Player Matchup

Poseidon
Poseidon
Muritan
Poseidon
Level 18
God Stats
6W - 6L
1,444 SR
Queue Stats
47W - 31L
1,672 Elo+
Solo
Sylvanus
Sylvanus
Sajuki
Sylvanus
Level 26
God Stats
9W - 7L
1,815 SR
Queue Stats
162W - 144L
1,635 Elo+
Solo
Cabrakan
Cabrakan
Soljfredde
Cabrakan
Level 5
God Stats
7W - 8L
1,706 SR
Queue Stats
16W - 15L
1,700 Elo+
Solo
Neith
Neith
TheLittleJohnny
Neith
Level 5
God Stats
2W - 0L
1,815 SR
Queue Stats
8W - 3L
1,888 Elo+
Solo
Skadi
Skadi
sV1R3p1A
Skadi
Level 16
God Stats
11W - 9L
1,660 SR
Queue Stats
22W - 25L
1,532 Elo+
Solo
Team Averages
Level 14
1,688 SR
1,686 Elo+

VS

Team Averages
Level 23
1,573 SR
1,680 Elo+
Agni
Agni
Nko003
Agni
Level 24
God Stats
4W - 3L
1,784 SR
Queue Stats
90W - 59L
1,721 Elo+
Solo
Achilles
Achilles
ParkwayDriveFan
Achilles
Level 23
God Stats
2W - 5L
1,450 SR
Queue Stats
67W - 55L
1,642 Elo+
Solo
King Arthur
King Arthur
PlasticApple
King Arthur
Level 27
God Stats
2W - 6L
1,273 SR
Queue Stats
98W - 94L
1,577 Elo+
Solo
Jormungandr
Jormungandr
cat4laugh
Jormungandr
Level 26
God Stats
3W - 2L
1,857 SR
Queue Stats
86W - 37L
1,715 Elo+
Party 1
Rama
Rama
iCarryJonas
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Muritan
Poseidon
20
8 / 2 / 0
15,240
802
19,585
11,471
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Sajuki
Sylvanus
15
5 / 1 / 15
10,618
559
8,817
16,015
21,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Soljfredde
Cabrakan
17
11 / 3 / 9
12,267
646
16,413
15,147
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 10
13,309
700
19,597
10,897
5,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
sV1R3p1A
Skadi
16
7 / 1 / 10
11,176
588
11,148
11,383
4,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Nko003
Agni
14
2 / 11 / 2
9,107
479
7,491
14,013
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
12
3 / 12 / 0
8,311
437
6,374
21,631
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
PlasticApple
King Arthur
17
1 / 4 / 3
9,589
505
7,771
20,724
22,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
cat4laugh
Jormungandr
10
0 / 9 / 1
6,960
366
3,759
20,083
10,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 1
8,858
466
9,014
15,070
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
42
Kills
7
9
Deaths
42
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Muritan
Poseidon
8
2
0
4
L
Agni
Nko003
Agni
2
11
2
0.27
L
Achilles
3
12
0
0.25
L
King Arthur
PlasticApple
King Arthur
1
4
3
0.63
W
Sylvanus
Sajuki
Sylvanus
5
1
15
12.5
W
Cabrakan
Soljfredde
Cabrakan
11
3
9
5.17
W
11
2
10
8
L
Jormungandr
cat4laugh
Jormungandr
0
9
1
0.06
L
1
6
1
0.25
W
Skadi
sV1R3p1A
Skadi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,560
Damage
34,409
64,913
Taken
91,521
46,128
Mitigated
50,908
24,629
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Muritan
Poseidon
19,585
3,978
0
5,032
11,471
5,319
5,809
1,737
9,369
135,900
9,920
L
Agni
Nko003
Agni
7,491
210
0
270
14,013
4,747
0
7,113
6,900
49,108
0
L
Achilles
6,374
1,095
0
2,479
21,631
8,465
0
10,450
11,181
0
47,371
L
King Arthur
PlasticApple
King Arthur
7,771
499
0
3,885
20,724
22,870
0
10,743
9,981
0
58,525
W
Sylvanus
Sajuki
Sylvanus
8,817
1,925
2,473
3,942
16,015
21,101
639
2,446
13,420
23,984
8,316
W
Cabrakan
Soljfredde
Cabrakan
16,413
1,846
0
7,266
15,147
9,896
780
1,596
11,148
71,611
0
W
19,597
7,782
0
3,708
10,897
5,467
5,182
2,997
7,850
0
106,422
L
Jormungandr
cat4laugh
Jormungandr
3,759
1,254
0
520
20,083
10,670
0
10,513
9,570
20,387
0
L
9,014
7,320
0
2,507
15,070
4,156
686
4,057
11,013
0
61,379
W
Skadi
sV1R3p1A
Skadi
11,148
6,420
0
2,208
11,383
4,345
4,723
2,474
8,909
0
58,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,610
Gold Earned
42,825
653
Minions Killed
425
0
Camps Cleared
0
1,842,600
Distance Traveled
1,681,174
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,240
802
241
13
0
374,899
1
L
Agni
9,107
479
104
5
0
297,954
2
L
Achilles
8,311
437
75
4
0
318,387
1
L
King Arthur
9,589
505
117
6
0
377,531
2
W
Sylvanus
10,618
559
42
2
0
361,858
8
W
Cabrakan
12,267
646
108
6
0
399,322
2
W
Neith
13,309
700
177
9
0
351,479
1
L
Jormungandr
6,960
366
28
1
0
334,269
4
L
Rama
8,858
466
101
5
0
353,033
3
W
Skadi
11,176
588
85
4
0
355,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role