Player Matchup

Hades
Hades
 
Hades
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Eldonquecristal
Cernunnos
Level 86
God Stats
16W - 32L
1,352 SR
Queue Stats
446W - 524L
1,454 Elo+
Solo
Pele
Pele
KTF4TE-_-
Pele
Level 27
God Stats
4W - 1L
1,466 SR
Queue Stats
10W - 7L
1,496 Elo+
Party 2
Odin
Odin
SnapShrk
Odin
Level 86
God Stats
1W - 1L
1,615 SR
Queue Stats
29W - 25L
1,422 Elo+
Party 2
Chang'e
Chang'e
XSX214
Chang'e
Level 84
God Stats
14W - 13L
1,563 SR
Queue Stats
407W - 513L
1,435 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,461 Elo+

VS

Team Averages
Level 65
1,451 SR
1,347 Elo+
Apollo
Apollo
BloodThirsty849
Apollo
Level 46
God Stats
4W - 4L
1,490 SR
Queue Stats
128W - 141L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathrider295
Tsukuyomi
Level 48
God Stats
0W - 3L
1,314 SR
Queue Stats
0W - 6L
1,043 Elo+
Party 1
Cthulhu
Cthulhu
EETADIK NW
Cthulhu
Level 42
God Stats
11W - 10L
1,464 SR
Queue Stats
143W - 163L
1,348 Elo+
Solo
Ganesha
Ganesha
Firdstheword
Ganesha
Level 127
God Stats
5W - 5L
1,484 SR
Queue Stats
254W - 263L
1,471 Elo+
Solo
Ra
Ra
IndeedTheCleric
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
9 / 0 / 1
8,265
590
11,825
10,764
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Eldonquecristal
Cernunnos
10
0 / 1 / 2
6,321
452
2,434
6,259
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
2 / 3 / 3
6,769
484
4,777
6,962
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
13
3 / 0 / 4
7,691
549
5,477
7,356
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
XSX214
Chang'e
11
0 / 6 / 2
6,448
461
3,865
10,475
3,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 0
8,102
579
8,334
7,169
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Deathrider295
Tsukuyomi
11
1 / 5 / 2
6,698
478
1,760
10,468
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
EETADIK NW
Cthulhu
11
1 / 1 / 0
6,658
476
5,342
7,031
6,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Firdstheword
Ganesha
10
0 / 2 / 8
6,360
454
5,930
10,089
10,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 5 / 0
6,322
452
3,584
8,320
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
10
10
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
0
1
9.5
L
7
1
0
7
L
Tsukuyomi
Deathrider295
Tsukuyomi
1
5
2
0.4
L
Cthulhu
EETADIK NW
Cthulhu
1
1
0
1
W
Cernunnos
Eldonquecristal
Cernunnos
0
1
2
1
L
Ganesha
Firdstheword
Ganesha
0
2
8
2
L
1
5
0
0.2
W
Pele
2
3
3
1.17
W
Odin
3
0
4
5
W
Chang'e
XSX214
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
24,950
41,816
Taken
43,077
19,925
Mitigated
26,403
15,097
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,825
992
799
6,659
10,764
5,563
616
5,370
5,394
56,377
0
L
8,334
4,391
0
2,326
7,169
2,721
810
2,749
4,420
0
56,501
L
Tsukuyomi
Deathrider295
Tsukuyomi
1,760
870
0
3,518
10,468
4,352
0
3,216
7,209
0
38,511
L
Cthulhu
EETADIK NW
Cthulhu
5,342
302
329
1,812
7,031
6,042
210
771
5,957
27,924
0
W
Cernunnos
Eldonquecristal
Cernunnos
2,434
1,408
0
1,673
6,259
2,337
90
991
5,268
0
27,677
L
Ganesha
Firdstheword
Ganesha
5,930
980
0
718
10,089
10,241
0
3,924
5,988
24,065
0
L
3,584
481
390
1,597
8,320
3,047
0
5,244
2,984
25,721
0
W
Pele
4,777
1,222
0
1,136
6,962
2,167
0
2,702
4,260
0
33,934
W
Odin
5,477
1,236
0
1,554
7,356
5,919
343
3,840
3,516
0
28,602
W
Chang'e
XSX214
Chang'e
3,865
619
251
3,025
10,475
3,939
901
1,953
8,522
34,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,494
Gold Earned
34,140
314
Minions Killed
290
0
Camps Cleared
0
1,311,232
Distance Traveled
1,292,073
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,265
590
87
6
0
253,324
7
L
Apollo
8,102
579
112
8
0
275,544
2
L
Tsukuyomi
6,698
478
72
5
0
250,064
0
L
Cthulhu
6,658
476
56
4
0
253,624
4
W
Cernunnos
6,321
452
57
4
0
269,966
0
L
Ganesha
6,360
454
5
0
0
260,267
3
L
Ra
6,322
452
45
3
0
252,574
0
W
Pele
6,769
484
59
4
0
262,418
0
W
Odin
7,691
549
52
4
0
273,114
0
W
Chang'e
6,448
461
59
4
0
252,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role