Player Matchup

Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CookieCrumbler69
Achilles
Level 117
God Stats
11W - 3L
1,737 SR
Queue Stats
131W - 104L
1,675 Elo+
Party 1
Ne Zha
Ne Zha
marethyu136
Ne Zha
Level 102
God Stats
2W - 5L
1,336 SR
Queue Stats
329W - 298L
1,506 Elo+
Solo
Team Averages
Level 107
1,524 SR
1,561 Elo+

VS

Team Averages
Level 31
1,421 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Maxyzoom22
Cthulhu
Level 24
God Stats
38W - 38L
1,486 SR
Queue Stats
64W - 73L
1,415 Elo+
Party 2
Neith
Neith
akira366
Neith
Level 4
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
11 / 4 / 11
10,423
948
17,096
13,106
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
13 / 3 / 10
10,570
961
11,547
14,205
15,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
13
4 / 2 / 16
9,418
856
6,391
9,923
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 9 / 1
9,382
853
8,231
10,810
4,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Maxyzoom22
Cthulhu
11
3 / 9 / 5
8,815
801
8,260
16,796
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Neith
akira366
Neith
11
1 / 11 / 4
7,928
721
6,414
11,814
3,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
9
9
Deaths
29
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
4
11
4.13
L
Anubis
 
Anubis
5
9
1
0.61
W
13
3
10
6
L
Cthulhu
Maxyzoom22
Cthulhu
3
9
5
0.61
L
Neith
akira366
Neith
1
11
4
0.27
W
Ne Zha
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,034
Damage
22,905
37,234
Taken
39,420
23,134
Mitigated
21,492
12,603
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,096
2,704
0
5,470
13,106
4,154
1,048
6,407
6,408
49,941
0
L
Anubis
 
Anubis
8,231
308
0
1,205
10,810
4,538
336
5,356
5,454
24,288
0
W
11,547
4,419
0
3,481
14,205
15,159
560
5,067
8,682
7,644
19,014
L
Cthulhu
Maxyzoom22
Cthulhu
8,260
1,376
0
1,051
16,796
13,203
0
7,063
9,733
14,118
0
L
Neith
akira366
Neith
6,414
3,941
0
55
11,814
3,751
170
6,762
5,052
0
10,653
W
Ne Zha
6,391
3,110
0
3,652
9,923
3,821
948
4,117
5,455
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
26,125
142
Minions Killed
78
8
Camps Cleared
2
604,010
Distance Traveled
468,594
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,423
948
64
6
3
189,079
2
L
Anubis
9,382
853
47
4
2
159,656
3
W
Achilles
10,570
961
33
3
1
192,275
1
L
Cthulhu
8,815
801
19
2
0
192,058
0
L
Neith
7,928
721
12
1
0
116,880
0
W
Ne Zha
9,418
856
45
4
4
222,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role