Player Matchup

Hachiman
Hachiman
Eyota22
Hachiman
Level 8
God Stats
3W - 2L
1,438 SR
Queue Stats
13W - 13L
1,322 Elo+
Solo
Ra
Ra
JMOWPOW
Ra
Level 15
God Stats
5W - 11L
1,450 SR
Queue Stats
41W - 56L
1,528 Elo+
Solo
Odin
Odin
Macmenac7
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
Romanianhater95
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,400 Elo+
Solo
Poseidon
Poseidon
Yello Sus
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,409 Elo+

VS

Team Averages
Level 25
1,489 SR
1,439 Elo+
Sobek
Sobek
Canned-_-Beanz
Sobek
Level 27
God Stats
6W - 6L
1,462 SR
Queue Stats
59W - 50L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
DiamondBLACK522
Gilgamesh
Level 24
God Stats
136W - 79L
1,593 SR
Queue Stats
287W - 274L
1,371 Elo+
Solo
Cernunnos
Cernunnos
Jrvance0819
Cernunnos
Level 29
God Stats
96W - 108L
1,419 SR
Queue Stats
395W - 417L
1,418 Elo+
Solo
Sol
Sol
ReSmiteMe
Sol
Level 18
God Stats
5W - 1L
1,468 SR
Queue Stats
40W - 37L
1,547 Elo+
Solo
Hachiman
Hachiman
TheJonaKiller69
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 104L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eyota22
Hachiman
12
0 / 3 / 3
6,663
952
4,627
3,880
1,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
7,861
1,123
8,701
12,311
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
2 / 6 / 2
7,247
1,035
6,598
12,140
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Romanianhater95
Gilgamesh
12
0 / 1 / 1
6,078
868
314
887
312
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Yello Sus
Poseidon
14
2 / 8 / 3
7,844
1,121
6,770
12,189
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

234

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 16
8,485
1,212
5,390
8,931
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
DiamondBLACK522
Gilgamesh
14
8 / 0 / 9
9,235
1,319
7,056
6,111
3,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Jrvance0819
Cernunnos
14
3 / 5 / 9
7,765
1,109
6,342
7,174
2,377
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 0 / 10
9,168
1,310
12,664
6,241
1,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
14
3 / 1 / 6
7,973
1,139
6,270
5,812
1,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
6
Kills
21
21
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Gilgamesh
DiamondBLACK522
Gilgamesh
8
0
9
12.5
L
Hachiman
Eyota22
Hachiman
0
3
3
0.5
L
2
3
2
1
W
Cernunnos
Jrvance0819
Cernunnos
3
5
9
1.5
L
Odin
2
6
2
0.5
W
6
0
10
11
L
Gilgamesh
Romanianhater95
Gilgamesh
0
1
1
0.5
W
Hachiman
3
1
6
6
L
Poseidon
Yello Sus
Poseidon
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,010
Damage
37,722
41,407
Taken
34,269
18,625
Mitigated
17,399
1,558
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,390
519
0
3,749
8,931
8,167
0
3,061
5,596
17,251
0
W
Gilgamesh
DiamondBLACK522
Gilgamesh
7,056
1,820
0
7
6,111
3,287
0
2,385
3,602
0
9,685
L
Hachiman
Eyota22
Hachiman
4,627
2,467
0
436
3,880
1,409
0
2,100
1,780
0
11,272
L
8,701
237
162
579
12,311
4,975
0
3,969
8,342
27,468
0
W
Cernunnos
Jrvance0819
Cernunnos
6,342
3,838
0
436
7,174
2,377
0
3,074
4,002
0
15,274
L
Odin
6,598
2,465
25
64
12,140
7,290
0
5,435
6,705
0
13,515
W
12,664
5,524
0
2,525
6,241
1,785
0
2,515
3,655
28,956
0
L
Gilgamesh
Romanianhater95
Gilgamesh
314
203
0
0
887
312
0
587
300
0
586
W
Hachiman
6,270
2,848
0
959
5,812
1,783
0
3,773
1,943
0
18,980
L
Poseidon
Yello Sus
Poseidon
6,770
578
0
292
12,189
4,639
0
5,963
6,226
26,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
42,626
126
Minions Killed
128
3
Camps Cleared
6
504,520
Distance Traveled
686,450
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,485
1,212
19
3
0
160,840
1
W
Gilgamesh
9,235
1,319
5
1
1
165,409
0
L
Hachiman
6,663
952
10
1
1
71,688
0
L
Ra
7,861
1,123
52
7
1
156,269
0
W
Cernunnos
7,765
1,109
15
2
1
117,474
0
L
Odin
7,247
1,035
12
2
1
130,529
0
W
Sol
9,168
1,310
57
8
3
126,098
0
L
Gilgamesh
6,078
868
0
0
0
14,450
0
W
Hachiman
7,973
1,139
32
5
1
116,629
0
L
Poseidon
7,844
1,121
52
7
0
131,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role