Player Matchup

Khepri
Khepri
AkiTheWhiteFox
Khepri
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
58W - 61L
1,552 Elo+
Party 1
Awilix
Awilix
CallMeVal0rTTV
Awilix
Level 38
God Stats
4W - 4L
1,665 SR
Queue Stats
79W - 69L
1,587 Elo+
Party 1
Zeus
Zeus
LukuleleRng
Zeus
Level 15
God Stats
4W - 4L
1,591 SR
Queue Stats
47W - 39L
1,309 Elo+
Party 2
Rama
Rama
SmellSockGaming
Rama
Level 126
God Stats
2W - 1L
1,485 SR
Queue Stats
33W - 29L
1,495 Elo+
Party 2
Hercules
Hercules
dimoapostolov
Hercules
Level 33
God Stats
0W - 2L
1,281 SR
Queue Stats
117W - 119L
1,494 Elo+
Solo
Team Averages
Level 48
1,554 SR
1,487 Elo+

VS

Team Averages
Level 86
1,705 SR
1,687 Elo+
Ne Zha
Ne Zha
Papaviron
Ne Zha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 36L
1,719 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Skand123
Cu Chulainn
Level 109
God Stats
9W - 3L
1,734 SR
Queue Stats
50W - 28L
1,735 Elo+
Party 3
Cernunnos
Cernunnos
Surematuu
Cernunnos
Level 127
God Stats
2W - 1L
1,740 SR
Queue Stats
56W - 35L
1,711 Elo+
Party 3
Fenrir
Fenrir
zulullul
Fenrir
Level 29
God Stats
2W - 0L
1,778 SR
Queue Stats
44W - 20L
1,772 Elo+
Party 3
Hades
Hades
Напулик
Hades
Level 102
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,799
410
6,605
17,752
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 8 / 7
8,430
444
8,882
16,359
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 4
9,077
478
11,628
9,908
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 3
9,551
503
8,239
12,121
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
dimoapostolov
Hercules
14
6 / 3 / 1
8,790
463
8,616
20,964
15,165
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Papaviron
Ne Zha
15
5 / 4 / 12
10,927
575
8,427
17,338
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Skand123
Cu Chulainn
17
5 / 2 / 5
10,794
568
12,007
12,131
9,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Surematuu
Cernunnos
18
12 / 4 / 4
12,191
642
25,190
15,611
6,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
zulullul
Fenrir
17
8 / 2 / 10
11,546
608
12,609
19,723
16,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 6 / 6
8,006
421
3,161
9,424
4,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
18
Kills
30
30
Deaths
18
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
4
8
7
0.94
L
4
7
4
0.86
W
Ne Zha
Papaviron
Ne Zha
5
4
12
2.75
W
Cu Chulainn
Skand123
Cu Chulainn
5
2
5
3.75
L
3
7
3
0.64
W
Cernunnos
Surematuu
Cernunnos
12
4
4
3.5
L
Hercules
dimoapostolov
Hercules
6
3
1
2.17
W
Fenrir
zulullul
Fenrir
8
2
10
6.5
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
61,394
77,104
Taken
74,227
41,070
Mitigated
49,381
17,967
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
836
0
3,271
17,752
12,759
0
534
17,025
17,571
0
L
8,882
3,387
0
2,763
16,359
5,513
0
492
15,747
0
41,041
L
11,628
1,655
0
1,855
9,908
2,647
0
94
9,675
43,811
0
W
Ne Zha
Papaviron
Ne Zha
8,427
3,560
0
2,740
17,338
13,529
900
5,568
11,770
0
32,518
W
Cu Chulainn
Skand123
Cu Chulainn
12,007
2,086
0
4,445
12,131
9,037
454
3,435
8,540
5,508
55,485
L
8,239
5,741
0
2,486
12,121
4,986
0
553
11,527
0
71,128
W
Cernunnos
Surematuu
Cernunnos
25,190
13,632
0
6,222
15,611
6,330
3,899
2,416
13,195
0
96,636
L
Hercules
dimoapostolov
Hercules
8,616
2,542
0
7,592
20,964
15,165
330
2,481
17,588
0
42,779
W
Fenrir
zulullul
Fenrir
12,609
4,967
0
11,684
19,723
16,074
511
3,729
15,994
0
104,462
W
3,161
617
182
1,207
9,424
4,411
691
3,659
5,765
15,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
53,464
362
Minions Killed
437
0
Camps Cleared
0
1,654,418
Distance Traveled
1,797,731
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,799
410
24
1
0
335,751
3
L
Awilix
8,430
444
60
3
0
354,538
1
L
Zeus
9,077
478
74
4
0
271,755
5
W
Ne Zha
10,927
575
43
2
0
361,344
7
W
Cu Chulainn
10,794
568
117
6
0
366,820
3
L
Rama
9,551
503
119
6
0
306,141
2
W
Cernunnos
12,191
642
136
7
0
344,389
1
L
Hercules
8,790
463
85
4
0
386,233
0
W
Fenrir
11,546
608
114
6
0
387,870
1
W
Hades
8,006
421
27
1
0
337,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role