Player Matchup

Danzaburou
Danzaburou
CaptainBalu_7
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo
Bastet
Bastet
El_PaRteTotOnAss
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,455 Elo+
Solo
Kukulkan
Kukulkan
ManGo_Nation22
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,467 Elo+
Solo
Ares
Ares
manamil_13
Ares
Level 13
God Stats
2W - 1L
1,670 SR
Queue Stats
4W - 6L
1,449 Elo+
Solo
Horus
Horus
shrtlgalex
Horus
Level 4
God Stats
2W - 2L
1,235 SR
Queue Stats
2W - 2L
1,147 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,368 Elo+

VS

Team Averages
Level 10
1,538 SR
1,405 Elo+
Loki
Loki
BossLeAndre01
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Solo
Hera
Hera
DevilsMav68
Hera
Level 19
God Stats
4W - 3L
1,392 SR
Queue Stats
36W - 22L
1,389 Elo+
Solo
Yemoja
Yemoja
Pranser4
Yemoja
Level 7
God Stats
1W - 2L
1,799 SR
Queue Stats
10W - 20L
1,449 Elo+
Solo
King Arthur
King Arthur
SithLordRipper
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Kukulkan
Kukulkan
SlyThiago_by
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainBalu_7
Danzaburou
15
4 / 4 / 11
10,671
464
6,311
15,763
6,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 5 / 5
10,560
459
9,338
13,155
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
10 / 1 / 8
12,741
554
18,995
15,079
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 0 / 10
9,843
428
6,712
10,020
9,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
15
4 / 2 / 5
9,866
429
4,366
10,183
5,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,411
409
2,896
16,174
6,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 6 / 2
10,557
459
17,057
11,638
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Pranser4
Yemoja
9
0 / 6 / 0
8,164
355
1,453
20,600
18,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SithLordRipper
King Arthur
16
5 / 9 / 2
10,496
456
11,778
22,248
16,805
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SlyThiago_by
Kukulkan
8
0 / 11 / 0
7,334
319
2,505
10,709
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
32
Kills
9
12
Deaths
36
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Danzaburou
CaptainBalu_7
Danzaburou
4
4
11
2.38
L
2
6
2
0.5
W
9
5
5
2.3
W
Kukulkan
10
1
8
14
L
Yemoja
Pranser4
Yemoja
0
6
0
0
L
King Arthur
SithLordRipper
King Arthur
5
9
2
0.67
L
Kukulkan
SlyThiago_by
Kukulkan
0
11
0
0
W
5
0
10
10
W
Horus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
35,689
64,200
Taken
81,369
32,855
Mitigated
49,985
15,959
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
625
0
3,276
16,174
6,949
272
3,636
12,500
0
49,973
W
Danzaburou
CaptainBalu_7
Danzaburou
6,311
3,045
0
2,219
15,763
6,112
592
4,167
11,596
0
63,162
L
17,057
3,951
0
2,029
11,638
4,526
737
6,643
4,739
77,655
0
W
9,338
5,123
0
893
13,155
4,359
1,764
1,517
11,638
0
51,009
W
Kukulkan
18,995
2,105
0
8,900
15,079
6,985
0
4,984
10,095
119,750
0
L
Yemoja
Pranser4
Yemoja
1,453
1,226
116
22
20,600
18,923
168
3,083
17,517
29,759
0
L
King Arthur
SithLordRipper
King Arthur
11,778
858
0
2,649
22,248
16,805
198
8,192
13,763
0
52,412
L
Kukulkan
SlyThiago_by
Kukulkan
2,505
289
0
641
10,709
2,782
480
4,153
6,556
26,499
0
W
6,712
1,225
0
1,465
10,020
9,691
378
5,536
4,484
23,335
0
W
Horus
4,366
2,767
286
2,196
10,183
5,708
1,841
4,811
5,372
0
20,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
45,962
386
Minions Killed
370
0
Camps Cleared
0
2,042,083
Distance Traveled
1,779,406
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,411
409
86
4
0
463,404
0
W
Danzaburou
10,671
464
76
3
0
398,086
4
L
Hera
10,557
459
129
6
0
381,094
3
W
Bastet
10,560
459
77
3
0
415,292
5
W
Kukulkan
12,741
554
183
8
0
424,591
5
L
Yemoja
8,164
355
44
2
0
232,761
2
L
King Arthur
10,496
456
80
3
0
419,704
6
L
Kukulkan
7,334
319
31
1
0
282,443
3
W
Ares
9,843
428
15
1
0
430,979
1
W
Horus
9,866
429
35
2
0
373,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role