Player Matchup

The Morrigan
The Morrigan
StDDq
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,198 Elo+
Party 1
Hercules
Hercules
Tetracil
Hercules
Level 60
God Stats
0W - 4L
1,046 SR
Queue Stats
35W - 61L
1,217 Elo+
Party 1
Medusa
Medusa
qwerty2345
Medusa
Level 29
God Stats
4W - 4L
1,487 SR
Queue Stats
27W - 43L
1,189 Elo+
Party 1
Team Averages
Level 46
1,344 SR
1,201 Elo+

VS

Team Averages
Level 44
1,500 SR
1,267 Elo+
Pele
Pele
NaertO
Pele
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,491 Elo+
Party 2
King Arthur
King Arthur
Prisma-Amine-Sam
King Arthur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 97L
1,244 Elo+
Solo
Scylla
Scylla
subqwerty
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
StDDq
The Morrigan
20
16 / 5 / 7
17,160
715
24,484
13,814
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Tetracil
Hercules
18
4 / 2 / 19
15,579
649
13,855
32,924
36,059
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
qwerty2345
Medusa
17
6 / 9 / 14
15,641
652
26,101
17,181
5,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
NaertO
Pele
20
12 / 7 / 4
17,370
724
33,507
32,311
27,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Prisma-Amine-Sam
King Arthur
17
3 / 13 / 5
14,479
603
7,162
30,632
31,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
subqwerty
Scylla
19
1 / 6 / 12
15,272
636
12,342
16,957
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
26
Kills
16
16
Deaths
26
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
NaertO
Pele
12
7
4
2
W
King Arthur
Prisma-Amine-Sam
King Arthur
3
13
5
0.42
L
The Morrigan
StDDq
The Morrigan
16
5
7
3.9
L
Hercules
Tetracil
Hercules
4
2
19
6.75
L
Medusa
qwerty2345
Medusa
6
9
14
1.44
W
Scylla
subqwerty
Scylla
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,440
Damage
53,011
63,919
Taken
79,900
46,592
Mitigated
65,086
19,196
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
NaertO
Pele
33,507
9,101
0
13,415
32,311
27,772
2,021
8,678
23,633
0
106,615
W
King Arthur
Prisma-Amine-Sam
King Arthur
7,162
1,547
0
1,931
30,632
31,354
271
7,663
22,969
0
27,764
L
The Morrigan
StDDq
The Morrigan
24,484
3,711
0
1,324
13,814
4,989
1,462
1,455
12,359
71,988
6,498
L
Hercules
Tetracil
Hercules
13,855
4,602
456
15,942
32,924
36,059
199
8,283
24,641
0
26,541
L
Medusa
qwerty2345
Medusa
26,101
16,007
0
1,474
17,181
5,544
917
3,346
13,835
0
76,737
W
Scylla
subqwerty
Scylla
12,342
2,492
0
1,047
16,957
5,960
839
5,643
11,314
75,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
47,121
249
Minions Killed
279
9
Camps Cleared
8
1,099,374
Distance Traveled
1,200,120
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,370
724
115
5
4
452,546
4
W
King Arthur
14,479
603
31
1
1
349,558
7
L
The Morrigan
17,160
715
113
5
5
371,528
1
L
Hercules
15,579
649
18
1
1
423,072
0
L
Medusa
15,641
652
118
5
3
304,774
1
W
Scylla
15,272
636
133
6
3
398,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role