Player Matchup

Anubis
Anubis
ManuCalvo
Anubis
Level 27
God Stats
108W - 133L
1,418 SR
Queue Stats
132W - 169L
1,392 Elo+
Party 1
Ares
Ares
diegopc69
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
franknet
King Arthur
Level 84
God Stats
8W - 8L
1,500 SR
Queue Stats
374W - 373L
1,528 Elo+
Party 1
Charybdis
Charybdis
kongokoala
Charybdis
Level 18
God Stats
2W - 0L
1,772 SR
Queue Stats
35W - 27L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
lilkizo
Xbalanque
Level 94
God Stats
2W - 0L
1,640 SR
Queue Stats
288W - 292L
1,439 Elo+
Party 1
Team Averages
Level 45
1,566 SR
1,481 Elo+

VS

Team Averages
Level 22
1,336 SR
1,372 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ainul05
Cthulhu
Level 7
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Nemesis
Nemesis
PanMarcel
Nemesis
Level 21
God Stats
1W - 3L
1,449 SR
Queue Stats
46W - 38L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Sinceni
Nu Wa
Level 29
God Stats
2W - 6L
1,345 SR
Queue Stats
125W - 128L
1,436 Elo+
Solo
Yemoja
Yemoja
апахмел
Yemoja
Level 24
God Stats
1W - 5L
1,208 SR
Queue Stats
37W - 63L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ManuCalvo
Anubis
12
4 / 3 / 2
6,944
631
5,147
8,122
2,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
8
1 / 2 / 3
5,443
495
552
4,695
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
franknet
King Arthur
11
4 / 3 / 3
6,990
635
5,154
9,273
3,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
kongokoala
Charybdis
11
5 / 0 / 4
7,173
652
6,270
6,946
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
lilkizo
Xbalanque
11
4 / 1 / 4
6,920
629
4,306
6,197
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 5 / 2
5,632
512
3,900
6,070
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ainul05
Cthulhu
9
0 / 4 / 0
5,537
503
1,946
7,683
5,589
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
PanMarcel
Nemesis
10
5 / 3 / 3
6,632
603
6,353
8,029
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Sinceni
Nu Wa
11
2 / 5 / 1
6,230
566
5,765
6,860
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 3
5,744
522
2,474
6,562
5,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
9
9
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
2
0.4
L
Cthulhu
Ainul05
Cthulhu
0
4
0
0
W
Anubis
ManuCalvo
Anubis
4
3
2
1.67
L
Nemesis
PanMarcel
Nemesis
5
3
3
2.17
L
Nu Wa
Sinceni
Nu Wa
2
5
1
0.5
W
Ares
1
2
3
1.25
W
King Arthur
franknet
King Arthur
4
3
3
1.83
W
Charybdis
kongokoala
Charybdis
5
0
4
7
W
Xbalanque
lilkizo
Xbalanque
4
1
4
6
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
20,438
35,233
Taken
35,204
12,981
Mitigated
17,282
8,933
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,900
382
0
1,288
6,070
2,232
0
857
5,083
17,848
0
L
Cthulhu
Ainul05
Cthulhu
1,946
316
0
949
7,683
5,589
436
254
7,375
25,290
0
W
Anubis
ManuCalvo
Anubis
5,147
300
0
3,522
8,122
2,927
928
5,382
2,369
39,767
0
L
Nemesis
PanMarcel
Nemesis
6,353
2,862
0
776
8,029
2,622
276
563
7,280
0
36,415
L
Nu Wa
Sinceni
Nu Wa
5,765
802
0
1,201
6,860
1,549
895
3,559
3,273
34,112
0
W
Ares
552
81
0
61
4,695
2,197
246
2,107
2,558
5,612
0
W
King Arthur
franknet
King Arthur
5,154
397
0
2,989
9,273
3,270
170
2,897
6,304
0
27,858
W
Charybdis
kongokoala
Charybdis
6,270
2,714
0
1,447
6,946
2,777
0
1,496
5,414
0
32,983
W
Xbalanque
lilkizo
Xbalanque
4,306
2,815
0
914
6,197
1,810
0
1,874
4,283
0
36,518
L
2,474
1,077
320
524
6,562
5,290
636
466
6,040
17,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
29,775
266
Minions Killed
198
0
Camps Cleared
0
1,019,927
Distance Traveled
1,029,281
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,632
512
35
3
0
215,401
0
L
Cthulhu
5,537
503
37
3
0
194,380
4
W
Anubis
6,944
631
66
6
0
160,140
0
L
Nemesis
6,632
603
61
6
0
245,868
4
L
Nu Wa
6,230
566
44
4
0
184,462
0
W
Ares
5,443
495
5
0
0
186,713
0
W
King Arthur
6,990
635
64
6
0
238,433
3
W
Charybdis
7,173
652
58
5
0
207,279
3
W
Xbalanque
6,920
629
73
7
0
227,362
1
L
Yemoja
5,744
522
21
2
0
189,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role