Player Matchup

Hera
Hera
Platinum V
AngelicSuisei
Hera
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 236L
1,995 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
IAmTheDecoyHAHAH
Gilgamesh
Platinum V
Level 114
God Stats
1W - 1L
1,809 SR
Queue Stats
133W - 126L
1,745 MMR
Solo
Neith
Neith
Platinum II
Lexs2025
Neith
Platinum II
Level 116
God Stats
51W - 50L
1,549 SR
Queue Stats
335W - 318L
1,920 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
ecsiomari
Kuzenbo
Diamond V
Level 156
God Stats
2W - 1L
1,955 SR
Queue Stats
187W - 172L
1,939 MMR
Solo
Mercury
Mercury
Gold IV
the rabid bat
Mercury
Gold IV
Level 120
God Stats
10W - 10L
1,544 SR
Queue Stats
114W - 115L
1,608 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,671 SR
1,841 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,532 SR
1,840 MMR
Scylla
Scylla
Platinum I
ClipClapSlipSlap
Scylla
Platinum I
Level 125
God Stats
11W - 7L
1,524 SR
Queue Stats
303W - 308L
2,083 MMR
Solo
Ymir
Ymir
Gold III
JerryBiersack
Ymir
Gold III
Level 118
God Stats
36W - 42L
1,470 SR
Queue Stats
549W - 544L
1,532 MMR
Solo
Rama
Rama
Gold III
MMG HaSvErT XeX
Rama
Gold III
Level 150
God Stats
2W - 2L
1,554 SR
Queue Stats
382W - 381L
1,617 MMR
Solo
Thanatos
Thanatos
Platinum I
ScorpionStorm53
Thanatos
Platinum I
Level 102
God Stats
5W - 6L
1,538 SR
Queue Stats
79W - 63L
2,010 MMR
Solo
Osiris
Osiris
Platinum I
ghostgotyou464
Osiris
Platinum I
Level 106
God Stats
7W - 3L
1,573 SR
Queue Stats
52W - 46L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,785
617
4,654
4,262
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
6
2 / 1 / 0
5,153
468
2,228
3,018
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Lexs2025
Neith
12
2 / 2 / 1
6,530
594
5,763
6,439
1,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
ecsiomari
Kuzenbo
9
2 / 1 / 1
5,568
506
1,992
6,366
4,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
9
2 / 6 / 2
6,094
554
4,616
9,339
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliAthenaTiamatMorgan Le Fay

VS

Bans
ArtioArtemisLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
7,567
688
4,488
5,589
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 5
5,442
495
2,007
8,093
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 2
5,847
532
3,639
5,316
1,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
8 / 1 / 3
7,489
681
5,944
6,646
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
6,473
588
2,976
7,828
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
13
13
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
5
2
4
3.5
L
Gilgamesh
2
1
0
2
W
0
1
5
2.5
L
Neith
Lexs2025
Neith
2
2
1
1.25
W
0
2
2
0.5
W
Thanatos
8
1
3
9.5
L
Kuzenbo
ecsiomari
Kuzenbo
2
1
1
2.5
W
0
4
1
0.13
L
Mercury
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
19,054
29,424
Taken
33,472
11,277
Mitigated
14,213
5,949
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
879
0
762
4,262
1,263
0
1,513
2,613
41,494
0
W
4,488
1,082
0
1,955
5,589
1,792
156
2,297
3,048
41,044
0
L
Gilgamesh
2,228
799
0
1,067
3,018
1,399
0
12
3,006
0
15,477
W
2,007
364
0
620
8,093
4,005
0
2,071
6,000
18,122
0
L
Neith
Lexs2025
Neith
5,763
2,677
0
2,710
6,439
1,783
0
460
5,979
0
43,092
W
3,639
3,391
0
1,927
5,316
1,497
0
419
4,897
0
33,659
W
Thanatos
5,944
1,904
0
6,562
6,646
2,810
0
1,063
5,515
0
35,579
L
Kuzenbo
ecsiomari
Kuzenbo
1,992
1,140
0
876
6,366
4,003
0
1,627
4,694
11,849
0
W
2,976
1,131
0
2,867
7,828
4,109
0
422
7,366
0
44,711
L
Mercury
4,616
1,907
0
534
9,339
2,829
0
2,590
6,637
0
29,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
32,818
297
Minions Killed
356
0
Camps Cleared
0
966,655
Distance Traveled
1,100,609
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,785
617
105
10
0
218,742
1
W
Scylla
7,567
688
99
9
0
221,765
2
L
Gilgamesh
5,153
468
28
3
0
88,171
1
W
Ymir
5,442
495
20
2
0
229,415
4
L
Neith
6,530
594
93
8
0
205,704
3
W
Rama
5,847
532
82
7
0
196,191
3
W
Thanatos
7,489
681
60
5
0
239,455
3
L
Kuzenbo
5,568
506
12
1
0
197,639
3
W
Osiris
6,473
588
95
9
0
213,783
3
L
Mercury
6,094
554
59
5
0
256,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role