Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
David_484848
Neith
Bronze III
Level 36
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 6L
1,511 MMR
Party 2
Cerberus
Cerberus
Platinum V
Evolved_Kill
Cerberus
Platinum V
Level 129
God Stats
0W - 6L
1,427 SR
Queue Stats
46W - 44L
1,716 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Raul07891
Sylvanus
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,491 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,582 SR
1,556 MMR
Baron Samedi
Baron Samedi
Gold II
DeathGhoul-ALG
Baron Samedi
Gold II
Level 41
God Stats
4W - 4L
1,549 SR
Queue Stats
56W - 57L
1,562 MMR
Solo
Scylla
Scylla
Platinum IV
Nathe SCG
Scylla
Platinum IV
Level 125
God Stats
14W - 10L
1,641 SR
Queue Stats
99W - 94L
1,564 MMR
Solo
Mercury
Mercury
Platinum V
Nynx Ascension
Mercury
Platinum V
Level 129
God Stats
79W - 61L
1,652 SR
Queue Stats
294W - 302L
1,582 MMR
Solo
Artemis
Artemis
Platinum V
Sk1boss
Artemis
Platinum V
Level 105
God Stats
20W - 15L
1,538 SR
Queue Stats
577W - 564L
1,573 MMR
Solo
Ymir
Ymir
Bronze III
Weedster12
Ymir
Bronze III
Level 30
God Stats
6W - 3L
1,529 SR
Queue Stats
59W - 56L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
6 / 4 / 4
11,487
547
12,955
24,731
20,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
17
2 / 5 / 2
10,611
505
14,248
11,437
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 1
8,324
396
4,330
13,823
4,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Evolved_Kill
Cerberus
18
2 / 6 / 6
11,255
536
14,891
26,748
24,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Raul07891
Sylvanus
11
0 / 8 / 1
7,235
345
3,775
16,452
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioTiamatMorgan Le FayGilgameshAthena

VS

Bans
SetFenrirCthulhuDanzaburouZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathGhoul-ALG
Baron Samedi
19
6 / 3 / 7
12,722
606
18,403
18,542
11,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Nathe SCG
Scylla
20
5 / 0 / 10
12,270
584
15,686
10,618
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 6
12,945
616
21,301
19,424
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Sk1boss
Artemis
17
3 / 4 / 5
11,125
530
10,496
12,299
4,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 10
11,537
549
6,091
20,202
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
11
Kills
30
30
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
4
4
2
L
Nu Wa
 
Nu Wa
2
5
2
0.6
L
1
7
1
0.21
W
Baron Samedi
DeathGhoul-ALG
Baron Samedi
6
3
7
3.17
L
Cerberus
Evolved_Kill
Cerberus
2
6
6
0.83
W
Scylla
Nathe SCG
Scylla
5
0
10
10
W
10
3
6
4.33
L
Sylvanus
Raul07891
Sylvanus
0
8
1
0.06
W
Artemis
Sk1boss
Artemis
3
4
5
1.38
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
71,977
93,191
Taken
81,085
65,206
Mitigated
52,916
22,825
Healing
29,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,955
3,660
0
5,538
24,731
20,312
28
4,852
19,749
0
97,456
L
Nu Wa
 
Nu Wa
14,248
3,948
0
1,977
11,437
3,770
626
6,729
4,610
67,728
0
L
4,330
548
0
3,355
13,823
4,752
843
4,758
9,023
0
49,799
W
Baron Samedi
DeathGhoul-ALG
Baron Samedi
18,403
2,417
736
8,834
18,542
11,376
1,500
10,025
8,517
85,557
0
L
Cerberus
Evolved_Kill
Cerberus
14,891
545
533
8,869
26,748
24,423
0
15,075
11,571
72,540
0
W
Scylla
Nathe SCG
Scylla
15,686
2,573
374
5,909
10,618
4,097
1,738
5,634
4,984
118,866
0
W
21,301
14,195
0
4,389
19,424
7,121
2,511
8,683
10,741
0
110,944
L
Sylvanus
Raul07891
Sylvanus
3,775
817
880
1,673
16,452
11,949
190
8,240
8,058
18,212
4,619
W
Artemis
Sk1boss
Artemis
10,496
4,886
0
3,523
12,299
4,120
1,125
4,488
7,811
0
80,820
W
6,091
914
0
5,778
20,202
26,202
904
5,859
14,343
42,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
60,599
570
Minions Killed
684
0
Camps Cleared
0
1,829,465
Distance Traveled
1,962,375
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,487
547
145
7
0
424,870
2
L
Nu Wa
10,611
505
107
5
0
359,849
9
L
Neith
8,324
396
87
4
0
341,262
0
W
Baron Samedi
12,722
606
133
6
0
344,012
3
L
Cerberus
11,255
536
180
9
0
356,329
0
W
Scylla
12,270
584
193
9
0
398,398
1
W
Mercury
12,945
616
168
8
0
486,943
6
L
Sylvanus
7,235
345
51
2
0
347,155
0
W
Artemis
11,125
530
134
6
0
362,413
3
W
Ymir
11,537
549
56
3
0
370,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role