Player Matchup

Bellona
Bellona
Bernice8
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,387 Elo+
Party 1
Scylla
Scylla
Hershyes
Scylla
Level 26
God Stats
5W - 1L
1,642 SR
Queue Stats
32W - 35L
1,424 Elo+
Party 1
Set
Set
VielleZ
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,453 Elo+
Party 1
Artemis
Artemis
alfonsyangitu
Artemis
Level 26
God Stats
21W - 10L
1,704 SR
Queue Stats
37W - 40L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
tepilus
Sylvanus
Level 29
God Stats
4W - 4L
1,532 SR
Queue Stats
42W - 53L
1,435 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,430 Elo+

VS

Team Averages
Level 19
1,597 SR
1,636 Elo+
Danzaburou
Danzaburou
Avbade
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,488 Elo+
Solo
Ganesha
Ganesha
PeacefulDie
Ganesha
Level 16
God Stats
6W - 2L
1,578 SR
Queue Stats
30W - 27L
1,518 Elo+
Party 2
Ymir
Ymir
SnakeYT
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,694 Elo+
Solo
Thor
Thor
SἁmwέisGἁmdschiέ
Thor
Level 18
God Stats
13W - 2L
1,904 SR
Queue Stats
58W - 57L
1,641 Elo+
Party 2
Hera
Hera
michaeln80
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bernice8
Bellona
11
0 / 2 / 0
6,739
421
1,845
11,214
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Hershyes
Scylla
12
0 / 4 / 2
6,878
430
1,790
8,588
3,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
10
2 / 5 / 1
6,693
418
3,484
9,682
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
11
3 / 6 / 2
7,170
448
8,490
10,913
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
tepilus
Sylvanus
11
4 / 3 / 3
7,773
486
5,996
17,098
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avbade
Danzaburou
12
2 / 5 / 7
7,568
473
7,344
9,007
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PeacefulDie
Ganesha
17
2 / 0 / 7
9,444
590
9,985
9,774
8,397
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
SnakeYT
Ymir
11
2 / 3 / 7
7,183
449
7,009
11,245
6,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
13 / 1 / 2
10,390
649
12,338
8,721
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 5
7,745
484
4,237
3,980
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
20
20
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avbade
Danzaburou
2
5
7
1.1
L
Bellona
Bernice8
Bellona
0
2
0
0
L
Scylla
Hershyes
Scylla
0
4
2
0.25
W
Ganesha
PeacefulDie
Ganesha
2
0
7
5.5
W
Ymir
SnakeYT
Ymir
2
3
7
1.83
W
13
1
2
14
L
Set
2
5
1
0.5
L
Artemis
3
6
2
0.67
W
1
0
5
3.5
L
Sylvanus
tepilus
Sylvanus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
40,913
57,495
Taken
42,727
36,647
Mitigated
23,226
14,440
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avbade
Danzaburou
7,344
2,256
0
2,086
9,007
2,732
1,158
2,312
6,695
0
43,593
L
Bellona
Bernice8
Bellona
1,845
592
0
3,167
11,214
7,721
0
6,648
4,566
0
29,361
L
Scylla
Hershyes
Scylla
1,790
257
0
2,452
8,588
3,841
0
1,663
6,925
33,687
0
W
Ganesha
PeacefulDie
Ganesha
9,985
769
0
4,584
9,774
8,397
1,228
884
8,890
64,311
0
W
Ymir
SnakeYT
Ymir
7,009
1,611
0
250
11,245
6,559
74
2,417
8,828
23,635
0
W
12,338
3,903
0
2,782
8,721
4,337
5
1,492
7,229
0
90,256
L
Set
3,484
1,236
0
1,091
9,682
3,706
0
3,225
6,457
0
29,712
L
Artemis
8,490
4,244
0
1,618
10,913
3,875
767
4,143
6,770
0
41,323
W
4,237
798
0
820
3,980
1,201
837
681
3,299
41,227
0
L
Sylvanus
tepilus
Sylvanus
5,996
1,772
1,513
4,599
17,098
17,504
203
5,552
11,546
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,253
Gold Earned
42,330
302
Minions Killed
467
0
Camps Cleared
0
1,398,406
Distance Traveled
1,486,011
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,568
473
60
4
0
267,598
0
L
Bellona
6,739
421
72
5
0
287,436
0
L
Scylla
6,878
430
71
4
0
294,134
2
W
Ganesha
9,444
590
120
8
0
305,679
0
W
Ymir
7,183
449
55
3
0
269,409
1
W
Thor
10,390
649
144
9
0
351,742
3
L
Set
6,693
418
56
4
0
321,316
1
L
Artemis
7,170
448
69
4
0
250,385
0
W
Hera
7,745
484
88
6
0
291,583
1
L
Sylvanus
7,773
486
34
2
0
245,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role