Player Matchup

Thor
Thor
BaDussyLover6942
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,452 Elo+
Party 1
Chang'e
Chang'e
Eman0311CAR
Chang'e
Level 12
God Stats
39W - 25L
1,342 SR
Queue Stats
431W - 402L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Gagadoli
Xing Tian
Level 21
God Stats
1W - 1L
1,277 SR
Queue Stats
13W - 15L
1,496 Elo+
Solo
Hachiman
Hachiman
Visscerra
Hachiman
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
245W - 140L
1,605 Elo+
Party 1
Set
Set
acuos50508
Set
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 29L
1,560 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,528 Elo+

VS

Team Averages
Level 13
1,378 SR
1,523 Elo+
Poseidon
Poseidon
AK_is_On_Fire
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,310 Elo+
Solo
Guan Yu
Guan Yu
KCorp_Intern
Guan Yu
Level 25
God Stats
3W - 6L
1,116 SR
Queue Stats
122W - 106L
1,489 Elo+
Solo
Thor
Thor
ManGo_Nation22
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,663 Elo+
Solo
Sylvanus
Sylvanus
SDR_ReiDavi
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Medusa
Medusa
pankoekbakker
Medusa
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
48W - 49L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
13,089
545
7,608
17,304
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Eman0311CAR
Chang'e
20
9 / 1 / 9
13,733
572
18,722
18,178
7,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
Gagadoli
Xing Tian
18
6 / 3 / 11
12,017
501
12,008
17,794
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Visscerra
Hachiman
19
8 / 2 / 15
12,933
539
22,090
19,345
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
16 / 1 / 7
14,282
595
17,058
16,207
19,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AK_is_On_Fire
Poseidon
17
5 / 9 / 0
11,109
463
12,041
19,723
6,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KCorp_Intern
Guan Yu
17
1 / 1 / 4
9,918
413
5,500
22,853
21,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 1
9,443
393
6,526
19,460
14,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
SDR_ReiDavi
Sylvanus
10
0 / 17 / 2
7,497
312
2,624
20,816
11,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
1 / 8 / 3
9,770
407
10,362
17,358
5,624
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
42
Kills
8
9
Deaths
43
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AK_is_On_Fire
Poseidon
5
9
0
0.56
W
3
2
8
3.5
W
Chang'e
Eman0311CAR
Chang'e
9
1
9
13.5
W
Xing Tian
Gagadoli
Xing Tian
6
3
11
3.83
L
Guan Yu
KCorp_Intern
Guan Yu
1
1
4
3
L
1
8
1
0.19
L
Sylvanus
SDR_ReiDavi
Sylvanus
0
17
2
0.06
W
Hachiman
Visscerra
Hachiman
8
2
15
7.75
W
16
1
7
19.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,486
Damage
37,053
88,828
Taken
100,210
60,482
Mitigated
59,823
37,925
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AK_is_On_Fire
Poseidon
12,041
1,286
0
3,913
19,723
6,712
196
7,030
12,543
76,442
0
W
7,608
1,419
0
5,943
17,304
9,858
1,530
3,502
13,802
0
89,263
W
Chang'e
Eman0311CAR
Chang'e
18,722
1,384
5,914
10,242
18,178
7,370
3,272
3,679
14,499
112,214
0
W
Xing Tian
Gagadoli
Xing Tian
12,008
647
1,648
3,299
17,794
17,697
712
3,247
14,547
58,840
0
L
Guan Yu
KCorp_Intern
Guan Yu
5,500
801
1,346
5,806
22,853
21,649
0
6,869
15,419
0
48,883
L
6,526
1,786
0
0
19,460
14,153
0
3,784
15,628
0
68,501
L
Sylvanus
SDR_ReiDavi
Sylvanus
2,624
1,441
306
1,095
20,816
11,685
0
6,162
14,339
12,502
3,980
W
Hachiman
Visscerra
Hachiman
22,090
11,538
0
6,482
19,345
6,440
3,794
1,793
17,552
0
103,636
W
17,058
8,102
0
4,397
16,207
19,117
4,200
2,484
13,723
0
77,327
L
10,362
3,246
0
341
17,358
5,624
435
5,509
11,329
0
53,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,054
Gold Earned
47,737
631
Minions Killed
422
0
Camps Cleared
0
2,203,135
Distance Traveled
1,981,883
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,109
463
125
5
0
387,809
2
W
Thor
13,089
545
150
6
0
441,834
5
W
Chang'e
13,733
572
181
8
0
464,363
0
W
Xing Tian
12,017
501
69
3
0
409,048
6
L
Guan Yu
9,918
413
74
3
0
448,972
3
L
Thor
9,443
393
116
5
0
438,617
3
L
Sylvanus
7,497
312
20
1
0
325,942
8
W
Hachiman
12,933
539
104
4
0
423,427
3
W
Set
14,282
595
127
5
0
464,463
1
L
Medusa
9,770
407
87
4
0
380,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role