Player Matchup

Aphrodite
Aphrodite
CandyyS
Aphrodite
Level 31
God Stats
56W - 49L
1,550 SR
Queue Stats
91W - 76L
1,622 Elo+
Solo
Jing Wei
Jing Wei
JoshJamieson14
Jing Wei
Level 31
God Stats
1W - 1L
1,334 SR
Queue Stats
62W - 43L
1,660 Elo+
Party 2
Fenrir
Fenrir
OhZalty
Fenrir
Level 154
God Stats
6W - 3L
1,368 SR
Queue Stats
184W - 133L
1,661 Elo+
Party 2
Vulcan
Vulcan
Sh4DoOw14
Vulcan
Level 31
God Stats
3W - 5L
1,475 SR
Queue Stats
55W - 43L
1,544 Elo+
Party 3
Erlang Shen
Erlang Shen
Zed973
Erlang Shen
Level 49
God Stats
4W - 3L
1,577 SR
Queue Stats
121W - 103L
1,521 Elo+
Party 3
Team Averages
Level 59
1,461 SR
1,601 Elo+

VS

Team Averages
Level 73
1,767 SR
1,634 Elo+
Nemesis
Nemesis
CallMeHeigl
Nemesis
Level 125
God Stats
18W - 11L
1,992 SR
Queue Stats
145W - 115L
1,590 Elo+
Party 1
Izanami
Izanami
DrOpSHoKzZ
Izanami
Level 27
God Stats
11W - 6L
1,892 SR
Queue Stats
86W - 36L
1,723 Elo+
Party 1
Janus
Janus
JaCmSlaSher
Janus
Level 127
God Stats
10W - 6L
1,656 SR
Queue Stats
337W - 254L
1,607 Elo+
Party 1
Ares
Ares
fate4ever
Ares
Level 44
God Stats
4W - 4L
1,530 SR
Queue Stats
57W - 50L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
jochberger
Sun Wukong
Level 42
God Stats
44W - 23L
1,764 SR
Queue Stats
147W - 86L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CandyyS
Aphrodite
20
2 / 0 / 13
17,078
474
13,218
14,543
14,313
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
20
7 / 3 / 11
19,432
540
31,060
29,003
14,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
OhZalty
Fenrir
20
4 / 4 / 10
19,878
552
20,763
28,317
30,842
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Sh4DoOw14
Vulcan
20
6 / 4 / 9
20,175
560
25,485
14,741
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Zed973
Erlang Shen
20
7 / 5 / 10
19,685
547
17,922
34,107
24,534
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallMeHeigl
Nemesis
20
10 / 4 / 3
20,582
572
19,325
26,598
16,520
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
DrOpSHoKzZ
Izanami
20
1 / 6 / 2
15,570
433
20,330
31,301
14,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 3
15,624
434
16,817
21,252
9,255
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
19
2 / 9 / 3
12,949
360
13,573
37,331
53,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
jochberger
Sun Wukong
20
0 / 3 / 5
13,715
381
6,543
29,081
38,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
26
Kills
16
16
Deaths
27
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CallMeHeigl
Nemesis
10
4
3
2.88
W
Aphrodite
CandyyS
Aphrodite
2
0
13
8.5
L
Izanami
DrOpSHoKzZ
Izanami
1
6
2
0.33
L
3
5
3
0.9
W
Jing Wei
7
3
11
4.17
W
Fenrir
OhZalty
Fenrir
4
4
10
2.25
W
Vulcan
Sh4DoOw14
Vulcan
6
4
9
2.63
W
Erlang Shen
Zed973
Erlang Shen
7
5
10
2.4
L
Ares
2
9
3
0.39
L
Sun Wukong
jochberger
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,448
Damage
76,588
120,711
Taken
145,563
91,819
Mitigated
131,770
57,256
Healing
32,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CallMeHeigl
Nemesis
19,325
12,418
0
10,173
26,598
16,520
0
7,174
19,268
0
197,260
W
Aphrodite
CandyyS
Aphrodite
13,218
1,511
11,242
11,117
14,543
14,313
319
6,867
7,676
45,553
0
L
Izanami
DrOpSHoKzZ
Izanami
20,330
14,582
0
8,492
31,301
14,734
0
9,776
21,354
0
191,502
L
16,817
543
0
2,828
21,252
9,255
399
7,540
13,438
142,878
0
W
Jing Wei
31,060
21,410
0
8,628
29,003
14,442
6,744
6,404
22,599
0
192,619
W
Fenrir
OhZalty
Fenrir
20,763
6,586
0
8,785
28,317
30,842
5,298
4,931
23,386
0
139,042
W
Vulcan
Sh4DoOw14
Vulcan
25,485
5,590
208
4,440
14,741
7,688
1,310
3,061
11,680
155,047
0
W
Erlang Shen
Zed973
Erlang Shen
17,922
8,547
0
12,836
34,107
24,534
926
9,905
24,202
0
173,052
L
Ares
13,573
1,086
458
1,779
37,331
53,141
0
9,099
28,100
45,537
0
L
Sun Wukong
jochberger
Sun Wukong
6,543
1,184
0
8,573
29,081
38,120
251
7,551
21,330
0
69,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,248
Gold Earned
78,440
966
Minions Killed
922
0
Camps Cleared
0
3,653,509
Distance Traveled
3,609,378
45
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
20,582
572
276
8
0
849,013
11
W
Aphrodite
17,078
474
50
1
0
757,214
6
L
Izanami
15,570
433
265
7
0
652,449
14
L
Janus
15,624
434
254
7
0
713,694
8
W
Jing Wei
19,432
540
269
7
0
664,769
16
W
Fenrir
19,878
552
195
5
0
694,791
3
W
Vulcan
20,175
560
257
7
0
760,401
12
W
Erlang Shen
19,685
547
195
5
0
776,334
8
L
Ares
12,949
360
32
1
0
637,532
14
L
Sun Wukong
13,715
381
95
3
0
756,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role