Player Matchup

Vulcan
Vulcan
KawasakiYakii
Vulcan
Level 48
God Stats
6W - 2L
1,455 SR
Queue Stats
57W - 67L
1,416 Elo+
Solo
Bellona
Bellona
Sapter
Bellona
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 68L
1,394 Elo+
Solo
Hercules
Hercules
njffhefiefisdc
Hercules
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,445 Elo+
Solo
Team Averages
Level 33
1,485 SR
1,418 Elo+

VS

Team Averages
Level 43
1,489 SR
1,323 Elo+
Zeus
Zeus
Dużaliterai123
Zeus
Level 18
God Stats
1W - 5L
1,629 SR
Queue Stats
30W - 59L
1,172 Elo+
Party 1
Achilles
Achilles
ImCrim
Achilles
Level 88
God Stats
3W - 8L
1,482 SR
Queue Stats
172W - 152L
1,518 Elo+
Solo
Jing Wei
Jing Wei
małalitera123
Jing Wei
Level 22
God Stats
2W - 2L
1,354 SR
Queue Stats
27W - 55L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 12
8,829
883
11,501
6,309
1,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sapter
Bellona
12
8 / 1 / 9
8,832
883
4,900
9,581
4,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hercules
13
6 / 2 / 11
8,958
896
6,337
12,734
8,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
7,018
702
11,171
9,387
2,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ImCrim
Achilles
8
1 / 3 / 1
6,454
645
2,780
5,088
2,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
12
2 / 9 / 3
7,971
797
5,849
12,064
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Achilles
ImCrim
Achilles
1
3
1
0.5
W
6
2
12
6
W
Bellona
Sapter
Bellona
8
1
9
12.5
L
Jing Wei
2
9
3
0.39
W
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
19,800
28,624
Taken
26,539
14,884
Mitigated
8,166
8,851
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,171
1,803
0
721
9,387
2,443
0
5,185
4,202
29,864
0
L
Achilles
ImCrim
Achilles
2,780
473
0
572
5,088
2,027
0
2,054
3,034
0
6,788
W
11,501
1,210
0
2,137
6,309
1,945
694
3,023
3,286
40,005
0
W
Bellona
Sapter
Bellona
4,900
645
0
755
9,581
4,265
693
3,631
5,950
0
12,796
L
Jing Wei
5,849
4,614
0
1,100
12,064
3,696
0
4,549
7,515
0
17,806
W
Hercules
6,337
1,136
638
5,321
12,734
8,674
647
4,661
8,073
0
16,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
21,443
99
Minions Killed
79
4
Camps Cleared
3
608,624
Distance Traveled
386,661
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,018
702
41
4
2
150,157
0
L
Achilles
6,454
645
10
1
0
76,435
0
W
Vulcan
8,829
883
58
6
4
198,198
11
W
Bellona
8,832
883
20
2
0
227,631
1
L
Jing Wei
7,971
797
28
3
1
160,069
1
W
Hercules
8,958
896
21
2
0
182,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role