Player Matchup

Sobek
Sobek
AJGums
Sobek
Level 109
God Stats
5W - 0L
1,919 SR
Queue Stats
119W - 45L
1,803 Elo+
Party 1
Chronos
Chronos
DrColeyy
Chronos
Level 158
God Stats
5W - 1L
1,612 SR
Queue Stats
213W - 90L
1,775 Elo+
Party 1
Mercury
Mercury
ShoGosu
Mercury
Level 155
God Stats
7W - 1L
1,795 SR
Queue Stats
114W - 51L
1,758 Elo+
Party 1
Team Averages
Level 141
1,775 SR
1,779 Elo+

VS

Team Averages
Level 125
1,580 SR
1,515 Elo+
Zhong Kui
Zhong Kui
Domziez
Zhong Kui
Level 127
God Stats
1W - 2L
1,617 SR
Queue Stats
251W - 260L
1,545 Elo+
Solo
Ares
Ares
ExtremeProfanity
Ares
Level 127
God Stats
6W - 4L
1,540 SR
Queue Stats
907W - 946L
1,450 Elo+
Solo
Medusa
Medusa
darthkippy12
Medusa
Level 122
God Stats
84W - 57L
1,584 SR
Queue Stats
127W - 112L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AJGums
Sobek
10
1 / 1 / 8
7,150
715
3,994
7,969
5,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
DrColeyy
Chronos
13
9 / 1 / 2
8,874
887
12,769
6,188
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
ShoGosu
Mercury
11
2 / 1 / 7
7,299
730
4,828
5,706
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Domziez
Zhong Kui
10
1 / 4 / 2
6,475
648
5,693
8,634
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 3
6,449
645
2,263
8,164
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
2 / 5 / 1
6,856
686
5,560
7,511
2,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
AJGums
Sobek
1
1
8
5
L
Zhong Kui
Domziez
Zhong Kui
1
4
2
0.5
W
Chronos
DrColeyy
Chronos
9
1
2
10
L
0
3
3
0.5
W
Mercury
ShoGosu
Mercury
2
1
7
5.5
L
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
13,516
19,863
Taken
24,309
9,714
Mitigated
14,205
4,451
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AJGums
Sobek
3,994
228
202
2,280
7,969
5,201
0
3,269
4,484
7,700
0
L
Zhong Kui
Domziez
Zhong Kui
5,693
478
0
1,333
8,634
5,661
0
6,399
2,003
17,028
0
W
Chronos
DrColeyy
Chronos
12,769
4,441
0
1,540
6,188
2,229
1,096
2,344
3,714
42,803
0
L
2,263
71
0
1,378
8,164
5,891
0
5,323
2,683
6,848
0
W
Mercury
ShoGosu
Mercury
4,828
1,485
0
429
5,706
2,284
0
2,230
3,310
0
18,539
L
Medusa
5,560
2,209
0
1,252
7,511
2,653
0
4,693
2,662
0
22,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
19,780
120
Minions Killed
90
6
Camps Cleared
4
618,394
Distance Traveled
462,963
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,150
715
10
1
0
208,843
2
L
Zhong Kui
6,475
648
36
4
0
157,785
1
W
Chronos
8,874
887
87
9
3
193,829
3
L
Ares
6,449
645
11
1
0
124,135
2
W
Mercury
7,299
730
23
2
3
215,722
2
L
Medusa
6,856
686
43
4
4
181,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role