Player Matchup

Izanami
Izanami
Dante100v
Izanami
Level 8
God Stats
2W - 0L
1,590 SR
Queue Stats
2W - 2L
1,420 Elo+
Solo
Ymir
Ymir
GarbanzoJim
Ymir
Level 89
God Stats
2W - 0L
1,840 SR
Queue Stats
35W - 21L
1,747 Elo+
Solo
Loki
Loki
davidbar789
Loki
Level 24
God Stats
5W - 2L
1,569 SR
Queue Stats
71W - 85L
1,387 Elo+
Solo
Team Averages
Level 40
1,666 SR
1,518 Elo+

VS

Team Averages
Level 67
1,500 SR
1,411 Elo+
Bellona
Bellona
CrazyCris03
Bellona
Level 27
God Stats
39W - 20L
1,662 SR
Queue Stats
128W - 124L
1,455 Elo+
Solo
Hel
Hel
Lertaar
Hel
Level 89
God Stats
18W - 24L
1,575 SR
Queue Stats
354W - 444L
1,470 Elo+
Solo
Nemesis
Nemesis
SalemOmega
Nemesis
Level 85
God Stats
1W - 3L
1,263 SR
Queue Stats
179W - 286L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dante100v
Izanami
17
7 / 9 / 7
15,346
639
26,158
22,285
9,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 15
15,571
649
29,110
28,099
45,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 9 / 7
16,008
667
15,375
19,741
9,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyCris03
Bellona
18
6 / 3 / 11
14,988
625
23,469
34,840
44,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
16
3 / 8 / 9
13,889
579
18,041
27,069
15,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
SalemOmega
Nemesis
17
8 / 6 / 8
14,953
623
16,950
27,380
19,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
17
Kills
17
19
Deaths
17
29
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrazyCris03
Bellona
6
3
11
3.83
W
Izanami
Dante100v
Izanami
7
9
7
1.17
W
2
1
15
9.5
L
Hel
3
8
9
0.94
L
Nemesis
SalemOmega
Nemesis
8
6
8
2
W
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,643
Damage
58,460
70,125
Taken
89,289
63,889
Mitigated
79,866
9,746
Healing
47,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrazyCris03
Bellona
23,469
6,021
355
6,474
34,840
44,026
775
10,384
24,456
0
59,795
W
Izanami
Dante100v
Izanami
26,158
17,367
0
4,487
22,285
9,140
2,632
2,138
19,378
0
60,730
W
29,110
5,689
1,335
3,924
28,099
45,567
149
9,348
17,937
54,128
0
L
Hel
18,041
1,397
18,957
14,146
27,069
15,856
292
10,791
16,278
54,788
0
L
Nemesis
SalemOmega
Nemesis
16,950
6,078
993
7,035
27,380
19,984
1,727
9,487
17,893
0
60,530
W
15,375
2,719
0
0
19,741
9,182
453
6,778
12,519
0
64,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
43,830
203
Minions Killed
207
4
Camps Cleared
10
1,057,700
Distance Traveled
1,235,348
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,988
625
72
3
3
424,758
1
W
Izanami
15,346
639
69
3
1
333,902
1
W
Ymir
15,571
649
41
2
0
397,382
1
L
Hel
13,889
579
82
3
4
406,174
1
L
Nemesis
14,953
623
53
2
3
404,416
4
W
Loki
16,008
667
93
4
3
326,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role