Player Matchup

Osiris
Osiris
GriffinDuhGreat
Osiris
Level 112
God Stats
1W - 2L
1,198 SR
Queue Stats
70W - 90L
1,418 Elo+
Solo
Hel
Hel
HEROxxNATION
Hel
Level 78
God Stats
3W - 2L
1,462 SR
Queue Stats
126W - 114L
1,509 Elo+
Solo
Rama
Rama
iAmGarlic
Rama
Level 121
God Stats
2W - 1L
1,650 SR
Queue Stats
167W - 141L
1,537 Elo+
Solo
Eset
Eset
neodante1340
Eset
Level 104
God Stats
14W - 4L
1,749 SR
Queue Stats
797W - 817L
1,494 Elo+
Solo
Fenrir
Fenrir
truMota
Fenrir
Level 159
God Stats
2W - 2L
1,520 SR
Queue Stats
114W - 127L
1,493 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,490 Elo+

VS

Team Averages
Level 133
1,534 SR
1,527 Elo+
Chiron
Chiron
Abici
Chiron
Level 108
God Stats
0W - 3L
1,206 SR
Queue Stats
82W - 85L
1,533 Elo+
Solo
Hades
Hades
MCAFalcon
Hades
Level 149
God Stats
7W - 4L
1,637 SR
Queue Stats
548W - 549L
1,495 Elo+
Solo
Yemoja
Yemoja
V Mr Bulldops V
Yemoja
Level 158
God Stats
2W - 2L
1,837 SR
Queue Stats
73W - 72L
1,508 Elo+
Solo
Fenrir
Fenrir
chiefKillingMe
Fenrir
Level 128
God Stats
1W - 5L
1,489 SR
Queue Stats
338W - 291L
1,579 Elo+
Solo
Anhur
Anhur
x Chidori96 x
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
10,661
762
12,337
17,340
19,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 13
10,095
721
8,684
13,702
11,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
9 / 2 / 4
11,543
825
19,986
18,634
8,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 15
9,989
714
16,522
10,610
5,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
truMota
Fenrir
15
2 / 6 / 12
9,583
685
11,010
17,753
12,616
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Abici
Chiron
18
3 / 3 / 8
10,461
747
20,151
13,324
5,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
MCAFalcon
Hades
17
5 / 4 / 9
10,642
760
16,177
20,454
12,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 10
9,317
666
11,384
12,695
9,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
5 / 4 / 10
9,983
713
8,458
17,788
14,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 10
9,712
694
7,337
13,396
5,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
21
Kills
16
16
Deaths
21
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
Abici
Chiron
3
3
8
2.33
W
5
2
13
5.75
W
3
3
13
3.17
L
Hades
MCAFalcon
Hades
5
4
9
2.38
L
1
5
10
1.2
L
5
4
10
2.5
W
Rama
9
2
4
5.5
W
2
3
15
3.17
W
Fenrir
truMota
Fenrir
2
6
12
1.33
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,539
Damage
63,507
78,039
Taken
77,657
56,911
Mitigated
47,875
33,169
Healing
29,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Abici
Chiron
20,151
8,258
1,651
3,583
13,324
5,340
1,844
3,546
9,778
0
44,391
W
12,337
2,757
926
1,067
17,340
19,454
448
4,895
12,146
0
25,229
W
8,684
633
13,130
6,404
13,702
11,327
1,119
5,551
7,831
19,056
0
L
Hades
MCAFalcon
Hades
16,177
1,073
2,262
5,583
20,454
12,771
837
6,018
14,436
28,017
0
L
11,384
1,188
4,350
1,100
12,695
9,989
325
3,967
8,728
21,446
0
L
8,458
1,186
2,628
3,479
17,788
14,218
43
7,724
10,064
88
10,585
W
Rama
19,986
16,978
0
5,944
18,634
8,240
2,088
7,152
11,094
0
43,970
W
16,522
1,179
1,117
1,199
10,610
5,274
1,856
3,246
7,096
36,026
0
W
Fenrir
truMota
Fenrir
11,010
2,026
814
2,568
17,753
12,616
180
5,382
12,223
0
14,629
L
7,337
4,064
1,159
3,911
13,396
5,557
708
3,951
9,445
0
20,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
50,115
144
Minions Killed
133
0
Camps Cleared
0
1,186,812
Distance Traveled
1,168,265
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,461
747
49
4
0
252,034
1
W
Osiris
10,661
762
15
1
0
270,680
0
W
Hel
10,095
721
18
1
0
259,666
0
L
Hades
10,642
760
27
2
0
220,525
0
L
Yemoja
9,317
666
16
1
0
223,763
3
L
Fenrir
9,983
713
3
0
0
252,707
1
W
Rama
11,543
825
66
5
0
198,480
1
W
Eset
9,989
714
27
2
0
231,128
2
W
Fenrir
9,583
685
18
1
0
226,858
0
L
Anhur
9,712
694
38
3
0
219,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role