Player Matchup

Merlin
Merlin
All-Fatheer
Merlin
Level 13
God Stats
7W - 9L
1,473 SR
Queue Stats
14W - 17L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
GreenGeier
Kukulkan
Level 7
God Stats
7W - 11L
1,444 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Cthulhu
Cthulhu
JDevilish1
Cthulhu
Level 16
God Stats
10W - 8L
1,443 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
Takashi898
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,406 Elo+
Solo
Nemesis
Nemesis
alexei0806
Nemesis
Level 29
God Stats
2W - 3L
1,669 SR
Queue Stats
41W - 42L
1,442 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,394 Elo+

VS

Team Averages
Level 17
1,454 SR
1,371 Elo+
Nu Wa
Nu Wa
DanAnghel1
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,312 Elo+
Solo
Horus
Horus
Minimanjakie
Horus
Level 20
God Stats
1W - 0L
1,306 SR
Queue Stats
11W - 6L
1,493 Elo+
Solo
Neith
Neith
Vanya_koba
Neith
Level 14
God Stats
8W - 6L
1,463 SR
Queue Stats
59W - 68L
1,379 Elo+
Solo
The Morrigan
The Morrigan
che_Chan13
The Morrigan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 21L
1,437 Elo+
Solo
Ullr
Ullr
fedfefdcd
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 9 / 8
17,471
971
30,220
36,276
15,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
GreenGeier
Kukulkan
20
5 / 4 / 10
16,461
915
35,743
23,469
9,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JDevilish1
Cthulhu
20
9 / 2 / 16
18,349
1,019
30,816
41,321
58,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Takashi898
Sylvanus
20
2 / 2 / 11
16,011
890
12,355
27,917
28,426
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
alexei0806
Nemesis
20
1 / 0 / 0
13,288
738
284
4,426
1,390
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
3 / 4 / 11
16,660
926
40,149
19,155
6,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 2 / 9
15,638
869
14,699
36,996
27,582
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
20
3 / 12 / 10
16,617
923
34,801
31,790
9,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
che_Chan13
The Morrigan
20
9 / 5 / 6
18,872
1,048
34,117
22,135
7,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
0 / 5 / 2
13,826
768
3,489
8,513
2,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
28
Kills
17
17
Deaths
28
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
11
9
8
1.67
W
Nu Wa
3
4
11
2.13
L
Kukulkan
GreenGeier
Kukulkan
5
4
10
2.5
L
Cthulhu
JDevilish1
Cthulhu
9
2
16
8.5
W
2
2
9
3.25
L
Sylvanus
Takashi898
Sylvanus
2
2
11
3.75
W
Neith
3
12
10
0.67
L
Nemesis
alexei0806
Nemesis
1
0
0
1
W
The Morrigan
che_Chan13
The Morrigan
9
5
6
2.4
W
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,418
Damage
127,255
133,409
Taken
118,589
113,027
Mitigated
53,624
22,869
Healing
35,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
30,220
2,328
0
2,564
36,276
15,450
0
17,388
18,888
81,466
0
W
Nu Wa
40,149
10,050
723
2,032
19,155
6,748
0
17,590
1,565
78,034
0
L
Kukulkan
GreenGeier
Kukulkan
35,743
2,479
869
2,994
23,469
9,715
0
15,763
7,706
95,639
0
L
Cthulhu
JDevilish1
Cthulhu
30,816
777
364
0
41,321
58,046
0
19,508
21,813
91,442
0
W
14,699
5,574
5,229
17,374
36,996
27,582
0
34,837
2,159
7,184
21,182
L
Sylvanus
Takashi898
Sylvanus
12,355
2,551
5,979
10,051
27,917
28,426
0
20,817
7,100
42,956
0
W
Neith
34,801
20,678
0
4,081
31,790
9,329
0
30,188
1,602
0
81,823
L
Nemesis
alexei0806
Nemesis
284
105
0
48
4,426
1,390
0
4,030
396
0
2,579
W
The Morrigan
che_Chan13
The Morrigan
34,117
4,319
231
5,648
22,135
7,167
0
19,810
2,301
88,438
0
W
Ullr
3,489
1,378
0
162
8,513
2,798
0
6,685
1,828
0
13,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,580
Gold Earned
81,613
392
Minions Killed
384
1
Camps Cleared
19
1,399,885
Distance Traveled
1,555,785
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,471
971
99
6
0
316,029
0
W
Nu Wa
16,660
926
69
4
0
335,452
1
L
Kukulkan
16,461
915
132
7
1
335,301
1
L
Cthulhu
18,349
1,019
103
6
0
395,319
0
W
Horus
15,638
869
30
2
1
391,402
0
L
Sylvanus
16,011
890
53
3
0
308,460
0
W
Neith
16,617
923
127
7
2
319,839
0
L
Nemesis
13,288
738
5
0
0
44,776
0
W
The Morrigan
18,872
1,048
130
7
14
356,056
0
W
Ullr
13,826
768
28
2
2
153,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role