Player Matchup

Kukulkan
Kukulkan
Besta_Paradoxal
Kukulkan
Level 62
God Stats
85W - 87L
1,471 SR
Queue Stats
143W - 192L
1,373 Elo+
Solo
Xing Tian
Xing Tian
Rendra-SenseiZ_O
Xing Tian
Level 144
God Stats
5W - 1L
1,627 SR
Queue Stats
168W - 131L
1,580 Elo+
Solo
Charybdis
Charybdis
creed22
Charybdis
Level 160
God Stats
8W - 6L
1,573 SR
Queue Stats
29W - 13L
1,700 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,551 Elo+

VS

Team Averages
Level 119
1,678 SR
1,575 Elo+
Sol
Sol
OoL4T3R4LU5oO
Sol
Level 160
God Stats
23W - 18L
1,532 SR
Queue Stats
668W - 635L
1,590 Elo+
Solo
Ymir
Ymir
XEquinoxX666
Ymir
Level 109
God Stats
39W - 39L
1,557 SR
Queue Stats
483W - 530L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bank1ker
Tsukuyomi
Level 89
God Stats
3W - 1L
1,947 SR
Queue Stats
306W - 279L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 1 / 9
8,289
829
6,137
4,812
1,614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
12
3 / 0 / 11
8,455
846
6,598
9,221
6,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
creed22
Charybdis
13
8 / 1 / 5
8,795
880
8,634
5,391
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,691
569
678
2,963
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
6,944
694
3,294
12,095
4,352
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
bank1ker
Tsukuyomi
10
1 / 8 / 1
7,206
721
6,228
10,567
4,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
1
9
8.5
L
0
2
0
0
W
Xing Tian
3
0
11
8.5
L
1
5
1
0.3
L
Tsukuyomi
bank1ker
Tsukuyomi
1
8
1
0.19
W
Charybdis
creed22
Charybdis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
10,200
19,424
Taken
25,625
9,877
Mitigated
9,944
8,188
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,137
623
351
1,596
4,812
1,614
374
1,555
3,257
29,091
0
L
678
53
0
381
2,963
728
0
1,855
1,108
5,194
676
W
Xing Tian
6,598
937
160
3,982
9,221
6,147
120
2,084
7,137
14,802
0
L
3,294
467
0
0
12,095
4,352
0
6,216
5,879
10,566
0
L
Tsukuyomi
bank1ker
Tsukuyomi
6,228
1,599
453
854
10,567
4,864
0
4,896
5,671
0
22,444
W
Charybdis
creed22
Charybdis
8,634
4,273
0
2,099
5,391
2,116
2,165
1,034
4,357
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
19,841
141
Minions Killed
56
8
Camps Cleared
1
587,586
Distance Traveled
368,734
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,289
829
43
4
1
179,198
3
L
Sol
5,691
569
10
1
1
55,454
1
W
Xing Tian
8,455
846
25
3
2
216,151
3
L
Ymir
6,944
694
18
2
0
148,519
4
L
Tsukuyomi
7,206
721
28
3
0
164,761
3
W
Charybdis
8,795
880
73
7
5
192,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role