Player Matchup

Anhur
Anhur
Akwasi
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
2,045 Elo+
Party 2
Scylla
Scylla
RagnarNord
Scylla
Level 129
God Stats
11W - 7L
1,616 SR
Queue Stats
367W - 398L
1,462 Elo+
Solo
Osiris
Osiris
mostwanted123
Osiris
Level 102
God Stats
1W - 0L
1,665 SR
Queue Stats
27W - 25L
1,627 Elo+
Party 2
Team Averages
Level 85
1,594 SR
1,711 Elo+

VS

Team Averages
Level 44
1,531 SR
1,521 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ImKeiZ
Ullr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,528 Elo+
Party 1
Nox
Nox
Mickeydu06
Nox
Level 28
God Stats
1W - 2L
1,593 SR
Queue Stats
61W - 55L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akwasi
Anhur
12
3 / 1 / 10
8,756
730
5,521
7,053
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
RagnarNord
Scylla
13
6 / 1 / 8
9,057
755
10,748
5,710
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 0 / 8
9,950
829
11,138
11,864
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 6 / 1
6,939
578
4,126
12,759
10,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
ImKeiZ
Ullr
10
1 / 5 / 1
7,205
600
4,280
10,011
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 2
6,745
562
4,940
8,962
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
1
0.25
W
Anhur
Akwasi
Anhur
3
1
10
8
L
Ullr
ImKeiZ
Ullr
1
5
1
0.3
L
0
4
2
0.25
W
Scylla
RagnarNord
Scylla
6
1
8
10
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
13,346
24,627
Taken
31,732
16,199
Mitigated
17,961
4,600
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,126
920
1,586
2,461
12,759
10,717
0
4,571
7,852
15,082
3,740
W
Anhur
Akwasi
Anhur
5,521
2,438
0
490
7,053
2,766
1,818
3,680
3,373
0
24,414
L
Ullr
ImKeiZ
Ullr
4,280
2,532
0
459
10,011
3,523
0
3,771
6,054
0
15,916
L
4,940
666
0
1,238
8,962
3,721
0
1,816
6,982
17,942
0
W
Scylla
RagnarNord
Scylla
10,748
791
0
974
5,710
1,944
803
1,930
3,780
35,459
0
W
11,138
2,344
0
3,136
11,864
11,489
0
3,619
8,245
0
35,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
20,889
148
Minions Killed
83
8
Camps Cleared
2
697,534
Distance Traveled
584,409
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,939
578
24
2
1
184,516
2
W
Anhur
8,756
730
44
4
1
202,710
2
L
Ullr
7,205
600
28
2
1
204,866
4
L
Nox
6,745
562
31
3
0
195,027
2
W
Scylla
9,057
755
68
6
5
247,148
4
W
Osiris
9,950
829
36
3
2
247,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role