Player Matchup

Anhur
Anhur
HaruHyuuga
Anhur
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,694 Elo+
Solo
Merlin
Merlin
JUANLUSALAS
Merlin
Level 29
God Stats
1W - 3L
1,693 SR
Queue Stats
186W - 132L
1,580 Elo+
Solo
Neith
Neith
NekomainNeko
Neith
Level 6
God Stats
0W - 6L
1,312 SR
Queue Stats
5W - 9L
1,633 Elo+
Solo
Ra
Ra
levisama69
Ra
Level 15
God Stats
6W - 8L
1,488 SR
Queue Stats
66W - 60L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
sparkaan
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Team Averages
Level 12
1,499 SR
1,639 Elo+

VS

Team Averages
Level 41
1,542 SR
1,554 Elo+
Izanami
Izanami
DanetteDuett
Izanami
Level 16
God Stats
16W - 12L
1,355 SR
Queue Stats
285W - 209L
1,621 Elo+
Party 1
Ra
Ra
Devilknives
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 17L
1,578 Elo+
Party 1
Thanatos
Thanatos
Hexagoner12
Thanatos
Level 26
God Stats
5W - 3L
1,429 SR
Queue Stats
53W - 38L
1,504 Elo+
Party 1
Ymir
Ymir
Kevcso
Ymir
Level 28
God Stats
10W - 3L
1,637 SR
Queue Stats
83W - 62L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
greenbay
Gilgamesh
Level 106
God Stats
22W - 8L
1,789 SR
Queue Stats
745W - 640L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 2 / 2
7,074
590
7,519
7,933
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
3 / 1 / 2
6,566
547
4,883
4,503
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,044
420
3,946
6,329
1,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 3
5,377
448
4,223
6,150
4,139
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
sparkaan
Sun Wukong
5
0 / 3 / 1
4,391
366
1,249
3,930
1,470

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanetteDuett
Izanami
11
3 / 2 / 3
6,754
563
4,127
5,043
1,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 1
5,800
483
474
5,699
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Hexagoner12
Thanatos
12
5 / 2 / 2
7,491
624
5,404
8,401
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kevcso
Ymir
10
3 / 2 / 6
6,597
550
4,008
10,179
5,572
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
greenbay
Gilgamesh
11
2 / 1 / 0
6,982
582
4,376
7,644
4,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
13
13
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
DanetteDuett
Izanami
3
2
3
2.25
W
0
3
1
0.17
L
Anhur
5
2
2
3
W
Thanatos
Hexagoner12
Thanatos
5
2
2
3
L
Merlin
3
1
2
4
W
Ymir
Kevcso
Ymir
3
2
6
3
L
0
4
2
0.25
W
Gilgamesh
greenbay
Gilgamesh
2
1
0
2
L
2
3
3
1.17
L
Sun Wukong
sparkaan
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
18,389
28,845
Taken
36,966
10,436
Mitigated
16,208
8,195
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DanetteDuett
Izanami
4,127
2,583
0
864
5,043
1,528
986
1,199
3,844
0
44,725
W
474
0
190
1,593
5,699
1,546
0
2,492
3,207
23,919
0
L
Anhur
7,519
4,367
0
3,020
7,933
2,126
129
279
7,654
0
38,136
W
Thanatos
Hexagoner12
Thanatos
5,404
1,564
0
8,491
8,401
3,134
0
2,565
5,836
0
41,689
L
Merlin
4,883
372
0
750
4,503
1,384
0
934
3,569
37,603
0
W
Ymir
Kevcso
Ymir
4,008
1,152
0
3,280
10,179
5,572
0
2,544
7,635
13,013
0
L
3,946
1,917
0
1,011
6,329
1,317
464
1,607
4,722
0
21,764
W
Gilgamesh
greenbay
Gilgamesh
4,376
837
0
2,311
7,644
4,428
558
426
7,218
0
31,074
L
4,223
567
177
2,580
6,150
4,139
0
1,301
4,849
23,610
0
L
Sun Wukong
sparkaan
Sun Wukong
1,249
268
0
657
3,930
1,470
0
361
3,569
0
6,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
33,624
240
Minions Killed
309
0
Camps Cleared
0
1,028,243
Distance Traveled
1,098,031
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,754
563
102
9
0
227,706
0
W
Ra
5,800
483
54
5
0
201,017
1
L
Anhur
7,074
590
90
8
0
227,364
5
W
Thanatos
7,491
624
68
6
0
227,015
5
L
Merlin
6,566
547
69
6
0
229,878
0
W
Ymir
6,597
550
11
1
0
213,682
5
L
Neith
5,044
420
43
4
0
213,309
1
W
Gilgamesh
6,982
582
74
6
0
228,611
4
L
Ra
5,377
448
27
2
0
180,142
2
L
Sun Wukong
4,391
366
11
1
0
177,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role