Player Matchup

Bastet
Bastet
Csaba2001
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,851 Elo+
Party 1
Anubis
Anubis
Servantion
Anubis
Level 29
God Stats
7W - 3L
1,314 SR
Queue Stats
79W - 95L
1,332 Elo+
Solo
Hades
Hades
ZeroColaa
Hades
Level 20
God Stats
45W - 31L
1,515 SR
Queue Stats
48W - 41L
1,347 Elo+
Party 4
Discordia
Discordia
achilles2004
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,851 Elo+
Party 1
Cthulhu
Cthulhu
cherrycolaa
Cthulhu
Level 22
God Stats
7W - 0L
1,828 SR
Queue Stats
69W - 74L
1,303 Elo+
Party 4
Team Averages
Level 24
1,532 SR
1,536 Elo+

VS

Team Averages
Level 26
1,481 SR
1,506 Elo+
Hera
Hera
 
Hera
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
MotherGoose1
Bakasura
Level 45
God Stats
17W - 21L
1,467 SR
Queue Stats
83W - 134L
1,362 Elo+
Party 2
Tyr
Tyr
RealMrDom
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,643 Elo+
Party 2
Nemesis
Nemesis
TonyElaswy
Nemesis
Level 17
God Stats
18W - 21L
1,438 SR
Queue Stats
38W - 38L
1,297 Elo+
Party 3
Ares
Ares
ws55
Ares
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 2L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Csaba2001
Bastet
12
5 / 4 / 8
7,846
523
2,868
9,514
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Servantion
Anubis
14
8 / 1 / 5
8,615
574
5,737
5,715
3,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
ZeroColaa
Hades
14
10 / 1 / 12
8,914
594
16,246
10,802
5,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
achilles2004
Discordia
13
4 / 6 / 5
7,854
524
7,267
7,457
2,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cherrycolaa
Cthulhu
13
4 / 1 / 6
7,983
532
7,033
8,168
7,663
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 8 / 1
7,048
470
5,508
10,613
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
MotherGoose1
Bakasura
12
4 / 4 / 3
7,856
524
9,647
13,073
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 2
6,508
434
1,210
9,582
5,359
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
TonyElaswy
Nemesis
8
1 / 8 / 1
6,139
409
3,882
10,692
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
ws55
Ares
10
2 / 6 / 2
6,801
453
4,950
13,014
10,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
31
Kills
10
13
Deaths
31
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
8
1
0.31
W
Bastet
Csaba2001
Bastet
5
4
8
2.25
L
Bakasura
MotherGoose1
Bakasura
4
4
3
1.38
L
1
5
2
0.4
W
Anubis
Servantion
Anubis
8
1
5
10.5
L
Nemesis
TonyElaswy
Nemesis
1
8
1
0.19
W
Hades
ZeroColaa
Hades
10
1
12
16
W
Discordia
achilles2004
Discordia
4
6
5
1.08
W
Cthulhu
cherrycolaa
Cthulhu
4
1
6
7
L
Ares
ws55
Ares
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
25,197
41,656
Taken
56,974
22,104
Mitigated
28,732
13,324
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,508
1,679
0
274
10,613
3,626
589
8,106
2,507
36,963
0
W
Bastet
Csaba2001
Bastet
2,868
838
0
0
9,514
2,941
0
1,051
8,203
0
38,100
L
Bakasura
MotherGoose1
Bakasura
9,647
6,892
0
3,183
13,073
5,459
315
6,118
6,955
0
41,536
L
1,210
476
0
1,536
9,582
5,359
0
5,439
4,143
0
15,656
W
Anubis
Servantion
Anubis
5,737
849
0
3,119
5,715
3,043
1,373
1,759
3,886
40,125
0
L
Nemesis
TonyElaswy
Nemesis
3,882
1,744
0
870
10,692
3,750
0
6,581
4,111
0
20,521
W
Hades
ZeroColaa
Hades
16,246
2,821
321
6,640
10,802
5,815
1,297
3,325
7,344
53,681
0
W
Discordia
achilles2004
Discordia
7,267
781
0
876
7,457
2,642
1,891
3,322
4,135
44,605
0
W
Cthulhu
cherrycolaa
Cthulhu
7,033
460
82
2,286
8,168
7,663
181
1,001
6,028
31,341
0
L
Ares
ws55
Ares
4,950
942
0
2,233
13,014
10,538
54
10,039
2,975
11,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
34,352
369
Minions Killed
250
0
Camps Cleared
0
1,257,929
Distance Traveled
1,325,227
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,048
470
72
5
0
249,357
0
W
Bastet
7,846
523
65
4
0
254,419
0
L
Bakasura
7,856
524
96
6
0
282,593
1
L
Tyr
6,508
434
44
3
0
243,413
0
W
Anubis
8,615
574
88
6
0
254,958
1
L
Nemesis
6,139
409
30
2
0
270,927
0
W
Hades
8,914
594
92
6
0
257,146
2
W
Discordia
7,854
524
75
5
0
242,435
1
W
Cthulhu
7,983
532
49
3
0
248,971
4
L
Ares
6,801
453
8
1
0
278,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role