Player Matchup

Ra
Ra
Diana9744
Ra
Level 15
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 13L
1,374 Elo+
Solo
Medusa
Medusa
Salama_Ch
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Tsukuyomi
Tsukuyomi
locdg37
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Solo
Artemis
Artemis
maffiozzzo
Artemis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 12L
1,497 Elo+
Solo
Fenrir
Fenrir
yogurin17
Fenrir
Level 29
God Stats
20W - 18L
1,573 SR
Queue Stats
41W - 36L
1,480 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,504 Elo+

VS

Team Averages
Level 20
1,604 SR
1,491 Elo+
Yemoja
Yemoja
BarmyTurnip3682
Yemoja
Level 18
God Stats
4W - 0L
1,843 SR
Queue Stats
93W - 46L
1,642 Elo+
Solo
Pele
Pele
Otaku5enpai
Pele
Level 29
God Stats
6W - 5L
1,429 SR
Queue Stats
242W - 261L
1,439 Elo+
Solo
Kukulkan
Kukulkan
SNE_Spring
Kukulkan
Level 6
God Stats
4W - 3L
1,742 SR
Queue Stats
18W - 18L
1,493 Elo+
Solo
Cerberus
Cerberus
SilentHaste
Cerberus
Level 16
God Stats
7W - 5L
1,487 SR
Queue Stats
40W - 40L
1,443 Elo+
Solo
Cernunnos
Cernunnos
VVK_SUN
Cernunnos
Level 29
God Stats
94W - 102L
1,521 SR
Queue Stats
198W - 222L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 13
13,273
1,021
17,340
22,222
7,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Salama_Ch
Medusa
20
6 / 6 / 17
15,140
1,165
25,116
22,496
7,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
locdg37
Tsukuyomi
20
6 / 10 / 14
14,109
1,085
21,577
26,016
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
maffiozzzo
Artemis
20
9 / 9 / 12
14,826
1,140
26,675
19,588
5,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
yogurin17
Fenrir
20
8 / 5 / 12
14,306
1,100
11,982
14,473
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 12
15,675
1,206
24,486
21,311
20,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 9 / 18
14,478
1,114
17,313
23,481
10,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SNE_Spring
Kukulkan
20
9 / 8 / 15
14,450
1,112
19,970
18,082
12,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SilentHaste
Cerberus
20
7 / 5 / 22
14,417
1,109
17,255
27,942
46,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
VVK_SUN
Cernunnos
20
5 / 7 / 25
14,729
1,133
20,097
17,522
9,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
135
31
Kills
43
43
Deaths
31
68
Assists
92
Player
Kills
Deaths
Assists
KDA
W
15
2
12
10.5
L
2
13
13
0.65
W
7
9
18
1.78
W
Kukulkan
SNE_Spring
Kukulkan
9
8
15
2.06
L
Medusa
Salama_Ch
Medusa
6
6
17
2.42
W
Cerberus
SilentHaste
Cerberus
7
5
22
3.6
W
Cernunnos
VVK_SUN
Cernunnos
5
7
25
2.5
L
Tsukuyomi
locdg37
Tsukuyomi
6
10
14
1.3
L
Artemis
maffiozzzo
Artemis
9
9
12
1.67
L
Fenrir
yogurin17
Fenrir
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,690
Damage
99,121
104,795
Taken
108,338
36,082
Mitigated
99,231
12,600
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,486
3,211
2,175
1,222
21,311
20,313
0
4,828
16,483
31,670
0
L
17,340
1,180
299
1,655
22,222
7,883
0
13,259
8,690
53,456
0
W
17,313
3,326
0
991
23,481
10,766
0
3,197
20,284
0
44,478
W
Kukulkan
SNE_Spring
Kukulkan
19,970
3,491
0
2,318
18,082
12,203
0
3,389
14,693
55,687
0
L
Medusa
Salama_Ch
Medusa
25,116
11,908
0
2,202
22,496
7,328
0
12,543
9,601
0
74,720
W
Cerberus
SilentHaste
Cerberus
17,255
1,148
0
2,140
27,942
46,046
0
4,481
23,461
32,709
0
W
Cernunnos
VVK_SUN
Cernunnos
20,097
9,127
0
3,068
17,522
9,903
0
1,445
16,077
0
47,990
L
Tsukuyomi
locdg37
Tsukuyomi
21,577
5,818
0
4,400
26,016
9,411
0
14,613
11,196
0
41,006
L
Artemis
maffiozzzo
Artemis
26,675
16,763
0
2,525
19,588
5,926
0
12,520
6,724
0
47,199
L
Fenrir
yogurin17
Fenrir
11,982
5,224
0
1,519
14,473
5,534
0
7,488
6,873
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,654
Gold Earned
73,749
269
Minions Killed
272
9
Camps Cleared
5
1,247,876
Distance Traveled
1,098,745
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,675
1,206
39
3
1
228,020
0
L
Ra
13,273
1,021
90
7
1
232,388
0
W
Pele
14,478
1,114
58
4
1
244,408
1
W
Kukulkan
14,450
1,112
86
7
2
203,969
3
L
Medusa
15,140
1,165
78
6
4
260,315
1
W
Cerberus
14,417
1,109
32
2
1
238,503
1
W
Cernunnos
14,729
1,133
57
4
0
183,845
0
L
Tsukuyomi
14,109
1,085
35
3
2
281,394
0
L
Artemis
14,826
1,140
53
4
1
202,191
0
L
Fenrir
14,306
1,100
13
1
1
271,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role