Player Matchup

Anubis
Anubis
ManuCalvo
Anubis
Level 27
God Stats
108W - 133L
1,427 SR
Queue Stats
132W - 169L
1,402 Elo+
Party 1
Nemesis
Nemesis
diegopc69
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,663 Elo+
Party 1
Osiris
Osiris
franknet
Osiris
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 373L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kongokoala
Kumbhakarna
Level 18
God Stats
3W - 1L
1,790 SR
Queue Stats
35W - 27L
1,556 Elo+
Party 1
Artemis
Artemis
lilkizo
Artemis
Level 94
God Stats
3W - 4L
1,537 SR
Queue Stats
288W - 292L
1,447 Elo+
Party 1
Team Averages
Level 45
1,551 SR
1,520 Elo+

VS

Team Averages
Level 21
1,498 SR
1,522 Elo+
Medusa
Medusa
 
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Proludita
Anubis
Level 29
God Stats
3W - 2L
1,562 SR
Queue Stats
31W - 28L
1,482 Elo+
Solo
Mulan
Mulan
Velumbra
Mulan
Level 27
God Stats
8W - 6L
1,423 SR
Queue Stats
84W - 69L
1,617 Elo+
Solo
Ymir
Ymir
Viskmannen89
Ymir
Level 14
God Stats
31W - 34L
1,506 SR
Queue Stats
153W - 161L
1,525 Elo+
Solo
Loki
Loki
怒吼狂啸
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ManuCalvo
Anubis
13
3 / 8 / 2
8,589
537
7,977
17,174
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
diegopc69
Nemesis
12
1 / 4 / 2
7,491
468
577
8,682
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
franknet
Osiris
14
3 / 4 / 1
8,779
549
7,950
15,659
10,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
kongokoala
Kumbhakarna
11
0 / 7 / 3
6,440
403
6,744
20,740
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
lilkizo
Artemis
12
1 / 9 / 1
7,107
444
3,682
11,877
2,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
13 / 1 / 5
11,404
713
15,618
10,145
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Proludita
Anubis
17
9 / 5 / 3
10,850
678
19,885
11,762
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Velumbra
Mulan
17
3 / 1 / 0
10,413
651
10,190
13,155
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 9
8,286
518
6,071
5,628
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 2 / 3
9,168
573
5,257
10,708
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
32
32
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
5
15.5
L
Anubis
ManuCalvo
Anubis
3
8
2
0.5
W
Anubis
Proludita
Anubis
9
5
3
2.1
W
Mulan
Velumbra
Mulan
3
1
0
3
W
2
0
9
6.5
L
Nemesis
diegopc69
Nemesis
1
4
2
0.5
L
Osiris
franknet
Osiris
3
4
1
0.88
L
Kumbhakarna
kongokoala
Kumbhakarna
0
7
3
0.21
L
Artemis
lilkizo
Artemis
1
9
1
0.17
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
57,021
74,132
Taken
51,398
33,341
Mitigated
32,113
19,691
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,618
8,000
0
2,176
10,145
3,758
8,289
1,227
8,648
0
92,660
L
Anubis
ManuCalvo
Anubis
7,977
824
0
6,213
17,174
6,881
196
10,660
6,422
43,990
0
W
Anubis
Proludita
Anubis
19,885
1,101
0
3,852
11,762
6,141
2,275
5,816
5,730
73,050
0
W
Mulan
Velumbra
Mulan
10,190
1,201
0
6,460
13,155
13,821
2,343
1,267
11,683
501
61,838
W
6,071
432
0
835
5,628
4,078
288
2,682
2,822
16,033
0
L
Nemesis
diegopc69
Nemesis
577
254
0
1,562
8,682
3,047
0
1,639
6,907
0
34,507
L
Osiris
franknet
Osiris
7,950
3,177
0
6,083
15,659
10,328
0
4,039
10,626
0
48,706
L
Kumbhakarna
kongokoala
Kumbhakarna
6,744
960
0
3,765
20,740
10,713
0
8,092
12,260
22,658
0
L
Artemis
lilkizo
Artemis
3,682
1,895
0
2,068
11,877
2,372
0
1,164
10,548
0
36,515
W
5,257
2,083
0
3,045
10,708
4,315
0
2,848
7,733
0
42,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
50,121
340
Minions Killed
471
0
Camps Cleared
0
1,369,217
Distance Traveled
1,444,269
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,404
713
137
9
0
278,741
0
L
Anubis
8,589
537
74
5
0
222,893
0
W
Anubis
10,850
678
116
7
0
228,585
2
W
Mulan
10,413
651
134
8
0
306,913
1
W
Ymir
8,286
518
16
1
0
310,360
6
L
Nemesis
7,491
468
69
4
0
308,645
0
L
Osiris
8,779
549
98
6
0
300,039
4
L
Kumbhakarna
6,440
403
33
2
0
275,010
11
L
Artemis
7,107
444
66
4
0
262,630
6
W
Loki
9,168
573
68
4
0
319,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role