Player Matchup

Guan Yu
Guan Yu
OsakaiiOG
Guan Yu
Level 48
God Stats
5W - 2L
1,539 SR
Queue Stats
145W - 192L
1,391 Elo+
Party 4
Anubis
Anubis
ScoobysOnlyFans
Anubis
Level 138
God Stats
84W - 80L
1,517 SR
Queue Stats
537W - 603L
1,391 Elo+
Party 4
Janus
Janus
bigzachattack
Janus
Level 120
God Stats
4W - 1L
1,592 SR
Queue Stats
12W - 11L
1,382 Elo+
Party 4
Rama
Rama
叫我王富贵er
Rama
Level 66
God Stats
2W - 0L
1,440 SR
Queue Stats
192W - 203L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
玛丽莲丶金刚
Cthulhu
Level 48
God Stats
1W - 0L
1,241 SR
Queue Stats
181W - 190L
1,509 Elo+
Party 1
Team Averages
Level 84
1,466 SR
1,435 Elo+

VS

Team Averages
Level 63
1,459 SR
1,457 Elo+
Ymir
Ymir
Jormagund
Ymir
Level 43
God Stats
32W - 36L
1,560 SR
Queue Stats
135W - 152L
1,512 Elo+
Party 2
Fenrir
Fenrir
Pickle91510
Fenrir
Level 82
God Stats
7W - 15L
1,312 SR
Queue Stats
302W - 332L
1,388 Elo+
Party 3
Olorun
Olorun
Sorakh234
Olorun
Level 122
God Stats
22W - 11L
1,857 SR
Queue Stats
695W - 695L
1,552 Elo+
Party 2
Chiron
Chiron
YT Diesel
Chiron
Level 26
God Stats
0W - 4L
1,048 SR
Queue Stats
67W - 88L
1,337 Elo+
Party 3
Chaac
Chaac
mosca-preciado8
Chaac
Level 40
God Stats
3W - 5L
1,518 SR
Queue Stats
65W - 57L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OsakaiiOG
Guan Yu
11
3 / 2 / 6
6,796
566
7,073
7,734
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 3 / 5
7,053
588
7,308
8,246
4,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 2
6,633
553
3,494
5,910
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 3 / 3
6,969
581
5,658
8,445
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 2
6,725
560
4,843
6,187
4,359
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 5 / 1
5,593
466
2,810
8,250
4,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
5 / 7 / 2
6,275
523
6,236
9,970
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Sorakh234
Olorun
12
3 / 4 / 2
7,052
588
9,646
10,412
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
YT Diesel
Chiron
8
1 / 4 / 1
5,301
442
4,479
8,126
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,372
448
2,057
5,388
3,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
11
11
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
1
0.5
W
Guan Yu
OsakaiiOG
Guan Yu
3
2
6
3
L
Fenrir
5
7
2
0.86
W
5
3
5
2.5
L
Olorun
Sorakh234
Olorun
3
4
2
1
L
Chiron
YT Diesel
Chiron
1
4
1
0.38
W
2
3
2
1
L
0
1
1
0.5
W
5
3
3
2.17
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
25,228
36,522
Taken
42,146
17,144
Mitigated
15,456
12,225
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,810
1,514
0
1,180
8,250
4,191
0
2,449
5,801
12,589
0
W
Guan Yu
OsakaiiOG
Guan Yu
7,073
2,137
816
2,171
7,734
4,109
0
1,337
6,397
0
34,040
L
Fenrir
6,236
2,291
0
1,420
9,970
2,428
0
2,740
7,230
0
22,771
W
7,308
454
0
3,320
8,246
4,391
0
2,833
5,413
31,002
0
L
Olorun
Sorakh234
Olorun
9,646
4,696
181
4,901
10,412
3,497
78
6,160
4,252
38,934
6,308
L
Chiron
YT Diesel
Chiron
4,479
1,413
393
3,289
8,126
1,970
54
1,945
6,144
0
21,617
W
3,494
164
0
1,438
5,910
1,923
400
3,169
2,741
40,832
0
L
2,057
279
0
2,262
5,388
3,370
220
2,351
3,037
0
19,888
W
5,658
4,440
0
3,255
8,445
2,362
1,822
1,428
7,017
0
34,247
W
4,843
623
129
1,096
6,187
4,359
0
2,317
3,870
24,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
29,593
303
Minions Killed
205
0
Camps Cleared
0
1,097,661
Distance Traveled
1,068,504
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,593
466
16
1
0
219,611
1
W
Guan Yu
6,796
566
59
5
0
225,407
0
L
Fenrir
6,275
523
27
2
0
220,357
1
W
Anubis
7,053
588
59
5
0
194,689
3
L
Olorun
7,052
588
77
6
0
198,913
3
L
Chiron
5,301
442
44
4
0
224,928
1
W
Janus
6,633
553
79
7
0
222,286
5
L
Chaac
5,372
448
41
3
0
204,695
2
W
Rama
6,969
581
66
6
0
222,355
0
W
Cthulhu
6,725
560
40
3
0
232,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role