Player Matchup

Mercury
Mercury
 
Mercury
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CaironyxHD
Artemis
Level 12
God Stats
5W - 5L
1,453 SR
Queue Stats
159W - 193L
1,339 Elo+
Solo
Kuzenbo
Kuzenbo
Flatheadfoster
Kuzenbo
Level 6
God Stats
2W - 1L
1,521 SR
Queue Stats
3W - 3L
1,385 Elo+
Party 1
Hades
Hades
ultralisck
Hades
Level 27
God Stats
143W - 133L
1,605 SR
Queue Stats
145W - 133L
1,507 Elo+
Solo
Ra
Ra
踏平美国
Ra
Level 25
God Stats
25W - 23L
1,528 SR
Queue Stats
76W - 93L
1,367 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,419 Elo+

VS

Team Averages
Level 17
1,502 SR
1,426 Elo+
Odin
Odin
Daichikko
Odin
Level 6
God Stats
1W - 4L
1,399 SR
Queue Stats
42W - 25L
1,455 Elo+
Solo
Achilles
Achilles
FantasticDoom
Achilles
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Solo
Cernunnos
Cernunnos
Fiita
Cernunnos
Level 22
God Stats
1W - 6L
1,289 SR
Queue Stats
34W - 45L
1,405 Elo+
Solo
Poseidon
Poseidon
Zekenfiend
Poseidon
Level 16
God Stats
2W - 7L
1,696 SR
Queue Stats
14W - 23L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
antanas1
Zhong Kui
Level 16
God Stats
14W - 10L
1,626 SR
Queue Stats
104W - 105L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
13 / 2 / 4
10,262
641
8,087
11,725
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
CaironyxHD
Artemis
11
1 / 5 / 2
6,867
429
4,098
10,358
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 1 / 1
7,993
500
2,856
10,304
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
14
3 / 2 / 6
8,342
521
7,917
7,788
3,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 4
8,841
553
5,349
10,508
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
3 / 2 / 5
6,957
435
7,025
9,427
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
FantasticDoom
Achilles
9
1 / 6 / 3
6,524
408
2,334
10,190
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Fiita
Cernunnos
14
5 / 4 / 4
8,188
512
9,435
8,065
2,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Zekenfiend
Poseidon
13
3 / 9 / 1
8,363
523
7,021
9,268
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
antanas1
Zhong Kui
15
1 / 0 / 0
8,157
510
6,790
7,612
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
21
Kills
13
13
Deaths
21
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
13
2
4
7.5
W
Artemis
CaironyxHD
Artemis
1
5
2
0.4
L
Odin
3
2
5
2.75
L
Achilles
FantasticDoom
Achilles
1
6
3
0.42
L
Cernunnos
Fiita
Cernunnos
5
4
4
1.75
W
0
1
1
0.5
L
Poseidon
Zekenfiend
Poseidon
3
9
1
0.39
L
Zhong Kui
antanas1
Zhong Kui
1
0
0
1
W
Hades
3
2
6
3
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
32,605
50,683
Taken
44,562
23,456
Mitigated
24,642
15,028
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,087
3,045
0
2,269
11,725
4,933
0
2,544
8,966
0
76,064
W
Artemis
CaironyxHD
Artemis
4,098
1,572
0
3,020
10,358
2,784
524
288
9,846
0
38,504
L
Odin
7,025
1,429
0
1,732
9,427
7,834
0
2,839
6,588
0
22,626
L
Achilles
FantasticDoom
Achilles
2,334
1,320
0
2,353
10,190
6,262
200
2,239
7,951
0
18,602
L
Cernunnos
Fiita
Cernunnos
9,435
4,244
0
2,187
8,065
2,601
585
2,824
5,241
0
43,923
W
2,856
870
0
1,884
10,304
9,024
333
6,133
4,054
31,429
0
L
Poseidon
Zekenfiend
Poseidon
7,021
833
0
332
9,268
2,741
82
4,938
4,330
39,177
0
L
Zhong Kui
antanas1
Zhong Kui
6,790
1,352
0
5,332
7,612
5,204
0
3,282
4,330
52,291
0
W
Hades
7,917
434
244
4,057
7,788
3,392
1,331
190
7,318
41,447
0
W
5,349
610
436
3,118
10,508
3,323
12
4,362
5,633
43,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
38,189
411
Minions Killed
356
0
Camps Cleared
0
1,517,223
Distance Traveled
1,444,125
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,262
641
118
7
0
410,099
8
W
Artemis
6,867
429
56
4
0
247,087
6
L
Odin
6,957
435
37
2
0
336,396
3
L
Achilles
6,524
408
32
2
0
297,373
0
L
Cernunnos
8,188
512
65
4
0
284,335
3
W
Kuzenbo
7,993
500
60
4
0
271,375
1
L
Poseidon
8,363
523
88
6
0
252,483
1
L
Zhong Kui
8,157
510
134
8
0
273,538
5
W
Hades
8,342
521
84
5
0
282,912
0
W
Ra
8,841
553
93
6
0
305,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role