Player Matchup

Zeus
Zeus
EmbracingDeath
Zeus
Level 59
God Stats
12W - 8L
1,770 SR
Queue Stats
334W - 172L
1,580 Elo+
Solo
Ne Zha
Ne Zha
MRX250700
Ne Zha
Level 111
God Stats
48W - 33L
1,635 SR
Queue Stats
364W - 291L
1,639 Elo+
Solo
Ymir
Ymir
Malacs
Ymir
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,883 Elo+
Solo
Team Averages
Level 92
1,635 SR
1,700 Elo+

VS

Team Averages
Level 124
1,534 SR
1,637 Elo+
Raijin
Raijin
YoloSaggings
Raijin
Level 109
God Stats
1W - 2L
1,370 SR
Queue Stats
25W - 24L
1,614 Elo+
Solo
Danzaburou
Danzaburou
ivanštimac
Danzaburou
Level 136
God Stats
9W - 5L
1,707 SR
Queue Stats
195W - 154L
1,647 Elo+
Party 1
King Arthur
King Arthur
matija0352
King Arthur
Level 128
God Stats
2W - 4L
1,526 SR
Queue Stats
201W - 156L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
8,783
878
15,130
7,345
3,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MRX250700
Ne Zha
13
8 / 0 / 8
8,776
878
8,518
7,126
2,693
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Malacs
Ymir
10
0 / 3 / 10
7,563
756
1,983
10,007
10,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 7 / 1
6,340
634
6,769
7,846
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ivanštimac
Danzaburou
10
1 / 5 / 2
6,564
656
5,755
7,751
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
matija0352
King Arthur
9
1 / 4 / 2
6,736
674
5,113
12,869
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Ne Zha
MRX250700
Ne Zha
8
0
8
12
W
Ymir
Malacs
Ymir
0
3
10
1.67
L
Raijin
1
7
1
0.21
L
Danzaburou
ivanštimac
Danzaburou
1
5
2
0.4
L
King Arthur
matija0352
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
17,637
24,478
Taken
28,466
15,997
Mitigated
15,755
8,982
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,130
2,732
270
3,922
7,345
3,291
1,015
1,970
5,375
45,313
0
W
Ne Zha
MRX250700
Ne Zha
8,518
1,738
0
2,061
7,126
2,693
1,357
2,295
4,831
0
30,526
W
Ymir
Malacs
Ymir
1,983
430
0
2,729
10,007
10,013
0
2,959
7,048
3,552
0
L
Raijin
6,769
375
0
280
7,846
2,480
0
4,533
3,313
17,381
0
L
Danzaburou
ivanštimac
Danzaburou
5,755
2,261
0
678
7,751
2,781
0
4,824
2,927
0
24,638
L
King Arthur
matija0352
King Arthur
5,113
176
0
1,254
12,869
10,494
0
7,933
4,936
0
7,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
19,640
120
Minions Killed
88
7
Camps Cleared
2
582,598
Distance Traveled
522,650
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,783
878
70
7
6
182,644
3
W
Ne Zha
8,776
878
48
5
1
222,084
3
W
Ymir
7,563
756
2
0
0
177,870
6
L
Raijin
6,340
634
30
3
0
152,734
0
L
Danzaburou
6,564
656
53
5
2
183,895
5
L
King Arthur
6,736
674
5
1
0
186,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role