Player Matchup

Nemesis
Nemesis
CortexPrime
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
MasDuroKEayer
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 1
Loki
Loki
Nevaeh777
Loki
Level 6
God Stats
8W - 13L
1,500 SR
Queue Stats
79W - 83L
1,500 Elo+
Solo
Poseidon
Poseidon
Tequemoelcalzon
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 1
Hel
Hel
darrix69
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,216 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,506 Elo+

VS

Team Averages
Level 24
1,439 SR
1,438 Elo+
Izanami
Izanami
Fyreside
Izanami
Level 27
God Stats
51W - 21L
1,681 SR
Queue Stats
107W - 81L
1,575 Elo+
Solo
Bakasura
Bakasura
Juanito2508
Bakasura
Level 17
God Stats
2W - 4L
1,327 SR
Queue Stats
30W - 40L
1,421 Elo+
Solo
Sobek
Sobek
NipponDaemon
Sobek
Level 29
God Stats
8W - 8L
1,716 SR
Queue Stats
133W - 146L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
TheWall30
Baba Yaga
Level 23
God Stats
1W - 1L
1,254 SR
Queue Stats
38W - 47L
1,401 Elo+
Solo
Thanatos
Thanatos
farmel
Thanatos
Level 24
God Stats
6W - 5L
1,220 SR
Queue Stats
13W - 20L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CortexPrime
Nemesis
3
1 / 5 / 0
3,416
427
982
4,236
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
0 / 5 / 0
3,255
407
1,366
3,846
615
Short Bow

Short Bow

+15%
Attack Speed

Loki
4
1 / 3 / 1
3,818
477
1,255
3,194
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
5
0 / 3 / 0
3,517
440
2,265
3,838
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 5 / 0
3,473
434
1,043
4,018
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fyreside
Izanami
10
8 / 0 / 2
5,961
745
4,374
3,340
836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Juanito2508
Bakasura
7
0 / 2 / 3
4,628
579
2,821
4,227
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
2 / 0 / 9
5,686
711
1,791
5,979
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
TheWall30
Baba Yaga
8
3 / 0 / 4
4,892
612
2,930
1,849
566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
farmel
Thanatos
8
8 / 0 / 1
5,490
686
2,801
3,867
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
21
21
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CortexPrime
Nemesis
1
5
0
0.2
W
Izanami
Fyreside
Izanami
8
0
2
9
W
Bakasura
Juanito2508
Bakasura
0
2
3
0.75
L
0
5
0
0
L
Loki
1
3
1
0.5
W
2
0
9
6.5
L
Poseidon
0
3
0
0
W
Baba Yaga
TheWall30
Baba Yaga
3
0
4
5
L
0
5
0
0
W
Thanatos
farmel
Thanatos
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,911
Damage
14,717
19,132
Taken
19,262
3,630
Mitigated
8,334
2,966
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CortexPrime
Nemesis
982
261
0
188
4,236
945
0
449
3,762
0
3,597
W
Izanami
Fyreside
Izanami
4,374
3,212
0
1,158
3,340
836
576
309
3,031
0
37,813
W
Bakasura
Juanito2508
Bakasura
2,821
1,873
0
1,480
4,227
1,470
648
466
3,761
0
15,773
L
1,366
1,213
0
425
3,846
615
0
883
2,963
0
6,774
L
Loki
1,255
623
0
840
3,194
493
0
0
3,100
0
9,099
W
1,791
129
0
2,518
5,979
4,014
72
1,151
4,828
5,376
0
L
Poseidon
2,265
379
0
966
3,838
758
0
1,552
2,286
14,638
0
W
Baba Yaga
TheWall30
Baba Yaga
2,930
575
0
823
1,849
566
432
738
1,111
13,208
0
L
1,043
705
149
398
4,018
819
0
1,837
2,126
4,500
0
W
Thanatos
farmel
Thanatos
2,801
998
0
4,321
3,867
1,448
0
644
3,223
0
20,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,479
Gold Earned
26,657
76
Minions Killed
180
0
Camps Cleared
0
668,753
Distance Traveled
740,342
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,416
427
6
1
0
175,362
1
W
Izanami
5,961
745
70
9
0
122,378
1
W
Bakasura
4,628
579
36
5
0
165,846
1
L
Neith
3,255
407
12
2
0
143,212
0
L
Loki
3,818
477
25
3
0
86,606
0
W
Sobek
5,686
711
10
1
0
146,419
3
L
Poseidon
3,517
440
21
3
0
140,830
0
W
Baba Yaga
4,892
612
21
3
0
141,592
2
L
Hel
3,473
434
12
2
0
122,743
1
W
Thanatos
5,490
686
43
5
0
164,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role