Player Matchup

Apollo
Apollo
Carnage3450
Apollo
Level 18
God Stats
1W - 8L
1,143 SR
Queue Stats
122W - 138L
1,318 Elo+
Solo
Neith
Neith
cacamelon
Neith
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 24L
1,117 Elo+
Solo
Sylvanus
Sylvanus
digital-plain9
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,348 Elo+
Party 1
Cerberus
Cerberus
tx-hashka
Cerberus
Level 16
God Stats
4W - 4L
1,550 SR
Queue Stats
54W - 65L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
worried954kratos
Ah Muzen Cab
Level 29
God Stats
12W - 13L
1,514 SR
Queue Stats
229W - 284L
1,381 Elo+
Party 1
Team Averages
Level 17
1,397 SR
1,315 Elo+

VS

Team Averages
Level 44
1,544 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FateClutchYT
Cthulhu
Level 5
God Stats
3W - 4L
1,351 SR
Queue Stats
27W - 32L
1,272 Elo+
Party 3
Achilles
Achilles
JosukePog
Achilles
Level 27
God Stats
11W - 8L
1,561 SR
Queue Stats
87W - 95L
1,337 Elo+
Party 3
Ares
Ares
MudButt Buns
Ares
Level 29
God Stats
75W - 54L
1,816 SR
Queue Stats
122W - 122L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Qlimabooty
Kukulkan
Level 9
God Stats
67W - 47L
1,494 SR
Queue Stats
182W - 182L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 8 / 5
9,732
885
8,992
18,915
8,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
cacamelon
Neith
15
1 / 8 / 0
8,959
814
3,854
16,825
7,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
15
1 / 8 / 3
9,021
820
8,647
21,423
12,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
tx-hashka
Cerberus
15
1 / 11 / 6
9,369
852
11,188
34,846
34,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
worried954kratos
Ah Muzen Cab
16
3 / 9 / 3
10,279
934
12,629
16,401
7,162
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
24 / 0 / 14
14,644
1,331
50,610
9,715
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FateClutchYT
Cthulhu
18
0 / 5 / 27
10,101
918
9,527
14,168
13,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
JosukePog
Achilles
18
11 / 0 / 21
12,327
1,121
25,724
12,744
15,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 29
12,079
1,098
8,756
14,158
14,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Qlimabooty
Kukulkan
18
3 / 1 / 24
10,678
971
8,454
4,258
4,764
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
159
7
Kills
44
44
Deaths
7
17
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
24
0
14
31
L
Apollo
1
8
5
0.44
W
Cthulhu
FateClutchYT
Cthulhu
0
5
27
2.7
W
Achilles
JosukePog
Achilles
11
0
21
21.5
W
6
1
29
20.5
W
Kukulkan
Qlimabooty
Kukulkan
3
1
24
15
L
Neith
cacamelon
Neith
1
8
0
0.13
L
Sylvanus
1
8
3
0.31
L
Cerberus
tx-hashka
Cerberus
1
11
6
0.36
L
Ah Muzen Cab
worried954kratos
Ah Muzen Cab
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
103,071
108,410
Taken
55,043
70,245
Mitigated
53,902
13,650
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
50,610
33,090
0
0
9,715
5,558
0
3,315
6,400
0
84,557
L
Apollo
8,992
7,763
0
1,364
18,915
8,170
0
4,315
14,357
0
35,002
W
Cthulhu
FateClutchYT
Cthulhu
9,527
1,622
0
0
14,168
13,784
0
4,661
9,507
19,579
0
W
Achilles
JosukePog
Achilles
25,724
10,086
1,299
2,387
12,744
15,422
0
5,368
7,190
0
30,974
W
8,756
542
997
454
14,158
14,374
0
5,045
7,502
15,161
0
W
Kukulkan
Qlimabooty
Kukulkan
8,454
1,251
0
0
4,258
4,764
0
1,446
2,812
20,081
0
L
Neith
cacamelon
Neith
3,854
1,996
0
72
16,825
7,233
0
3,226
13,469
0
19,884
L
Sylvanus
8,647
2,683
4,345
3,486
21,423
12,925
0
5,941
15,208
11,754
0
L
Cerberus
tx-hashka
Cerberus
11,188
1,299
0
2,182
34,846
34,755
0
8,193
25,997
19,390
0
L
Ah Muzen Cab
worried954kratos
Ah Muzen Cab
12,629
4,926
0
2,201
16,401
7,162
0
5,062
11,054
0
33,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,360
Gold Earned
59,829
183
Minions Killed
216
4
Camps Cleared
5
787,453
Distance Traveled
994,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,644
1,331
119
11
1
198,439
0
L
Apollo
9,732
885
57
5
2
162,507
0
W
Cthulhu
10,101
918
24
2
0
164,545
0
W
Achilles
12,327
1,121
26
2
2
238,079
2
W
Ares
12,079
1,098
6
1
0
219,347
0
W
Kukulkan
10,678
971
41
4
2
174,183
0
L
Neith
8,959
814
41
4
1
150,733
1
L
Sylvanus
9,021
820
7
1
0
163,889
0
L
Cerberus
9,369
852
33
3
0
161,091
0
L
Ah Muzen Cab
10,279
934
45
4
1
149,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role