,315 Elo+
Party 1
Olorun
Olorun
DamienAK47
Olorun
Level 84
God Stats
121W - 221L
1,435 SR
Queue Stats
587W - 924L
1,410 Elo+
Solo
Artemis
Artemis
Minisanchz11
Artemis
Level 48
God Stats
19W - 18L
1,473 SR
Queue Stats
216W - 236L
1,398 Elo+
Party 1
Hades
Hades
iTZzRayo
Hades
Level 82
God Stats
3W - 0L
1,802 SR
Queue Stats
16W - 19L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 2
7,987
532
6,335
11,546
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 3 / 0
7,548
503
8,191
8,608
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JoSeCTT_YT
Zhong Kui
15
7 / 3 / 2
9,388
626
14,861
15,377
11,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Xigbaron
Chang'e
10
0 / 2 / 2
6,568
438
4,860
13,137
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,083
406
209
5,472
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 1
8,389
559
5,677
12,768
9,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Angelitogab_8
Xing Tian
12
0 / 0 / 2
6,896
460
3,298
10,870
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
DamienAK47
Olorun
14
1 / 5 / 4
8,235
549
6,256
12,099
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Minisanchz11
Artemis
13
2 / 1 / 2
7,618
508
10,610
8,045
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
iTZzRayo
Hades
17
12 / 1 / 1
10,024
668
12,126
10,903
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
11
Kills
17
18
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
1
0.63
W
Xing Tian
Angelitogab_8
Xing Tian
0
0
2
1
W
Olorun
DamienAK47
Olorun
1
5
4
0.6
L
Fenrir
2
4
2
0.75
L
2
3
0
0.67
L
Zhong Kui
JoSeCTT_YT
Zhong Kui
7
3
2
2.67
W
Artemis
Minisanchz11
Artemis
2
1
2
3
L
Chang'e
Xigbaron
Chang'e
0
2
2
0.5
W
Hades
iTZzRayo
Hades
12
1
1
12.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
37,967
54,140
Taken
54,685
24,511
Mitigated
28,597
19,597
Healing
24,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,677
816
0
4,496
12,768
9,443
452
7,130
5,638
48,010
0
W
Xing Tian
Angelitogab_8
Xing Tian
3,298
273
264
3,734
10,870
5,166
112
2,054
8,816
20,177
0
W
Olorun
DamienAK47
Olorun
6,256
3,825
94
3,943
12,099
4,391
1,046
5,519
6,580
53,842
0
L
Fenrir
6,335
2,161
0
1,004
11,546
5,201
0
5,894
5,652
0
51,756
L
8,191
4,554
0
372
8,608
3,245
0
2,820
5,788
0
55,263
L
Zhong Kui
JoSeCTT_YT
Zhong Kui
14,861
2,410
0
8,700
15,377
11,051
1,547
9,765
5,612
66,676
0
W
Artemis
Minisanchz11
Artemis
10,610
3,311
0
3,668
8,045
2,782
1,245
2,558
5,487
0
58,722
L
Chang'e
Xigbaron
Chang'e
4,860
354
2,113
7,166
13,137
3,322
249
4,228
8,909
21,297
0
W
Hades
iTZzRayo
Hades
12,126
761
343
7,916
10,903
6,815
1,071
2,905
7,998
61,673
0
L
209
209
0
242
5,472
1,692
0
4,650
822
6,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
41,162
367
Minions Killed
493
0
Camps Cleared
0
1,219,353
Distance Traveled
1,408,362
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,389
559
143
10
0
288,982
2
W
Xing Tian
6,896
460
26
2
0
319,637
0
W
Olorun
8,235
549
102
7
0
263,554
0
L
Fenrir
7,987
532
90
6
0
310,545
0
L
Rama
7,548
503
114
8
0
224,292
0
L
Zhong Kui
9,388
626
108
7
0
264,131
0
W
Artemis
7,618
508
107
7
0
262,604
5
L
Chang'e
6,568
438
35
2
0
253,873
4
W
Hades
10,024
668
115
8
0
273,585
2
L
Ra
6,083
406
20
1
0
166,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role