Player Matchup

Hercules
Hercules
Ceke1010
Hercules
Level 148
God Stats
32W - 24L
1,685 SR
Queue Stats
473W - 285L
1,661 Elo+
Party 1
Chaac
Chaac
geegeetia
Chaac
Level 120
God Stats
4W - 6L
1,433 SR
Queue Stats
423W - 399L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sebastiaanvds
Morgan Le Fay
Level 145
God Stats
15W - 11L
1,628 SR
Queue Stats
547W - 317L
1,697 Elo+
Party 1
Team Averages
Level 138
1,582 SR
1,626 Elo+

VS

Team Averages
Level 146
1,794 SR
1,771 Elo+
Agni
Agni
WERNERTRON-X
Agni
Level 130
God Stats
3W - 7L
1,515 SR
Queue Stats
329W - 349L
1,477 Elo+
Solo
Nemesis
Nemesis
xFenriz
Nemesis
Level 160
God Stats
9W - 2L
1,944 SR
Queue Stats
298W - 86L
1,922 Elo+
Party 2
Chaac
Chaac
xQaylike
Chaac
Level 149
God Stats
18W - 1L
1,924 SR
Queue Stats
383W - 104L
1,913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ceke1010
Hercules
14
2 / 6 / 1
10,833
542
7,182
21,387
24,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
geegeetia
Chaac
14
1 / 6 / 1
10,456
523
8,764
24,390
17,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
sebastiaanvds
Morgan Le Fay
14
2 / 3 / 2
10,754
538
19,075
12,974
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
12,359
618
12,756
9,637
3,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xFenriz
Nemesis
17
7 / 0 / 7
13,255
663
18,807
13,843
11,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xQaylike
Chaac
16
4 / 1 / 9
12,597
630
20,250
22,312
30,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
15
15
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ceke1010
Hercules
2
6
1
0.42
W
4
4
7
1.88
L
Chaac
geegeetia
Chaac
1
6
1
0.25
L
Morgan Le Fay
sebastiaanvds
Morgan Le Fay
2
3
2
1
W
Nemesis
xFenriz
Nemesis
7
0
7
10.5
W
Chaac
xQaylike
Chaac
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
51,813
58,751
Taken
45,792
47,444
Mitigated
44,631
14,847
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ceke1010
Hercules
7,182
1,626
194
7,287
21,387
24,953
0
6,511
14,876
0
16,755
W
12,756
606
0
242
9,637
3,382
550
3,105
6,252
43,359
0
L
Chaac
geegeetia
Chaac
8,764
2,542
0
4,475
24,390
17,450
0
4,665
19,725
0
41,110
L
Morgan Le Fay
sebastiaanvds
Morgan Le Fay
19,075
1,616
0
2,891
12,974
5,041
0
2,326
10,648
59,183
0
W
Nemesis
xFenriz
Nemesis
18,807
8,840
0
3,205
13,843
11,080
709
5,431
8,078
0
59,942
W
Chaac
xQaylike
Chaac
20,250
2,184
0
12,053
22,312
30,169
850
9,719
11,920
0
61,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
38,211
208
Minions Killed
225
6
Camps Cleared
11
1,120,595
Distance Traveled
1,186,793
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,833
542
24
1
0
369,323
5
W
Agni
12,359
618
90
5
3
370,295
2
L
Chaac
10,456
523
70
4
0
378,318
1
L
Morgan Le Fay
10,754
538
114
6
6
372,954
4
W
Nemesis
13,255
663
46
2
8
446,021
4
W
Chaac
12,597
630
89
4
0
370,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role