Player Matchup

Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
BeaBeauty
Nemesis
Silver I
Level 85
God Stats
7W - 10L
1,496 SR
Queue Stats
147W - 158L
1,150 MMR
Solo
Cernunnos
Cernunnos
Silver II
SrTrollTuga2
Cernunnos
Silver II
Level 85
God Stats
0W - 2L
1,281 SR
Queue Stats
42W - 53L
1,026 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Twisty-Qtr
Sylvanus
Silver II
Level 129
God Stats
0W - 1L
1,567 SR
Queue Stats
15W - 23L
1,222 MMR
Solo
Anubis
Anubis
Silver II
code326green
Anubis
Silver II
Level 148
God Stats
1W - 2L
1,514 SR
Queue Stats
264W - 267L
1,150 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,472 SR
1,210 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,508 SR
1,162 MMR
Bacchus
Bacchus
Gold V
Fdebor
Bacchus
Gold V
Level 85
God Stats
1W - 2L
1,452 SR
Queue Stats
41W - 52L
1,146 MMR
Solo
Pele
Pele
Silver II
GradyTrain87
Pele
Silver II
Level 116
God Stats
2W - 0L
1,195 SR
Queue Stats
33W - 42L
1,091 MMR
Solo
Izanami
Izanami
Gold V
JoD Camz
Izanami
Gold V
Level 65
God Stats
27W - 18L
1,846 SR
Queue Stats
169W - 165L
1,304 MMR
Solo
Artio
Artio
Gold III
StefEnti
Artio
Gold III
Level 147
God Stats
22W - 12L
1,463 SR
Queue Stats
384W - 384L
1,094 MMR
Solo
Sol
Sol
Gold V
electron1836
Sol
Gold V
Level 159
God Stats
57W - 47L
1,585 SR
Queue Stats
469W - 477L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
0 / 4 / 2
10,595
461
10,703
27,856
30,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
BeaBeauty
Nemesis
16
3 / 5 / 0
10,556
459
8,226
15,313
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
SrTrollTuga2
Cernunnos
18
2 / 6 / 2
11,039
480
11,403
21,463
7,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Twisty-Qtr
Sylvanus
14
2 / 7 / 4
9,068
394
10,327
22,598
24,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
18
4 / 4 / 4
11,323
492
14,643
20,687
12,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaGilgameshFenrirSet

VS

Bans
ArtemisApolloCthulhuThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fdebor
Bacchus
16
2 / 3 / 11
11,919
518
8,891
23,606
29,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 5 / 15
13,278
577
14,360
20,721
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JoD Camz
Izanami
20
11 / 2 / 6
15,976
695
19,009
15,462
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
StefEnti
Artio
20
6 / 0 / 5
13,698
596
17,988
25,438
31,745
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 8
13,923
605
26,801
18,831
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
11
Kills
26
26
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
2
0.25
L
Nemesis
BeaBeauty
Nemesis
3
5
0
0.6
W
Bacchus
Fdebor
Bacchus
2
3
11
2.5
W
2
5
15
1.9
W
Izanami
JoD Camz
Izanami
11
2
6
7
L
Cernunnos
SrTrollTuga2
Cernunnos
2
6
2
0.5
W
Artio
StefEnti
Artio
6
0
5
8.5
L
Sylvanus
Twisty-Qtr
Sylvanus
2
7
4
0.57
L
Anubis
4
4
4
1.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,302
Damage
87,049
107,917
Taken
104,058
81,443
Mitigated
81,942
35,081
Healing
46,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,703
1,895
1,326
7,787
27,856
30,425
0
16,722
11,036
0
77,186
L
Nemesis
BeaBeauty
Nemesis
8,226
4,084
0
2,015
15,313
6,425
0
5,514
9,799
0
74,451
W
Bacchus
Fdebor
Bacchus
8,891
940
0
4,649
23,606
29,800
146
6,337
17,269
22,845
0
W
14,360
2,898
0
8,245
20,721
8,157
557
5,737
14,984
0
99,087
W
Izanami
JoD Camz
Izanami
19,009
11,916
0
6,161
15,462
5,653
9,207
3,548
11,914
0
157,558
L
Cernunnos
SrTrollTuga2
Cernunnos
11,403
6,562
0
7,993
21,463
7,690
231
8,378
13,085
0
75,721
W
Artio
StefEnti
Artio
17,988
2,312
2,365
12,720
25,438
31,745
441
3,751
21,687
95,872
0
L
Sylvanus
Twisty-Qtr
Sylvanus
10,327
2,577
2,180
4,382
22,598
24,610
0
12,080
10,513
30,745
11,268
L
Anubis
14,643
78
0
9,398
20,687
12,293
0
10,728
9,804
92,321
0
W
26,801
10,604
0
12,484
18,831
6,587
1,934
6,416
12,415
126,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,581
Gold Earned
68,794
665
Minions Killed
746
0
Camps Cleared
0
1,929,941
Distance Traveled
2,246,779
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,595
461
161
7
0
434,642
1
L
Nemesis
10,556
459
136
6
0
383,710
2
W
Bacchus
11,919
518
13
1
0
441,269
7
W
Pele
13,278
577
144
6
0
477,944
8
W
Izanami
15,976
695
238
10
0
406,506
5
L
Cernunnos
11,039
480
136
6
0
375,500
0
W
Artio
13,698
596
156
7
0
467,988
7
L
Sylvanus
9,068
394
71
3
0
345,810
6
L
Anubis
11,323
492
161
7
0
390,279
6
W
Sol
13,923
605
195
8
0
453,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role