Player Matchup

Hades
Hades
BabyShOckeR
Hades
Level 26
God Stats
25W - 17L
1,718 SR
Queue Stats
94W - 93L
1,530 Elo+
Party 1
Loki
Loki
Luciuszs
Loki
Level 17
God Stats
15W - 66L
1,261 SR
Queue Stats
31W - 97L
1,146 Elo+
Party 1
Cupid
Cupid
Studder
Cupid
Level 140
God Stats
12W - 12L
1,583 SR
Queue Stats
171W - 255L
1,412 Elo+
Solo
Team Averages
Level 61
1,520 SR
1,363 Elo+

VS

Team Averages
Level 13
1,601 SR
1,314 Elo+
Cthulhu
Cthulhu
DaShuiG
Cthulhu
Level 6
God Stats
2W - 2L
1,774 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 2
Ah Puch
Ah Puch
DaShuiNIU
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 2
Nu Wa
Nu Wa
Hercvlesluck
Nu Wa
Level 26
God Stats
21W - 16L
1,529 SR
Queue Stats
202W - 206L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
10,352
739
15,629
12,251
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
0 / 0 / 7
8,341
596
1,509
2,794
1,165
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Studder
Cupid
13
5 / 2 / 5
9,660
690
5,634
11,542
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaShuiG
Cthulhu
11
0 / 5 / 3
7,789
556
5,887
13,039
12,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
DaShuiNIU
Ah Puch
12
1 / 5 / 1
8,014
572
6,096
7,806
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
9,085
649
9,173
7,731
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Cthulhu
DaShuiG
Cthulhu
0
5
3
0.3
L
Ah Puch
DaShuiNIU
Ah Puch
1
5
1
0.3
L
3
2
1
1.75
W
Loki
0
0
7
3.5
W
Cupid
Studder
Cupid
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
21,156
26,587
Taken
28,576
11,088
Mitigated
17,684
12,249
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,629
114
189
5,845
12,251
6,259
860
10,369
1,882
47,401
0
L
Cthulhu
DaShuiG
Cthulhu
5,887
419
151
901
13,039
12,360
0
5,526
7,513
13,643
0
L
Ah Puch
DaShuiNIU
Ah Puch
6,096
212
0
646
7,806
2,737
211
4,830
2,976
26,216
0
L
9,173
1,638
0
1,060
7,731
2,587
443
5,505
2,226
40,974
0
W
Loki
1,509
186
0
1,275
2,794
1,165
148
2,518
276
0
12,864
W
Cupid
Studder
Cupid
5,634
2,434
164
4,776
11,542
3,664
1,568
9,214
2,328
0
33,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
24,888
206
Minions Killed
148
7
Camps Cleared
5
742,335
Distance Traveled
683,041
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,352
739
79
6
4
233,321
3
L
Cthulhu
7,789
556
33
2
0
224,875
3
L
Ah Puch
8,014
572
37
3
0
227,064
1
L
Nu Wa
9,085
649
78
6
5
231,102
4
W
Loki
8,341
596
25
2
1
278,603
5
W
Cupid
9,660
690
102
7
2
230,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role