Player Matchup

Neith
Neith
ArIyA-_-gamer007
Neith
Level 18
God Stats
7W - 13L
1,247 SR
Queue Stats
83W - 95L
1,251 Elo+
Party 2
Pele
Pele
Mysticnymphe
Pele
Level 17
God Stats
46W - 45L
1,533 SR
Queue Stats
100W - 114L
1,244 Elo+
Solo
Ra
Ra
OCT Straw
Ra
Level 8
God Stats
4W - 12L
1,196 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Merlin
Merlin
Sombrart
Merlin
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
109W - 142L
1,343 Elo+
Solo
Sylvanus
Sylvanus
mamad_gang100
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,231 Elo+
Party 2
Team Averages
Level 18
1,400 SR
1,245 Elo+

VS

Team Averages
Level 20
1,383 SR
1,295 Elo+
Ao Kuang
Ao Kuang
KDM_000555
Ao Kuang
Level 22
God Stats
1W - 5L
1,140 SR
Queue Stats
23W - 56L
1,243 Elo+
Solo
Chaac
Chaac
Santenzaa
Chaac
Level 17
God Stats
7W - 4L
1,265 SR
Queue Stats
32W - 32L
1,335 Elo+
Solo
Ra
Ra
TheOne6657
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo
Pele
Pele
cheredepoule44
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
zartek0806
Danzaburou
Level 25
God Stats
11W - 8L
1,512 SR
Queue Stats
24W - 25L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,627
433
1,868
5,698
1,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 4 / 3
6,252
481
2,596
8,020
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 3 / 0
6,430
495
2,943
6,490
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Sombrart
Merlin
12
5 / 4 / 0
7,311
562
6,265
8,626
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
mamad_gang100
Sylvanus
7
0 / 9 / 0
4,794
369
1,304
10,770
3,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KDM_000555
Ao Kuang
6
0 / 3 / 3
5,180
398
191
7,086
1,787
Chaac
Santenzaa
Chaac
12
11 / 0 / 1
7,891
607
9,128
6,208
3,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 3 / 4
7,392
569
5,619
6,711
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 3
8,299
638
6,313
8,394
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
zartek0806
Danzaburou
12
1 / 3 / 0
7,024
540
4,334
6,642
2,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
23
24
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ao Kuang
KDM_000555
Ao Kuang
0
3
3
0.5
L
1
4
3
0.63
L
1
3
0
0.33
W
Chaac
Santenzaa
Chaac
11
0
1
11.5
L
Merlin
Sombrart
Merlin
5
4
0
1.25
W
4
3
4
2
W
7
0
3
8.5
L
Sylvanus
mamad_gang100
Sylvanus
0
9
0
0
W
Danzaburou
zartek0806
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
25,585
39,604
Taken
35,041
14,411
Mitigated
13,841
6,126
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,868
648
0
120
5,698
1,597
477
576
5,122
0
22,065
W
Ao Kuang
KDM_000555
Ao Kuang
191
28
0
27
7,086
1,787
60
1,474
5,612
14,845
0
L
2,596
590
0
1,120
8,020
2,945
468
1,730
6,290
0
28,218
L
2,943
158
74
1,189
6,490
3,547
203
91
6,399
32,130
0
W
Chaac
Santenzaa
Chaac
9,128
1,516
0
2,544
6,208
3,977
760
912
5,296
0
34,233
L
Merlin
Sombrart
Merlin
6,265
375
0
2,735
8,626
2,534
904
3,327
5,299
42,517
0
W
5,619
424
71
2,322
6,711
2,286
930
4,247
2,464
37,084
0
W
6,313
2,646
0
4,815
8,394
3,647
0
901
7,493
0
58,931
L
Sylvanus
mamad_gang100
Sylvanus
1,304
341
167
721
10,770
3,788
52
86
10,684
8,371
0
W
Danzaburou
zartek0806
Danzaburou
4,334
2,384
0
799
6,642
2,144
228
2,978
3,664
0
40,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
35,786
247
Minions Killed
331
0
Camps Cleared
0
1,219,260
Distance Traveled
1,239,608
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,627
433
51
4
0
242,597
0
W
Ao Kuang
5,180
398
26
2
0
213,314
0
L
Pele
6,252
481
59
5
0
258,042
0
L
Ra
6,430
495
64
5
0
266,793
2
W
Chaac
7,891
607
59
5
0
278,162
0
L
Merlin
7,311
562
61
5
0
233,307
1
W
Ra
7,392
569
66
5
0
239,953
0
W
Pele
8,299
638
96
7
0
293,222
3
L
Sylvanus
4,794
369
12
1
0
218,521
0
W
Danzaburou
7,024
540
84
6
0
214,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role