Player Matchup

Baron Samedi
Baron Samedi
Nazaled
Baron Samedi
Level 28
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Cerberus
Cerberus
Neoxxde
Cerberus
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 1
Anubis
Anubis
Proludita
Anubis
Level 29
God Stats
3W - 2L
1,675 SR
Queue Stats
31W - 28L
1,516 Elo+
Solo
Susano
Susano
Rachmanninov
Susano
Level 24
God Stats
0W - 2L
1,246 SR
Queue Stats
9W - 11L
1,473 Elo+
Solo
Charybdis
Charybdis
Shrubb5
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,450 Elo+
Solo
Team Averages
Level 26
1,466 SR
1,414 Elo+

VS

Team Averages
Level 15
1,620 SR
1,350 Elo+
Neith
Neith
Hep0llan
Neith
Level 22
God Stats
2W - 1L
1,805 SR
Queue Stats
5W - 4L
1,412 Elo+
Solo
Olorun
Olorun
MrFreeman161
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,256 Elo+
Solo
Hercules
Hercules
egorti
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,079 Elo+
Solo
Cthulhu
Cthulhu
krolik36
Cthulhu
Level 11
God Stats
1W - 0L
1,391 SR
Queue Stats
7W - 7L
1,465 Elo+
Solo
Anubis
Anubis
zefixg
Anubis
Level 29
God Stats
15W - 1L
1,905 SR
Queue Stats
112W - 103L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nazaled
Baron Samedi
15
1 / 5 / 3
9,518
397
3,424
11,405
12,037
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Neoxxde
Cerberus
16
1 / 3 / 5
9,974
416
9,588
21,001
13,865
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Proludita
Anubis
19
4 / 13 / 5
12,669
528
22,485
24,289
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
19
11 / 8 / 2
13,430
560
15,562
24,539
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Shrubb5
Charybdis
17
0 / 7 / 5
10,728
447
6,112
17,058
5,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hep0llan
Neith
17
4 / 4 / 10
11,531
480
13,239
14,392
5,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
5 / 5 / 8
14,298
596
9,613
18,923
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
egorti
Hercules
8
2 / 4 / 2
8,978
374
3,522
8,169
3,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
krolik36
Cthulhu
18
5 / 1 / 14
13,348
556
16,428
19,149
27,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
zefixg
Anubis
20
20 / 3 / 10
15,809
659
33,632
25,467
11,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
17
Kills
36
36
Deaths
17
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Hep0llan
Neith
4
4
10
2.25
W
Olorun
5
5
8
1.8
L
Baron Samedi
Nazaled
Baron Samedi
1
5
3
0.5
L
Cerberus
Neoxxde
Cerberus
1
3
5
1.17
L
Anubis
Proludita
Anubis
4
13
5
0.5
L
Susano
11
8
2
1.5
L
Charybdis
Shrubb5
Charybdis
0
7
5
0.36
W
Hercules
egorti
Hercules
2
4
2
0.75
W
Cthulhu
krolik36
Cthulhu
5
1
14
12
W
Anubis
zefixg
Anubis
20
3
10
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,171
Damage
76,434
98,292
Taken
86,100
51,912
Mitigated
58,232
20,497
Healing
36,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hep0llan
Neith
13,239
6,263
0
3,591
14,392
5,757
4,496
3,097
11,295
0
75,487
W
Olorun
9,613
5,589
1,139
7,790
18,923
9,186
6,246
6,185
12,738
82,976
11,316
L
Baron Samedi
Nazaled
Baron Samedi
3,424
261
343
748
11,405
12,037
190
8,034
3,371
36,557
0
L
Cerberus
Neoxxde
Cerberus
9,588
547
0
3,489
21,001
13,865
542
13,702
7,299
36,953
0
L
Anubis
Proludita
Anubis
22,485
997
0
6,926
24,289
12,399
1,186
17,541
6,658
91,523
0
L
Susano
15,562
4,902
0
4,920
24,539
8,103
3,052
12,967
11,572
0
81,205
L
Charybdis
Shrubb5
Charybdis
6,112
3,541
0
4,071
17,058
5,508
991
6,683
10,342
0
76,813
W
Hercules
egorti
Hercules
3,522
1,941
0
2,887
8,169
3,987
0
1,510
6,659
0
14,215
W
Cthulhu
krolik36
Cthulhu
16,428
719
1,017
4,512
19,149
27,775
939
7,244
11,905
51,688
0
W
Anubis
zefixg
Anubis
33,632
2,163
258
15,653
25,467
11,527
2,833
17,461
8,006
99,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,319
Gold Earned
63,964
501
Minions Killed
479
0
Camps Cleared
0
1,892,514
Distance Traveled
1,829,433
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,531
480
103
4
0
412,017
4
W
Olorun
14,298
596
142
6
0
391,044
0
L
Baron Samedi
9,518
397
59
2
0
363,890
3
L
Cerberus
9,974
416
80
3
0
449,651
2
L
Anubis
12,669
528
124
5
0
330,787
4
L
Susano
13,430
560
126
5
0
381,764
3
L
Charybdis
10,728
447
112
5
0
366,422
5
W
Hercules
8,978
374
21
1
0
195,712
1
W
Cthulhu
13,348
556
81
3
0
454,146
6
W
Anubis
15,809
659
132
6
0
376,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role